Search found 46 matches

by Emmeran
Sun Feb 27, 2005 15:44
Forum: Modifications / Integrations / Customisations
Topic: Mouse problems
Replies: 4
Views: 1108

Re: Mouse problems

you get the segfault after delete mFrameListener without removeFrameListener(), because mRoot tries to access it's mFrameListener after your deletion -> segfault

but removeFrameListener should actually work...
by Emmeran
Sat Jan 15, 2005 15:29
Forum: Offtopic Discussion
Topic: New Site: Any problems? Post here!
Replies: 63
Views: 12687

New Site: Any problems? Post here!

I think that would improve it. Maybe there is a plugin for this forum which allows its members to change the style of the forum. If that would be avaiable, I would personaly remove the panels at the right side, the notifications box at the bottom, I would change the settings to show me automatically...
by Emmeran
Sat Jan 15, 2005 13:49
Forum: Offtopic Discussion
Topic: New Site: Any problems? Post here!
Replies: 63
Views: 12687

New Site: Any problems? Post here!

I dislike the new forum. Everythings so big, that you have less space for you text and I miss the "search for new posts" link you had in the old forum.
by Emmeran
Fri Dec 31, 2004 14:22
Forum: Modifications / Integrations / Customisations
Topic: Weird button behavior
Replies: 1
Views: 838

Weird button behavior

OK my problem is solved by disabling the messages-sheet which has to be always in the background. now it works.
by Emmeran
Fri Dec 31, 2004 13:37
Forum: Modifications / Integrations / Customisations
Topic: Weird button behavior
Replies: 1
Views: 838

Weird button behavior

Hi there! I've some real weird problem: I have some GUISheets with different contents: one with an ingame menu (including a quit button etc), one with some ingame buttons (build factory etc) and another one with a factory-menu (build unit, build harvester, cancel etc). Started the game I click on &a...
by Emmeran
Wed Dec 29, 2004 13:09
Forum: Bug Reports, Suggestions, Feature Requests
Topic: Different colours in one string
Replies: 48
Views: 18794

Different colours in one string

I'm looking forward to this widget :-D
by Emmeran
Sun Dec 26, 2004 23:47
Forum: Bug Reports, Suggestions, Feature Requests
Topic: Different colours in one string
Replies: 48
Views: 18794

Different colours in one string

I made yet some changes to make this possible: In class Font: void Font::drawTextLine(const String; text, const Vector3; position, const Rect; clip_rect, const ColourRect; colours) const { Vector3 cur_pos(position); uint char_count = text.length(); CodepointMap::const_it...
by Emmeran
Sun Dec 26, 2004 20:12
Forum: Bug Reports, Suggestions, Feature Requests
Topic: (Horizontal) TextAlignment in Listboxes
Replies: 1
Views: 1121

(Horizontal) TextAlignment in Listboxes

Hi there, I made some changes in my CE-Code to provide horizontal text alignment in Listboxes. It works perfectly for me. @CE: maybe you want to merge this into your project The changes: In CEGUIListboxTextItem.h I added this public members to ListboxTextItem class: enum HorzFormatting { LeftAl...
by Emmeran
Sat Nov 06, 2004 11:55
Forum: CEGUI Library Development Discussion
Topic: Providing hot key support - How
Replies: 3
Views: 1369

Providing hot key support - How

hm... I don't know how to do that CEGUI-internal, but I think u should have a look at the injectKey()...
by Emmeran
Fri Nov 05, 2004 18:57
Forum: Modifications / Integrations / Customisations
Topic: Font
Replies: 7
Views: 877

Font

:D no matter
by Emmeran
Fri Nov 05, 2004 16:52
Forum: Modifications / Integrations / Customisations
Topic: Font
Replies: 7
Views: 877

Font

ok. of course u have to create the font tahoma-12 if it's used. you can do this with the scheme or with this code: CEGUI::Font* myFont = CEGUI::FontManager::getSingleton().createFont("Tahoma-12", "/fonts/tahoma.ttf", 12, 0); myFont->setAutoS...
by Emmeran
Fri Nov 05, 2004 11:19
Forum: CEGUI Library Development Discussion
Topic: Providing hot key support - How
Replies: 3
Views: 1369

Providing hot key support - How

what hotkeys do you want?
Like: press alt+e to get in the editbox?
by Emmeran
Thu Nov 04, 2004 23:28
Forum: Modifications / Integrations / Customisations
Topic: Font
Replies: 7
Views: 877

Font

please post your log when nothing's shown
by Emmeran
Tue Nov 02, 2004 16:03
Forum: Modifications / Integrations / Customisations
Topic: Solution-Database
Replies: 1
Views: 527

Solution-Database

Hi there,
I've worked out a solution database for Ogre & CEGUI: OGRE-Help

Free for all - no password needed - please fill the database :)

Link: http://ogre.pspace-online.net/

I'll fill in several solutions from the forum, just haven't found time till now.
by Emmeran
Tue Nov 02, 2004 14:40
Forum: Modifications / Integrations / Customisations
Topic: Hiding CEGUI
Replies: 4
Views: 691

Hiding CEGUI

why don't you hide the DefaultGUISheet?

Code: Select all

System::getSingleton().getGUISheet()->hide();

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