Search found 23 matches

by BradDaBug
Sat Jan 20, 2007 19:46
Forum: Offtopic Discussion
Topic: OSX Development
Replies: 15
Views: 13072

Any update?

I got my game building and running on PPC Linux, and I'm eagerly awaiting the day I can build it and see it running on OS X. I just need a good build of CEGUI first.
by BradDaBug
Sun Nov 26, 2006 06:05
Forum: Modifications / Integrations / Customisations
Topic: Listbox bug?
Replies: 0
Views: 2010

Listbox bug?

Maybe this is a bug. It seems pretty reproducible, at least for me. I've got a Listbox sitting on a frame window. When I click the last item in the Listbox (selecting it), then drag down to the empty space below the last item (still holding down the mouse button), release, then click somewhere outsi...
by BradDaBug
Wed Oct 11, 2006 02:00
Forum: Help
Topic: Unable to catch exceptions
Replies: 0
Views: 1892

Unable to catch exceptions

When my CEGUI app runs in Linux I get this message: terminate called after throwing an instance of 'CEGUI::FileIOException' which is odd because I've got everything wrapped around try{...}catch(CEGUI::Exception& e){..}. I can catch CEGUI exceptions that I manually throw from my own program, but ...
by BradDaBug
Tue Jun 27, 2006 02:44
Forum: Help
Topic: Root window events
Replies: 1
Views: 2378

Root window events

I need to perform a certain action when the user clicks or moves the mouse over the root window, but I don't need that action to occur if the user actually clicked or moved in a window that was on top of the root window. It looks like my root window is getting events even when that happens. Is there...
by BradDaBug
Sun Jun 18, 2006 22:48
Forum: Help
Topic: Can't get the TabControl to work
Replies: 13
Views: 10243

Can't get the TabControl to work

I've read how it's supposed to work, but I can't get any tabs to show up. Here's some psuedocode: TabControl* tc = CreateTabControl(parentWindow); tc->SetSize(1.0f, 1.0f); tc->SetPosition(0.0f, 0.0f); Window* t1 = CreateDefaultWindow(); Window* t2 = CreateDefaultWindo...
by BradDaBug
Sat Jun 17, 2006 05:27
Forum: Modifications / Integrations / Customisations
Topic: Popup menu resizing
Replies: 1
Views: 1613

Popup menu resizing

Whenever my window is resized I tell the renderer about it with setDisplaySize(). All the controls seem to handle the resize fine, except for the popup menus down in my menubar. They stay the same size that they were when I created them, so they easily become too big or too small. Is there something...
by BradDaBug
Mon May 29, 2006 14:45
Forum: Modifications / Integrations / Customisations
Topic: Unresolved external symbol _pcre_free
Replies: 9
Views: 11385

I tried that package, and the pcre thing went away. But now the compiler is complaining about not being able to find stlport_vc7_static.lib. Was it supposed to be in the package? Or can I compile it myself?
by BradDaBug
Mon May 29, 2006 05:37
Forum: Modifications / Integrations / Customisations
Topic: Unresolved external symbol _pcre_free
Replies: 9
Views: 11385

Unresolved external symbol _pcre_free

I checked out the lastest 0.5 code from svn and installed the version of pcre that's provided from GnuWin32 ( http://gnuwin32.sourceforge.net/packages/pcre.htm ). When I try to build CEGUI using Visual C++ 2003 I get this error: unresolved external symbol _pcre_free referenced in function "publ...
by BradDaBug
Sat Mar 25, 2006 01:49
Forum: Modifications / Integrations / Customisations
Topic: Problems compiling in OS X
Replies: 3
Views: 2235

I just found your thread. I'm having the same trouble. Has anyone found a workaround yet?
by BradDaBug
Sat Mar 18, 2006 03:18
Forum: Help
Topic: Cannot build CEGUI on Mac OSX
Replies: 1
Views: 2995

Cannot build CEGUI on Mac OSX

I'm trying to build CEGUI on OSX. I'm opening the XCode2 project and then building, but the build fails with the message:

pbxcp: CEGUITaharezLook.bundle: No such file or directory.

What should I do?
by BradDaBug
Sat Mar 04, 2006 04:25
Forum: Help
Topic: Unable to load scheme
Replies: 13
Views: 9549

I can get TinyXML to work. I downloaded the latest version and copied that into the tinyxml directory of the source, edited tinyxml.h and added #define TIXML_USE_STL, and build CEGUI. Once I do that everything works and valgrind is happy. I haven't tried enabling STL in the version of tinyxml that c...
by BradDaBug
Fri Mar 03, 2006 06:14
Forum: Help
Topic: Unable to load scheme
Replies: 13
Views: 9549

It looks like that when a string is being passed to attrs.add() inside TinyXMLDocument::processElement() it's being cast wrong, since the String is being constructed with "ook" instead of "TaharezLook". At least thats the way it looks to me; there might be a reasonable explanatio...
by BradDaBug
Thu Mar 02, 2006 16:07
Forum: Help
Topic: Unable to load scheme
Replies: 13
Views: 9549

If you're talking about the null termination issue, I don't think that's it (I was discussing this with lindquist on irc last night) because I created a custom resource provider and added an extra null byte at the end of the buffer that I'm giving to tinyxml and that didn't do anything except fix on...
by BradDaBug
Thu Mar 02, 2006 03:08
Forum: Help
Topic: Unable to load scheme
Replies: 13
Views: 9549

I rebuilt CEGUI using xerces and it worked fine. Then I built it again disabling xerces and using tinyxml and the problem is still there.
by BradDaBug
Thu Mar 02, 2006 01:34
Forum: Help
Topic: Unable to load scheme
Replies: 13
Views: 9549

Removing the spaces at the end of the lines did nothing.

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