Thanks for posting your code.
Jendave over at cs-sdl.sourceforge.net rewrote my non-functioning version of the renderer for the C#-Version. Seems there were some things that needed to be added to the SDLDotNet Api to get it working. Perhaps he could tell you how he got his version to work.
Flo
Search found 2 matches
- Sat Jun 18, 2005 07:28
- Forum: Offtopic Discussion
- Topic: Building an SDL renderer
- Replies: 17
- Views: 17794
- Tue May 03, 2005 21:30
- Forum: Offtopic Discussion
- Topic: Building an SDL renderer
- Replies: 17
- Views: 17794
Re: Building an SDL renderer
This seems to be the best place to ask this question: Are there any usable SDL renderers for CeGUI currently available? I am currently trying to write a renderer for the CeGUI# port, unfortunately I have zero experience with 3D engines and thus have real problems converting the coordinates, that get...