Search found 8 matches
- Wed May 11, 2005 03:01
- Forum: Offtopic Discussion
- Topic: Animated images.
- Replies: 3
- Views: 4171
Re: Animated images.
Thanks for the reply but for some odd reason when i load the image it gets all distorted =/. http://www.atralumen.com/temp/squished.JPG Here is the code used to load the static img. CEGUI::Texture* stctex = this->slOgreRenderer->createTexture("compass.jpg"); CEGUI::Imageset* rttIma...
- Tue May 10, 2005 20:12
- Forum: Offtopic Discussion
- Topic: Animated images.
- Replies: 3
- Views: 4171
Animated images.
Is there any support for a sort of "animated image" like a compass for example? Taking an example from EQ, the compass is just a single strip image that scrolls back and forth, or in a loop, depending on your direction, I am curious if CEGUI has any implentation of somthing like this yet o...
- Mon May 09, 2005 16:19
- Forum: Modifications / Integrations / Customisations
- Topic: SubscribeEvent Errors
- Replies: 9
- Views: 5931
Re: SubscribeEvent Errors
Anyone had a chance to test this yet??? I am still having the same issue.
- Sat May 07, 2005 23:55
- Forum: Modifications / Integrations / Customisations
- Topic: SubscribeEvent Errors
- Replies: 9
- Views: 5931
Re: SubscribeEvent Errors
Hmm Just found out that its only in the debug mode, it happens with the ogre GUI demo as well, so my libs must be corrupt or some such thing, Please if you would though test this source on your machine in debug mode to see if it gives you any problems. Thank you again. EDIT: Well it runs atleast unt...
- Sat May 07, 2005 22:58
- Forum: Modifications / Integrations / Customisations
- Topic: SubscribeEvent Errors
- Replies: 9
- Views: 5931
Re: SubscribeEvent Errors
Here is the Source for the program, thanks again for all the help =)
- Sat May 07, 2005 22:55
- Forum: Modifications / Integrations / Customisations
- Topic: SubscribeEvent Errors
- Replies: 9
- Views: 5931
Re: SubscribeEvent Errors
Surely, Here it is > Demo_SkeletalAnimation.exe!CEGUI::slGuiManager::DebugConsole() Line 88 + 0x31 C++ Demo_SkeletalAnimation.exe!SkeletalApplication::createScene() Line 249 C++ Demo_SkeletalAnimation.exe!ExampleApplication::setup() Line 95 + 0xd C++ Demo_SkeletalAnimation.ex...
- Sat May 07, 2005 04:23
- Forum: Modifications / Integrations / Customisations
- Topic: SubscribeEvent Errors
- Replies: 9
- Views: 5931
Re: SubscribeEvent Errors
Thanks for the response, however the same thing seems to be happeneing with that line of code.
I will continue to play around with it, but if anyone has any ideas why this might be, please let me know.
Thanks again =)
BTW i am using stlport 4.6.2 and this is with the ogre renderer.
I will continue to play around with it, but if anyone has any ideas why this might be, please let me know.
Thanks again =)
BTW i am using stlport 4.6.2 and this is with the ogre renderer.
- Fri May 06, 2005 20:49
- Forum: Modifications / Integrations / Customisations
- Topic: SubscribeEvent Errors
- Replies: 9
- Views: 5931
SubscribeEvent Errors
Greetings, Having a small issue with subscribing events to an edit box, sadly there is no error output, its a memeory access error, however when I run the debugger the line it crashes on is the following. wMgr.getWindow("Input")->subscribeEvent(Editbox::EventTextAccepted,CEGUI:...