Search found 16 matches

by SuperGeek
Fri Oct 06, 2006 01:23
Forum: Help
Topic: ProgressBar filler issues
Replies: 2
Views: 2871

I have since tried to use 3 ImageryComponent rather than a FrameComponent, but achieve very similar results. The left peice does not dissapear, and the right peice starts left aligned with the left one. Also, I can not get the system to show the disabled images for the filler area. Is this option kn...
by SuperGeek
Fri Oct 06, 2006 00:50
Forum: Help
Topic: ProgressBar filler issues
Replies: 2
Views: 2871

ProgressBar filler issues

Ok, so I'm getting through the widgets making my own grahics. My graphics guy just dropped me the latest batch of updates and I throw them in. Everthing is going good so far, except the ProgressBar widget is giving me fits. I imagine I'm just overlooking something obvious (usually am). The Problem: ...
by SuperGeek
Thu Oct 05, 2006 23:09
Forum: Modifications / Integrations / Customisations
Topic: Animated Textures - The Low Down
Replies: 4
Views: 3802

Anyone even have a "I don't know" or "I was wondering this too" to offer? CE, you probably know the answer to this question. Could you just drop me a quick yes or no?
by SuperGeek
Mon Sep 25, 2006 00:15
Forum: Modifications / Integrations / Customisations
Topic: D3D Reset Issue
Replies: 1
Views: 2095

Just wanted to let who ever reads this know that I found some of the issues and resolved them. Resolved: The problem with having to reselect the GUI to get it updated was due to me foolishly not waiting long enough after the reset before presenting again. I resolved this by running a while loop unti...
by SuperGeek
Mon Sep 25, 2006 00:07
Forum: Help
Topic: Multiple Fonts per File?
Replies: 3
Views: 2960

Thanks for the response Dalfy. Does this include nested layouts? I saw in the XML reference text file that there was support for that.
by SuperGeek
Sun Sep 24, 2006 04:33
Forum: Modifications / Integrations / Customisations
Topic: D3D Reset Issue
Replies: 1
Views: 2095

D3D Reset Issue

I am running CEGUI and DirectX9 April SDK. I have gotten all the code working to reset the device to a new resolution and so on while in the app. The trouble is that after the reset, the user must click on the app once to get CEGUI to update, although the CEGUI cursor is working fine, and the app is...
by SuperGeek
Sun Sep 24, 2006 03:42
Forum: Help
Topic: Multiple Fonts per File?
Replies: 3
Views: 2960

Multiple Fonts per File?

I tried to put multiple fonts into one .font xml file, but the app crashes when launched. It seems that this doesn't work because the scheme file tags only look at the first font def in the .font file for the font name you speicified. Is this wrong?
by SuperGeek
Sat Sep 23, 2006 20:48
Forum: Modifications / Integrations / Customisations
Topic: Drop Shadows on FrameWindows?
Replies: 3
Views: 3173

No one has any comments? Has no one tried to add drop shadows before? Actually, now I have found an interesting issue. My CEGUI log states that my child windows do not exist for all frame windows. This is odd since they all display and function just fine. Any ideas? 23/09/2006 16:01:21 (Error) Excep...
by SuperGeek
Tue Sep 19, 2006 14:30
Forum: Modifications / Integrations / Customisations
Topic: Drop Shadows on FrameWindows?
Replies: 3
Views: 3173

Drop Shadows on FrameWindows?

The Problem: I have a very talented photoshop guy on board to handle the skin for my CEGUI game. He is a bit too talented actually. He drew me up a skin that includes drop shadows on the windows. A very nice touch actually. I couldn't find any information on this in the forums and it was clear that...
by SuperGeek
Tue Sep 19, 2006 14:11
Forum: Modifications / Integrations / Customisations
Topic: Animated Textures - The Low Down
Replies: 4
Views: 3802

Animated Textures - The Low Down

I have read several threads about a fabled 'animated texture' format of some sort that was to be implemented at some point. Then all of the threads just end without clarification. They are also all rather old. So - Does CEGUI nativley support any kind of animation or animated texture? If so, how do ...
by SuperGeek
Thu Oct 20, 2005 16:15
Forum: Modifications / Integrations / Customisations
Topic: Missing Files: Am I loosing my mind?
Replies: 8
Views: 5843

Re: Missing Files: Am I loosing my mind?

Ahhh! So I was being stupid. You are right, the log shows the file that was missing that through the exception. It worked fine before...wonder what's changed? The GUIscheme.xsd file is right where I left it, but the parser can't seem to find it. I'll play around with it till I figure it out. Thanks ...
by SuperGeek
Thu Oct 20, 2005 06:11
Forum: Modifications / Integrations / Customisations
Topic: Missing Files: Am I loosing my mind?
Replies: 8
Views: 5843

Re: Missing Files: Am I loosing my mind?

I listed it in my previous post. Perhaps this is more clear: First-chance exception at 0x7d4e228c in C++ Crazy Eddie Test.exe: Microsoft C++ exception: CEGUI::InvalidRequestException @ 0x0012e9f8. The program '[128] C++ Crazy Eddie Test.exe: Native' has exited with code 0 (0x0). And like I say, the ...
by SuperGeek
Wed Oct 19, 2005 23:56
Forum: Modifications / Integrations / Customisations
Topic: Missing Files: Am I loosing my mind?
Replies: 8
Views: 5843

Re: Missing Files: Am I loosing my mind?

Ok, I'm probably just being stupid again, but the D3D9 CEGUI demo won't run for me. When it is run, I get the base window fine, its the GUI that isn't working. Instead, I am given the error: 'First-chance exception at 0x7d4e228c in C++ Crazy Eddie Test.exe: Microsoft C++ exception: CEGUI::InvalidReq...
by SuperGeek
Wed Oct 19, 2005 22:14
Forum: Modifications / Integrations / Customisations
Topic: Missing Files: Am I loosing my mind?
Replies: 8
Views: 5843

Re: Missing Files: Am I loosing my mind?

Ok, solved that problem. Just me being stupid again;) Now I just need to figure out why the demo for D3D9 won't run...
by SuperGeek
Wed Oct 19, 2005 20:27
Forum: Modifications / Integrations / Customisations
Topic: Missing Files: Am I loosing my mind?
Replies: 8
Views: 5843

Re: Missing Files: Am I loosing my mind?

My post is not clear because I'm a noob at VC++. I am using .Net 2003 for my programming needs atm, and I just started using it, so I'm still learning my way around a bit. I have the CEGUIBase_d.lib now. The problem was the references in the CEGUI project. But I am still getting alot of 'inconsisten...

Go to advanced search