Search found 26 matches
- Sat Jul 30, 2005 08:27
- Forum: Modifications / Integrations / Customisations
- Topic: CEGUI .Net
- Replies: 4
- Views: 2912
Re: CEGUI .Net
cegui# development is going to be taken over by the RealmForge project. They have brought the cegui# source code into their SVN tree, and have begun making some changes. I was planning on assisting in that effort, but I don't agree with some of the decisions that have been made on how to treat the A...
- Tue Oct 12, 2004 18:34
- Forum: Offtopic Discussion
- Topic: Layout Editor
- Replies: 118
- Views: 70460
Layout Editor
Aokis's post reminds me of a suggestion I was going to make. There is no real reason to output all those various different versions of size and position. If there is an easy way for you to do this, then I would suggest just writing out the MetricsMode, Size, and Position properties, or just the Metr...
- Mon Oct 11, 2004 00:15
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: A minor enhancement to help laying out rows/columns of text
- Replies: 8
- Views: 6100
A minor enhancement to help laying out rows/columns of text
1. AFAIK this does not currently exist. 2. You can query the Font to get the measurements for the rendered string. in fact, the function is names getTextExtent(). I believe that spannerman has attempted to do essentially the same thing and came up with a solution. You might want to look for his post...
- Fri Oct 08, 2004 17:55
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: Injecting absolute mouse movements
- Replies: 4
- Views: 4403
Injecting absolute mouse movements
I have a similar function for the C# port as well, although currently mine looks much more like ArmaDuck's. I think that I'll change it to be more like gcarlton's solution, and I'll make sure that the name is 'InjectMousePosition' before I commit it. I needed it for my current work on the plugin for...
- Wed Oct 06, 2004 18:38
- Forum: Offtopic Discussion
- Topic: Online API Reference
- Replies: 4
- Views: 5110
Online API Reference
Well, those changes sound small enough that they should be contained to just a few small files, so I am going to go ahead and update the online docs. The online reference will probably be down for at least an hour.
Edit: The online docs have been updated now.
J.W.
Edit: The online docs have been updated now.
J.W.
- Wed Oct 06, 2004 17:55
- Forum: Offtopic Discussion
- Topic: Online API Reference
- Replies: 4
- Views: 5110
Online API Reference
With the upcoming merge of beta1 with all of its changes, I was wondering if it I should update the online docs now, or wait until after the merge. I have the api reference generated from the beta1-devel branch as of this morning, and am ready to put it up. If there are a few remaining interface cha...
- Mon Sep 27, 2004 19:59
- Forum: Modifications / Integrations / Customisations
- Topic: Help Material -> Image
- Replies: 14
- Views: 4624
Help Material -> Image
Doesn't Ogre::Texture derive from Resource? If so, you can just cast that Resource* to a Texture*
J.W.
J.W.
- Thu Sep 02, 2004 00:01
- Forum: Modifications / Integrations / Customisations
- Topic: Absolute values
- Replies: 12
- Views: 3759
Absolute values
how do you use absolute values for size/position of items? as in, being a fixed pixel value and not relative to resolution. Set the metrics mode to Absolute before setting the size/position. also, how do you use values relative to the bottom/right side of the screen, instead of the top/left? I don'...
- Fri Aug 27, 2004 20:56
- Forum: Offtopic Discussion
- Topic: Layout Editor
- Replies: 118
- Views: 70460
Layout Editor
It works just fine now thanks
J.W.
J.W.
- Fri Aug 27, 2004 19:21
- Forum: Offtopic Discussion
- Topic: Layout Editor
- Replies: 118
- Views: 70460
Layout Editor
A new version is online. Jwace81: this zip contains the files MFC42D.DLL and MVSCRTD.DLL, which should do the trick. Still a debug-build though. Creating a release build involves new compile- and linker problems and retesting. I wouldn't want to make you work too hard before your holiday ;) Unfortu...
- Thu Aug 26, 2004 21:36
- Forum: Offtopic Discussion
- Topic: Layout Editor
- Replies: 118
- Views: 70460
Layout Editor
Could you by chance post a release build of the project? It seems to want the VS6.0 debug libraries, which I don't have. Or is there a place where I can get the debug libraries even though I don't use VS6.0?
J.W.
J.W.
- Thu Aug 26, 2004 07:48
- Forum: User Projects
- Topic: C# Port
- Replies: 48
- Views: 43500
C# Port
I'm glad to hear that you are back in action leed :) I have actually done a little bit of work on CEGUI myself starting with your last release. I have a working xml layout xml layout loading code in this thread (link) I have even taken it a step further an added the ability to bind gui events to fun...
- Wed Aug 18, 2004 17:20
- Forum: Modifications / Integrations / Customisations
- Topic: Nothing appears on the screen
- Replies: 5
- Views: 3644
Nothing appears on the screen
Could you check/post the CEGUI.log file to see if there are any errors getting logged. That is usually a good source for tracking down problems.
J.W.
J.W.
- Wed Aug 18, 2004 07:39
- Forum: Offtopic Discussion
- Topic: Layout Editor
- Replies: 118
- Views: 70460
Layout Editor
Sounds like you are making progress. I'm really looking forward to what you end up with.
J.W.
J.W.
- Fri Aug 13, 2004 23:51
- Forum: Modifications / Integrations / Customisations
- Topic: CVS access
- Replies: 2
- Views: 2340
CVS access
I just tried getting the latest code from cvs, and had the same error, so cvs for this project may be down right now. If you can't get it from cvs, then there is the nightly snapshot.
J.W.
J.W.