Search found 9 matches

by psyclonist
Mon Jan 24, 2005 21:06
Forum: User Projects
Topic: cross-gui wrapper with support for CEGUI
Replies: 1
Views: 4623

cross-gui wrapper with support for CEGUI

A cross-gui wrapper for win32, cegui and more. While not perfect for every project, it has its uses for specific applications.

If interested, you can read more here.

-psyclonist
by psyclonist
Wed Oct 06, 2004 22:21
Forum: CEGUI Library Development Discussion
Topic: Curve Edit Widget
Replies: 4
Views: 4626

Curve Edit Widget

Don't worry :lol: I'm grateful for your help!

-psy
by psyclonist
Wed Oct 06, 2004 17:02
Forum: CEGUI Library Development Discussion
Topic: Curve Edit Widget
Replies: 4
Views: 4626

Curve Edit Widget

Longwinded, yes! But still clarifying ;)

Regarding the control points... I think, there should be a way to do this without coding a new widget because I can easily convert from screen space into image space into curve space, and back again. It may not be that elegant, though.

-psy
by psyclonist
Wed Oct 06, 2004 09:05
Forum: CEGUI Library Development Discussion
Topic: Curve Edit Widget
Replies: 4
Views: 4626

Curve Edit Widget

Hi again, right now I try to find a nice way to create a curve editor widget. The basic operations I need to do on the drawing area are limited to drawing lines of differing colour. CrazyEddie, can you give me a hint where to look for an easy solution? I'm still not casual enough with CEGUI ;) I cou...
by psyclonist
Wed Aug 25, 2004 18:41
Forum: Modifications / Integrations / Customisations
Topic: Scrollbars on StaticText
Replies: 37
Views: 17541

Scrollbars on StaticText

"ease of use" is the keyword here. Great work!

-psy
by psyclonist
Wed Aug 25, 2004 18:39
Forum: Modifications / Integrations / Customisations
Topic: OGRE related: shadow problems
Replies: 12
Views: 5388

OGRE related: shadow problems

Here (<- link) is a modified version of the demo-7.

It's just a few lines of code, enabling texture shadows, creating a plane and a light, setting the camera.

The effect is pretty obvious. I tried a few other things but didn't come up with something useful.

-psy
by psyclonist
Tue Aug 24, 2004 19:47
Forum: Modifications / Integrations / Customisations
Topic: OGRE related: shadow problems
Replies: 12
Views: 5388

OGRE related: shadow problems

render queue group: RENDER_QUEUE_OVERLAY.
Shadowing is disabled by default in SceneManager::initRenderQueue().

Sorry that I'm not that big of a help here. I'll try to dig up sth but I haven't dwelved in the inner workings of OGRE for quite a bit of time...

-psy
by psyclonist
Mon Aug 23, 2004 21:29
Forum: Modifications / Integrations / Customisations
Topic: OGRE related: shadow problems
Replies: 12
Views: 5388

OGRE related: shadow problems

Correction: The shadow texture is rendered correctly but the GUI is rendered as if it were a shadow texture, too. Can you point to me the place where to look for disabling this 'feature'? ;)

-psy
by psyclonist
Mon Aug 23, 2004 20:06
Forum: Modifications / Integrations / Customisations
Topic: OGRE related: shadow problems
Replies: 12
Views: 5388

OGRE related: shadow problems

I didn't find a topic on this problem so I guess, I'm the first one encountering it. First off: Excellent work, Paul! (+contributors) I'm using OGRE and its 'modulated shadow texture shadow' capabilities and encountered a more or less (well, more less, i guess :? ) issue. See for yourself: http://ww...

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