Search found 5 matches
- Fri Sep 28, 2007 12:34
- Forum: Modifications / Integrations / Customisations
- Topic: White image
- Replies: 15
- Views: 13054
- Fri Sep 28, 2007 12:31
- Forum: Modifications / Integrations / Customisations
- Topic: CEGUI memory usage. How to set CEGUI use system memory?
- Replies: 0
- Views: 3401
CEGUI memory usage. How to set CEGUI use system memory?
Hi! I've a problem when running CEGUI under DirectX with D3DERR_OUTOFVIDEOMEMORY. This error usually occurs by me only on PC's with integrated video adapters. So I want to set CEGUI use only system memory in such cases, but I couldn't find any way to do it. Does anyone know how to set CEGUI use syst...
- Wed Aug 29, 2007 18:51
- Forum: Help
- Topic: problem with ComboBox
- Replies: 0
- Views: 2487
problem with ComboBox
Hi everyone. I have a problem with Cegui(Version 0.4.1). When I'm using in my .layout file following code everything is OK: <Window Type="WindowsLook/Combobox" Name="root_accelerationDlg/Resolution"> <Property Name="AbsoluteRect" Value="l:203.000000 t:85.000000 r:3...
- Mon Jul 16, 2007 15:13
- Forum: Help
- Topic: problem with resizing
- Replies: 1
- Views: 2043
problem with resizing
Hello. I have a problem with resizing. I work with project which use Nebula + CEGUI. When I change mode from 800x600 to 1024x768 in OGL everything is OK. But when I do that in D3D(setDisplaySize()), all dialogs don't change their sizes. To solve this problem I wrote following code: void CABDemoApp::...
- Sun Jun 03, 2007 15:36
- Forum: Help
- Topic: Change renderer
- Replies: 2
- Views: 2633
Change renderer
Hello.
I need to change renderer object (from D3D to OGL ) in runtime. Please, demonstrate with an example.
Thank you.
P.S. Sorry for mistakes in my english.
I need to change renderer object (from D3D to OGL ) in runtime. Please, demonstrate with an example.
Thank you.
P.S. Sorry for mistakes in my english.