Search found 6 matches

by madmark
Wed Apr 18, 2007 17:02
Forum: Help
Topic: How to inject only when over frame window?
Replies: 7
Views: 5576

@Pompei2 That works fine for stuff the mouse does that gets acted upon, but not for stuff that no widget claims, like whitespace in a dialog box. @scriptkid So, to be clear on this idea (which I really like) only mouse events that get to the DefaultWindow would get passed into the 3D scene's mouse e...
by madmark
Tue Apr 17, 2007 14:57
Forum: Help
Topic: Keeping the aspect ratio of static images.
Replies: 8
Views: 7251

I came to this thread from a search. I too have this question, and I think it is a CEGUI thing. I have a static image in the layout and dynamiclly swap the displayed image. These images are not always in the same size and shape, so I want the images "Stretched" but the original image's asp...
by madmark
Wed Sep 21, 2005 17:08
Forum: Modifications / Integrations / Customisations
Topic: OGRE+CEGUI+OpenGL = bad
Replies: 2
Views: 2282

Re: OGRE+CEGUI+OpenGL = bad

The problem seems to be in the OGRE stuff. Getting the latest OGRE from CVS fixes the problem!
by madmark
Thu Sep 15, 2005 14:59
Forum: Modifications / Integrations / Customisations
Topic: OGRE+CEGUI+OpenGL = bad
Replies: 2
Views: 2282

OGRE+CEGUI+OpenGL = bad

Please help! When CEGUI is started under OGRE and OpenGL the GUI looks great, but the 3D scene looks like everything has z-fighting issues. If I disable CEGUI, the scene looks fine on OpenGL. Works fine under OGRE and DirectX9. Windows 2000 and XPSP2 I am using OGRE v1.0.4 (v1.0.3 has the same issue...
by madmark
Fri Jul 29, 2005 19:40
Forum: Modifications / Integrations / Customisations
Topic: Event Description
Replies: 2
Views: 2190

Re: Event Description

Thanks, that is pretty much what I did. Also, the old system uses a Lua event handler that is settable per widget, so you could have that big, nasty if/else mess, but you could also have a handler that handles all events that it cares about in one spot per widget. Different stokes and all that... :p...
by madmark
Tue Jul 26, 2005 19:08
Forum: Modifications / Integrations / Customisations
Topic: Event Description
Replies: 2
Views: 2190

Event Description

I am just getting started. I have searched the forum, but didn't find an answer to the following question on events: Is there a way for an EventSuscriber function to determine the event that is being sent to it in the EventArgs object? My old GUI system uses a unified event handler to which my scrip...

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