Search found 26 matches
- Fri Mar 16, 2007 12:16
- Forum: Offtopic Discussion
- Topic: Is this project alive?
- Replies: 3
- Views: 4742
The main issues with CEGUI for us are currently: 1. Absence of localization support, which we solved by making a new interface/provider set. I would be happy discussing this further and integrating it with the official code base. It doesn't affect just strings, but also font-names. 2. The text syst...
- Sun Jan 07, 2007 12:34
- Forum: Modifications / Integrations / Customisations
- Topic: Need help with Drag and Drop for Wiki how-to
- Replies: 24
- Views: 26395
- Sat Oct 14, 2006 09:38
- Forum: Modifications / Integrations / Customisations
- Topic: Compiling with CodeBlocks + mingw
- Replies: 37
- Views: 34392
-------------- Build: Release in CEGUIBase --------------- Linking dynamic library: ..\..\..\..\bin\CEGUIBase.dll C:\MinGW\bin\..\lib\gcc\mingw32\3.4.5\..\..\..\..\mingw32\bin\ld.exe: cannot find -lfreetype.dll collect2: ld returned 1 exit status I still have no idea how to fix this :( This means y...
- Fri Oct 13, 2006 13:17
- Forum: Modifications / Integrations / Customisations
- Topic: Compiling with CodeBlocks + mingw
- Replies: 37
- Views: 34392
..\..\..\..\src\elements\CEGUISpinner.cpp:226: error: `getEditbox' was not declared in this scope ..\..\..\..\src\elements\CEGUISpinner.cpp:336: error: `editbox' was not declared in this scope When I look at the 0.4 branch there are bugs: IMO CEGUISpinner.cpp:336 should be: ( d_ editbox->getText()....
- Wed Oct 11, 2006 16:44
- Forum: Modifications / Integrations / Customisations
- Topic: Compiling with CodeBlocks + mingw
- Replies: 37
- Views: 34392
- Mon Apr 17, 2006 13:00
- Forum: Help
- Topic: Qwerty to azerty questions
- Replies: 2
- Views: 3164
- Wed Jan 18, 2006 09:05
- Forum: Modifications / Integrations / Customisations
- Topic: Compiling with CodeBlocks + mingw
- Replies: 37
- Views: 34392
Re: Compling with CodeBlocks + mingw
Hello Because we couldn't edit old posts until two days ago, I was obliged to posts several times the CB files. Now, I removed all the deprecated versions and put the most recent CB files in the FIRST post of this thread. This way people don't download the wrong version. ;) @WhiteKnight : BTW I look...
- Tue Jan 17, 2006 10:17
- Forum: Offtopic Discussion
- Topic: New Site: Any problems? Post here!
- Replies: 63
- Views: 39715
Re: New Site: Any problems? Post here!
CrazyEddie wrote:
However, I have looked at some settings and made some minor adjustments - can you try the edit now and let me know if anything has changed.
Yes ! It works now, thanks very much.
![Very Happy :D](./images/smilies/icon_biggrin.gif)
- Mon Jan 16, 2006 16:26
- Forum: Offtopic Discussion
- Topic: New Site: Any problems? Post here!
- Replies: 63
- Views: 39715
Re: New Site: Any problems? Post here!
CrazyEddie wrote: It is perfectly possible to edit your posts, and also to delete and modify attachments. Funnily enough, this is accomplished by pressing the "Edit" button at the bottom right of your post. Yes for your LAST message. I meant every messages, especially the first in a thread.
- Mon Jan 16, 2006 12:16
- Forum: Offtopic Discussion
- Topic: New Site: Any problems? Post here!
- Replies: 63
- Views: 39715
Re: New Site: Any problems? Post here!
Not to be able to edit previous messages is annoying. For example, in the thread about compiling Cegui with Mingw I provide CB files. (See http://www.cegui.org.uk/modules/newbb/viewtopic.php?topic_id=1219&start=20 ) But as they are work in progress they are changing and I can't simply change the...
- Mon Jan 16, 2006 12:07
- Forum: Offtopic Discussion
- Topic: Code::Blocks / MinGW support
- Replies: 4
- Views: 8287
Re: Code::Blocks / MinGW support
The forums's threads id have changed !??? The link above isn't valid anymore, you should use this link to "Compling with CodeBlocks + mingw" : http://www.cegui.org.uk/modules/newbb/viewtopic.php?topic_id=1219&start=20 @jacmoe : WhiteKnight provided a patch in the thread I mention. Befo...
- Wed Jan 11, 2006 18:59
- Forum: Modifications / Integrations / Customisations
- Topic: Compiling with CodeBlocks + mingw
- Replies: 37
- Views: 34392
Re: Compling with CodeBlocks + mingw
Sorry, I forgot to include the new version of the README_CB_MINGW.txt in the CB files... It contains minor changes (for the Ogre and DX8 renderer), what to do to run with the Ogre library and a credit for WhiteKnight. See below. SOMRoberto wrote: -Which windows depencie can I download for Code Bloc...
- Mon Jan 09, 2006 19:45
- Forum: Modifications / Integrations / Customisations
- Topic: Compiling with CodeBlocks + mingw
- Replies: 37
- Views: 34392
Re: Compling with CodeBlocks + mingw
Here are the last version of my CB files. The Irrlicht and DX8 should be corrected but I don't have the libs so I will leave this for someone else. Good coding 8) @WhiteKnight : I have taken in account your suggestion (only now because I wanted to have Ogre running before creating a new version of t...
- Sun Jan 08, 2006 22:38
- Forum: Modifications / Integrations / Customisations
- Topic: Compiling with CodeBlocks + mingw
- Replies: 37
- Views: 34392
Re: Compling with CodeBlocks + mingw
YES CEGui is working with the Ogre renderer ! I am a complete idiot, it was so simple... To be able to run the ogre sample : you must recompile ogreguirenderer.a and .lib (and ogreguirenderer_d.a and dll) with the 0.4.0 CEGui source code. Don't forget to copy the .h and .a to the Ogre dependencies ...
- Sat Jan 07, 2006 20:11
- Forum: Modifications / Integrations / Customisations
- Topic: Compiling with CodeBlocks + mingw
- Replies: 37
- Views: 34392
Re: Compling with CodeBlocks + mingw
WhiteKnight wrote: Now the samples don't give me that entry point error, but now OGRE's memory manager causes the samples to crash :(. There are two ways to deal with the OgreMemoryManager : - First, you can use #include "OgreNoMemoryMacros.h" and #include "OgreMemoryMacros.h". ...