Search found 8 matches
- Fri Jan 29, 2010 20:04
- Forum: Offtopic Discussion
- Topic: Panda3D renderer.
- Replies: 3
- Views: 4714
Re: Panda3D renderer.
Any updates about this initiative?
- Tue Nov 27, 2007 21:10
- Forum: Help
- Topic: Crash on OgreCEGUIRenderer construction
- Replies: 11
- Views: 8210
- Fri Nov 09, 2007 21:46
- Forum: Help
- Topic: Crash on OgreCEGUIRenderer construction
- Replies: 11
- Views: 8210
- Thu Nov 01, 2007 01:15
- Forum: Help
- Topic: Crash on OgreCEGUIRenderer construction
- Replies: 11
- Views: 8210
Have you tried with more parameters... Catch the Ogre and Cegui exceptions, what do those show? Yes, I've tried more parameters. And no exceptions are thrown. Others have reported that the code doesn't give any crash for them. So I tried to reinstall both Ogre and CEGUI several times, but to no ava...
- Tue Sep 04, 2007 13:24
- Forum: Help
- Topic: Crash on OgreCEGUIRenderer construction
- Replies: 11
- Views: 8210
well i got mine to work... It had to do with the fact that i only had CEGUI base.dll it seems that i needed all of the ones in the ogre/samples/bin folder. Hope this helps the original poster =). Sigh i was under the impression that if I was missing a DLL i would be informed. I don't know if this i...
- Sat Aug 25, 2007 11:09
- Forum: Help
- Topic: linux ogre renderer not present
- Replies: 3
- Views: 2806
- Tue Aug 21, 2007 22:27
- Forum: Help
- Topic: Crash on OgreCEGUIRenderer construction
- Replies: 11
- Views: 8210
I have no problem using cegui with ogre. The first question that comes to mind is relative to the render window and the scene manager. Are you sure that these have been correctly created? I guess so. Here 's the code. I'm assuming that the answer to the first question is yes. This leads me to my se...
- Mon Aug 20, 2007 19:18
- Forum: Help
- Topic: Crash on OgreCEGUIRenderer construction
- Replies: 11
- Views: 8210
Crash on OgreCEGUIRenderer construction
I'm trying to use CEGUI with Ogre, but so far, it didn't work for me. As the program crashes on the construction of OgreCEGUIRenderer: renderer = new CEGUI :: OgreCEGUIRenderer (& window); The full source code can be found here . I have the impression (but I'm not fully sure) that the th...