Search found 37 matches

by pabloa
Tue Jan 17, 2006 10:32
Forum: Modifications / Integrations / Customisations
Topic: Type conversion
Replies: 2
Views: 625

Re: Type conversion

propertyhelper only work with a Vector2. I need a Vector3, I will have to do it element to element....
by pabloa
Tue Jan 17, 2006 10:26
Forum: Help
Topic: listbox's event
Replies: 3
Views: 1895

Re: listbox's event

I solved it (with the help of scriptkid). it is

Code: Select all

if (posiciones->getFirstSelectedItem()->getText()== "Point a"){...

or

Code: Select all

if (posiciones->getFirstSelectedItem()->isSelected(){..
by pabloa
Mon Jan 16, 2006 16:31
Forum: Help
Topic: listbox's event
Replies: 3
Views: 1895

Re: listbox's event

the method Listbox::getFirstSelectedItem return a ListboxItem pointer. The problem is what I have in my listbox are ListboxTextItem if (posiciones->getFirstSelectedItem()== itemp1) { pos1->setText("A"); }else{ pos1->setText("B"); ...
by pabloa
Mon Jan 16, 2006 11:06
Forum: Help
Topic: listbox's event
Replies: 3
Views: 1895

listbox's event

I had been searching it in forum and wiki but I cant find it. I would like do diferent thing depend the item select, then I associate a event to the Listbox (which will be the correct?) I have now EventMouseButtonDown, then in my HandleListbox I have this, dont work so it is not the right code: if &...
by pabloa
Fri Jan 13, 2006 10:36
Forum: Modifications / Integrations / Customisations
Topic: Type conversion
Replies: 2
Views: 625

Type conversion

I was wondering if there is a easy way to convert from a vector to a String.
by pabloa
Thu Jan 12, 2006 09:03
Forum: Modifications / Integrations / Customisations
Topic: CEGUICommonFileDialog
Replies: 4
Views: 1882

Re: CEGUICommonFileDialog

replace "hash_map" with "map" is not the solution.
by pabloa
Wed Jan 11, 2006 17:05
Forum: Modifications / Integrations / Customisations
Topic: CEGUICommonFileDialog
Replies: 4
Views: 1882

CEGUICommonFileDialog

I was trying understand the File Dialog, from the ogre wiki... http://www.ogre3d.org/wiki/index.php/CEGUICommonFileDialog but when I add al the files and copy the demo some errors appear. All of them in CEGUICommonFileDialog.h, a syntaxis error in line: hash_map<string, _Path*> _currentPaths; Some h...
by pabloa
Wed Dec 21, 2005 16:13
Forum: Modifications / Integrations / Customisations
Topic: a checkbok in a popupmenu from a menubar
Replies: 2
Views: 856

a checkbok in a popupmenu from a menubar

How do it? following my intuation I wrote this code, but didnt worked: CEGUI::MenuItem* itemv4=(CEGUI::MenuItem*)CEGUI::WindowManager::getSingleton().createWindow("WindowsLook/PopupMenuItem", (CEGUI::utf8*)"v4"); itemv4->setText("Left"...
by pabloa
Wed Dec 21, 2005 10:36
Forum: Modifications / Integrations / Customisations
Topic: about testaSkin Application
Replies: 2
Views: 590

Re: about testaSkin Application

I have just cehecked it, in the project setting :

And I add one .lib to try and it run! :hammer:
by pabloa
Tue Dec 20, 2005 13:11
Forum: Modifications / Integrations / Customisations
Topic: about testaSkin Application
Replies: 0
Views: 570

about testaSkin Application

I tried install as the doc said. I add to cegui.sln and add the testaskin project but I had linkers problem like this Tool_TestaSkin error LNK2001: External Symbol "protected: virtual void __thiscall CEGuiSample::cleanup(void)" (?cleanup@CEGuiSample@@MAEXXZ) not solved wher...
by pabloa
Tue Dec 20, 2005 13:11
Forum: Modifications / Integrations / Customisations
Topic: about testaSkin Application
Replies: 2
Views: 590

about testaSkin Application

I tried install as the doc said. I add to cegui.sln and add the testaskin project but I had linkers problem like this Tool_TestaSkin error LNK2001: External Symbol "protected: virtual void __thiscall CEGuiSample::cleanup(void)" (?cleanup@CEGuiSample@@MAEXXZ) not solved wher...
by pabloa
Thu Dec 15, 2005 14:03
Forum: Modifications / Integrations / Customisations
Topic: viewports and menu
Replies: 1
Views: 587

viewports and menu

I would like to have a menubar in the upper of the screen. The rest can be from 1 to 4 views (like in the blender program) so the popups from the menubar could be visible, over the other views independently it been one or two. I hope to be understand. It was possible to do a invisible scene where th...
by pabloa
Wed Dec 14, 2005 17:03
Forum: Modifications / Integrations / Customisations
Topic: Getting to men-u
Replies: 8
Views: 1531

Re: Getting to men-u

I have just update my cegui to 0.4.1 Now I can use Windowslook :lol: I have modified the code to this CEGUI::Menubar* menu = (CEGUI::Menubar*)CEGUI::WindowManager::getSingleton().createWindow("WindowsLook/Menubar", (CEGUI::utf8*)"menu"); mEditorGui...
by pabloa
Wed Dec 07, 2005 12:44
Forum: Modifications / Integrations / Customisations
Topic: Instalation on Windows
Replies: 7
Views: 1473

Re: Instalation on Windows

I solved the d3d9.h error the new problem is a lot of not ; error in the CEGUIPropertyHelper.h IF istall it is easy i feel a bit stupid... :( :(
by pabloa
Tue Dec 06, 2005 12:52
Forum: Modifications / Integrations / Customisations
Topic: Instalation on Windows
Replies: 7
Views: 1473

Re: Instalation on Windows

I install the Dirext9 SDK and remove all the samples from my /makefile/sin/v7.1 then It compile me perfect. Now I open one project which I used an old version of CEGUI, Changed the ogresdk/include/CEGUI by my CEGUI4.0/include and give me a error cant find the d3d9.h ?

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