Search found 5 matches
- Thu Jan 05, 2006 20:55
- Forum: Modifications / Integrations / Customisations
- Topic: Subscribing events to the scrollbar of a StaticText widget
- Replies: 1
- Views: 1471
Re: Subscribing events to the scrollbar of a StaticText widg
To clarify the exact problems I'm running into: If I take approach a: CEGUI::Scrollbar* sb = (CEGUI::Scrollbar*)wmgr.getWindow(guiObjectName.c_str())->d_vertScrollbar; The error is: error C2039: 'd_vertScrollbar' : is not a member of 'CEGUI::Window' Approach b: CEGUI::StaticText* st = (CEGUI::Static...
- Thu Jan 05, 2006 20:14
- Forum: Modifications / Integrations / Customisations
- Topic: Subscribing events to the scrollbar of a StaticText widget
- Replies: 1
- Views: 1471
Subscribing events to the scrollbar of a StaticText widget
I'm having trouble subscribing ... well... what the title says. I'm trying to create a given behaviour when clicking in the StaticText area, but this behaviour doesn't seem to spread to the scrollbar when it's enabled. Therefore, I want to directly or indirectly include the scrollbars in this behavi...
- Thu Oct 27, 2005 19:29
- Forum: Modifications / Integrations / Customisations
- Topic: linking error
- Replies: 5
- Views: 3373
Re: linking error
Would you mind briefly describing the solution? I'm having a somewhat similar issue. Thanks.
- Sun Oct 02, 2005 16:44
- Forum: Modifications / Integrations / Customisations
- Topic: Differentiating mouse events between CEGUI and Ogre
- Replies: 3
- Views: 2999
Re: Differentiating mouse events between CEGUI and Ogre
Sorry, should have clarified a couple extra things that I did. Exsortis: I was basing my work from the GUI demo in Ogre; that is, all of the mouse events have already been programmed to consume input. My function is basically the same as yours, except that it steps through a local function to conver...
- Thu Sep 29, 2005 17:29
- Forum: Modifications / Integrations / Customisations
- Topic: Differentiating mouse events between CEGUI and Ogre
- Replies: 3
- Views: 2999
Differentiating mouse events between CEGUI and Ogre
Hi there, I was having some troubles with mouse events in a 3D environment rendered by Ogre, while having a CEGUI interface. It seems that when I'd click on a GUI element, the click would both interact with the GUI and with the world behind it. Despite lots of searching and experimentation, I haven'...