Search found 7 matches

by dsmirnov
Fri Oct 28, 2005 14:13
Forum: Modifications / Integrations / Customisations
Topic: CEGUI works too slowly in some cases
Replies: 0
Views: 1644

CEGUI works too slowly in some cases

Greetings I have FrameWindow with more than 20 EditBoxes and some static text. When mouse pointer is inside this window everything is ok, but when it goes outside it starts moving extremely slowly (FPS is decreased 10 times). I tried to check it under OpenGL and Direct3D 9 renderers but result is th...
by dsmirnov
Fri Oct 28, 2005 12:45
Forum: Modifications / Integrations / Customisations
Topic: Close button on a framewindow
Replies: 4
Views: 2455

Re: Close button on a framewindow

Greetings. This is really easy stuff. To handle close window button (as any other button) you need to subscribe window event. Like this example: [size=x-small][color=0000CC][font=Arial] using namespace CEGUI; Window* someWindow = WindowManager::getSingleton().getWindow("SomeWindow"); someW...
by dsmirnov
Wed Oct 26, 2005 14:09
Forum: Modifications / Integrations / Customisations
Topic: Unicode input
Replies: 0
Views: 1677

Unicode input

Greetings

All widgets works fine with non-english text but I have problems with cyrillic input (EditBox etc).

It looks like incorrect codepoints are accepted during typing.
Is there a way to encode user's input to correct utf-8?
by dsmirnov
Fri Oct 21, 2005 14:07
Forum: Modifications / Integrations / Customisations
Topic: Resizing and scaling
Replies: 6
Views: 3515

Re: Resizing and scaling

Oops. That's what I was missing.

Thank you very much. Now it's ok.
by dsmirnov
Fri Oct 21, 2005 08:32
Forum: Modifications / Integrations / Customisations
Topic: Resizing and scaling
Replies: 6
Views: 3515

Re: Resizing and scaling

Greetings. Ok. Let's take simple example from CEGUI samples: Sample_FirstWindow. This sample uses TaharezLook.imageset. I have set AutoScaled attribute in it to false. Also it uses Commonwealth-10.font. I have set AutoScaled attribute to false as well. Then I changed size and position of single CEGU...
by dsmirnov
Thu Oct 20, 2005 13:39
Forum: Modifications / Integrations / Customisations
Topic: Resizing and scaling
Replies: 6
Views: 3515

Re: Resizing and scaling

Greetings. As I see "AutoScaled" atttribute for imagesets and fonts only enables/disables scaling with different screen resolutions. But I have a bit different task: simple OpenGL application window (not fullscreen) and when I resize/maximize this window all it's CEGUI contents automatical...
by dsmirnov
Wed Oct 19, 2005 08:51
Forum: Modifications / Integrations / Customisations
Topic: Resizing and scaling
Replies: 6
Views: 3515

Resizing and scaling

Greetings.

Is there a way to completely disable auto-scaling of GUI elements (windows and buttons) when I resize application window (maximize it for example)?

Because "AutoScaled" property doesn't help in such case.

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