Search found 7 matches
- Tue Oct 02, 2007 17:55
- Forum: Help
- Topic: maximum # of widgets?
- Replies: 3
- Views: 2615
there doesn't seem to be any warnings of use. basically i have these widgets that are made up of several widgets. in total i have around 7 widgets. 5 static images and 1 line of text. i have a bunch of these things laid out in a grid so i don't have horizontal scroll lines. if i reduce the # of widg...
- Mon Oct 01, 2007 21:34
- Forum: Help
- Topic: maximum # of widgets?
- Replies: 3
- Views: 2615
maximum # of widgets?
Hi,
I have a scrollablepane with a bunch of TaharezLook/StaticImages
in them. if i insert a bunch of these images in there, they no longer
appear. What's the reason for this? I'm not running out of texture
memory...???
thanks,
overlord
I have a scrollablepane with a bunch of TaharezLook/StaticImages
in them. if i insert a bunch of these images in there, they no longer
appear. What's the reason for this? I'm not running out of texture
memory...???
thanks,
overlord
- Fri Jun 08, 2007 16:04
- Forum: Help
- Topic: static text background colors
- Replies: 2
- Views: 2877
Re: static text background colors
i also tried editing the sample demo "first window" and added this before the return true; CEGUI::Window * w = winMgr.createWindow("TaharezLook/StaticText", "text"); w->setPosition(UVector2(cegui_reldim(0.25f), cegui_reldim( 0.25f))); w->setSize(UVector2(cegui_reldim(0....
- Tue Jun 05, 2007 18:26
- Forum: Help
- Topic: fixed sized texture on staticImage
- Replies: 1
- Views: 1742
fixed sized texture on staticImage
Is it possible to have a texture in a staticImage that's not scaled at all? I have some textures of varying sizes, that i want to put on a static image. it works fine in DX9 but in opengl i think the non power of 2 texture size is screwing things up. so i wanted to load the texture as a size of 2 bu...
- Tue Jun 05, 2007 18:24
- Forum: Help
- Topic: static text background colors
- Replies: 2
- Views: 2877
static text background colors
is it possible to have a StaticText with a background color? i tried <Window Type="TaharezLook/StaticImage" Name="Testing"> <Property Name="BackgroundEnabled" Value="true"/> <Property Name="BackgroundColours" Value="tl:FFDFDFDF tr:FFDFDFDF bl:FF...
- Fri Jun 01, 2007 17:43
- Forum: Modifications / Integrations / Customisations
- Topic: clickable link widget
- Replies: 4
- Views: 4617
Well for what i'm using now, it basically fits on one line and i'm trying to keep it as simple as possible. I don't know how to draw a line in CEGUI (i'd like to draw the line, so if you want to explain how that works i'd be grateful). instead i just made 2 static texts, one with the text, the other...
- Thu May 31, 2007 20:28
- Forum: Modifications / Integrations / Customisations
- Topic: clickable link widget
- Replies: 4
- Views: 4617
clickable link widget
Hi, I'm trying to make an html style link widget. I'm wondering what a good strategy would be for me to do this. At this point i'm interested in just getting it rendered correctly (no interaction). The main problem is the underline. I made a custom window with a StaticText child (the text), had it c...