Is it possible to render a CEGUI window to texture? I could really use a system where I can render a window to a texture so I can use it in a 3D world (with Ogre)
Exien
Search found 7 matches
- Thu Feb 16, 2006 06:30
- Forum: Modifications / Integrations / Customisations
- Topic: Render to Texture
- Replies: 3
- Views: 1980
- Fri Dec 16, 2005 05:06
- Forum: Modifications / Integrations / Customisations
- Topic: Clone a Window
- Replies: 1
- Views: 1425
Clone a Window
Is it possible to clone an existing window?
Maybe this should is a feature request.
exien
Maybe this should is a feature request.
exien
- Sun Dec 04, 2005 09:37
- Forum: Modifications / Integrations / Customisations
- Topic: Overlapping DefaultWindow's loose mouse press events
- Replies: 1
- Views: 1438
Overlapping DefaultWindow's loose mouse press events
I just found how great DefaultWindow's are, but now I'm stuck at another problem. Yes I'm a newb. If I stack multiple DefaultWindow's on top of each other, (even with buttons that don't overlap), I can only access the items from the topmost DefaultWindow. Is there a way to stop this behaviour? Exien
- Sun Dec 04, 2005 02:17
- Forum: Modifications / Integrations / Customisations
- Topic: disable background colour
- Replies: 2
- Views: 1801
Re: disable background colour
Yes, that is exactly what I wanted. Multiple DefaultWindow windows
Thanks lindquist!
Thanks lindquist!
- Sun Dec 04, 2005 00:26
- Forum: Modifications / Integrations / Customisations
- Topic: disable background colour
- Replies: 2
- Views: 1801
disable background colour
CEGUI is cool, and I'm currently trying to organize my windows by section, but I'm stuck on a small point. After my default root window, I create 1 window that covers the whole screen called Setup where I put my game setup windows in. Unfortunately this window sets a background colour. This is not l...
- Thu Oct 27, 2005 19:04
- Forum: Modifications / Integrations / Customisations
- Topic: OSX Framework
- Replies: 11
- Views: 8782
Re: OSX Framework
Hey Lijat, sorry, now I'll spell your name accurately. So, I figured it out, I finally found the v0-4 taged branch in cv at: http://cvs.sourceforge.net/viewcvs.py/crayzedsgui/cegui_mk2/?only_with_tag=v0-4 And from that, I figured out the cvs command to grab the source. So I did and it compiled corre...
- Sat Oct 22, 2005 22:34
- Forum: Modifications / Integrations / Customisations
- Topic: OSX Framework
- Replies: 11
- Views: 8782
Re: OSX Framework
Hi, I'm stuck at the same point Lija was stuck at: ld: warning can't open dynamic library: /Users/pauly/Projects/Frameworks/misc/xerces-c-src_2_6_0/Projects/MacOS/Xcode/XercesLib/build/Deployment GCC3/Xerces.framework/Versions/A/Xerces (checking for undefined symbols may be affected) (No such file o...