Search found 55 matches

by saetrum
Wed Feb 08, 2006 21:51
Forum: Modifications / Integrations / Customisations
Topic: Proper way to consume mouse/keyboard events
Replies: 1
Views: 2237

Re: Proper way to consume mouse/keyboard events

This is the way that I handle it if (!gGUISystem->injectMouseButtonDown(State::convertOgreButtonToCegui(e->getButtonID()))) { // Left mouse button down if (e->getButtonID() & InputEvent::BUTTON0_MASK) { mLMouseDown = true; } // if //...
by saetrum
Thu Feb 02, 2006 16:51
Forum: Unofficial CEGUI-Related Tools
Topic: Tab Control can't have children?
Replies: 2
Views: 4653

Re: Tab Control can't have children?

scriptkid wrote: Until then, you can only add the "parents" in the editor, and add the tab pages from your code. Or, if CEGUI allows you to do this, manually add these windows to your XML file. (And hope that the editor doesn't crash ;-)) Good luck! Yes, I was getting a warning saying tha...
by saetrum
Wed Feb 01, 2006 17:46
Forum: Unofficial CEGUI-Related Tools
Topic: Tab Control can't have children?
Replies: 2
Views: 4653

Tab Control can't have children?

1st off - Thank you Scriptkid for all the work you've done on the layout editor. It saves me so much time. I've noticed that I can't create a tab control and add children to it. Is this a known issue, or is there a different way I should add a tabbed window? edit: I'm using the latest windows instal...
by saetrum
Mon Sep 19, 2005 18:17
Forum: Modifications / Integrations / Customisations
Topic: StaticImage broken in 040? (warning screenshots)
Replies: 9
Views: 6379

Re: StaticImage broken in 040? (warning screenshots)

As CE said, the texture that is being used for the image has to be a power of 2 (both dimensions), 64x64, 128x128, 32 x 256, etc.

This was the case in previous versions, but was not enforced until now for some reason.
by saetrum
Wed Sep 07, 2005 18:27
Forum: Modifications / Integrations / Customisations
Topic: "optional" xerces dependency
Replies: 2
Views: 2607

Re: "optional" xerces dependency

:oops: :shock:

I knew it had to be something simple. Thanks for the help CE.
by saetrum
Wed Sep 07, 2005 17:20
Forum: Modifications / Integrations / Customisations
Topic: "optional" xerces dependency
Replies: 2
Views: 2607

"optional" xerces dependency

I'm in the process of building 0.4 right now, and I am trying to do so without the optional xerces dependency, but I am getting errors when building ceguibase, because of the missing xerces files. So what do I need to do to not use xerces. I know it's probably something obvious, but could anyone giv...
by saetrum
Wed Apr 13, 2005 17:36
Forum: Modifications / Integrations / Customisations
Topic: Load Times & showing a "loading graphic"
Replies: 5
Views: 4743

Re: Load Times & showing a "loading graphic"

I'll have to try the newest CVS out. I'm using a version from late Feb, so that may be adding to the delay. Thanks! About TinyXML, is there something I have to change to be able to use it? or is it the default for CEGUI? Also I have a single function doing all the loading. When I tell the progress b...
by saetrum
Tue Apr 12, 2005 18:43
Forum: Modifications / Integrations / Customisations
Topic: Load Times & showing a "loading graphic"
Replies: 5
Views: 4743

Re: Load Times & showing a "loading graphic"

Believe it or not, the slowest loading is the .layout files. I have a couple that are pretty big. I will have to look into the asynchronous loading, but I'm not sure it will work (as you mentioned) since it is the window manager that is doing the loading. Thank you for the suggestions, I'll see what...
by saetrum
Mon Apr 11, 2005 14:27
Forum: Modifications / Integrations / Customisations
Topic: Load Times & showing a "loading graphic"
Replies: 5
Views: 4743

Load Times & showing a "loading graphic"

Hi all, 1st off - Sorry to see you go CE. Your work was greatly appreciated. Ok, now on to the issue at hand: I have several .layout files for the program I have been creating. Initially, I was loading these as needed, however that was adding in a longer delay at inopportune moments, so I decided to...
by saetrum
Wed Mar 09, 2005 14:58
Forum: Unofficial CEGUI-Related Tools
Topic: Windows Look?
Replies: 5
Views: 7536

Re: Windows Look?

That will work...I was hoping to get a good idea of what my screen would look like, but this will provide a general feel for what I can expect.
Thanks.
by saetrum
Tue Mar 08, 2005 15:19
Forum: Unofficial CEGUI-Related Tools
Topic: Windows Look?
Replies: 5
Views: 7536

Windows Look?

Hi,

I'm using the precompiled version of the layout editor, and I can't seem to get it to let me create WindowsLook widgets. They don't show up in the drop down list, any ideas?


Thanks.
by saetrum
Tue Mar 08, 2005 15:03
Forum: Modifications / Integrations / Customisations
Topic: Combobox - 2 of every list item
Replies: 3
Views: 2905

Re: Combobox - 2 of every list item

:oops: :oops: :oops: It was indeed "local" The initialization method was being called twice...

Thanks for the help.
by saetrum
Tue Mar 08, 2005 03:28
Forum: Modifications / Integrations / Customisations
Topic: Combobox - 2 of every list item
Replies: 3
Views: 2905

Combobox - 2 of every list item

I've made a combobox - based on the code from the Ogre GUI Demo (which is based on demo 8 I believe), but when I run the program, I get 2 of every item in the combobox. Is this a known issue, or did I do something wrong. I'll post some code in a few hours...but if anyone has run in to this before, I...
by saetrum
Wed Feb 16, 2005 15:16
Forum: Modifications / Integrations / Customisations
Topic: Need help using CEGUI with Ogre3D
Replies: 4
Views: 4041

Re: Need help using CEGUI with Ogre3D

Don't know if this is what you're looking for, but I've done clay's 1st tutorial and included CEGUI. It should at least help you see how to integrate CEGUI into OGRE.

You can find the forum post here
by saetrum
Tue Feb 15, 2005 20:22
Forum: Modifications / Integrations / Customisations
Topic: Correct Way to delete menus.
Replies: 6
Views: 4907

Re: Correct Way to delete menus.

CE, Here's the log 15/02/2005 20:15:54 (InfL1) ---- Successfully completed loading of GUI layout from 'MainMenu.layout' ---- 15/02/2005 20:15:54 (InfL1) Attempting to create Imageset 'background' with texture only. 15/02/2005 20:16:03 (InfL1) ---- Begining CEGUI System destru...

Go to advanced search