Search found 6 matches

by fiammy
Tue May 29, 2007 09:46
Forum: Offtopic Discussion
Topic: Building an SDL renderer
Replies: 17
Views: 9314

I would be interested to have a look at the 80% finished renderer, as a template to try to work on an Allegro renderer.
I did some efforts in the past, but I was unsuccesfull. Hence, having a look at a renderer for a similar library might be interesting.
by fiammy
Mon Feb 12, 2007 15:49
Forum: Help
Topic: new driver - what is needed?
Replies: 1
Views: 988

new driver - what is needed?

Hello, I'm trying again to write a driver for Allegro, and I'm failry far at the moment in the graphical side of things. However, I would like to know what is needed for a complete other 'platform'. Do I need to write other parts like the Image Manager? Or is that only needed when the driver explici...
by fiammy
Mon Dec 05, 2005 14:52
Forum: Modifications / Integrations / Customisations
Topic: Instalation on Windows
Replies: 7
Views: 2206

Re: Instalation on Windows

the d3d9.h is a file which is part of the Microsoft DirectX9 SDK. If you don't have it, it generally means you didn't install the DirectX 9 SDK, but just the runtime.

The DirectX 9 SDK can be found on the microsoft download site.
by fiammy
Mon Dec 05, 2005 14:46
Forum: Modifications / Integrations / Customisations
Topic: convert a CEGUI::String to a simple char
Replies: 2
Views: 1217

Re: convert a CEGUI::String to a simple char

Thanks,

I really did look at the documentation of the String class, but when you're not sure what you're looking for, it's hard to find ;-).

The compiler is happy, and so am I. Thank you very much.
by fiammy
Mon Dec 05, 2005 09:05
Forum: Modifications / Integrations / Customisations
Topic: convert a CEGUI::String to a simple char
Replies: 2
Views: 1217

convert a CEGUI::String to a simple char

Hello, I'm trying to get a path from a String, which will be read using an Allegro function that accepts only a char. I get this error message : cannot convert ‘const CEGUI::String’ to ‘const char*’ for argument ‘1’ to ‘BITMAP* load_bitmap(const char*, RGB*)...
by fiammy
Tue Nov 15, 2005 15:37
Forum: CEGUI Library Development Discussion
Topic: Driver for Allegro?
Replies: 1
Views: 2073

Driver for Allegro?

Hello, I'm getting used to the Yake project at the moment, and I really like what I see when I look at the possible complexity of GUI elements one can have with the CEGUI driver. I am also working on the side on another project, using Allegro . That project could really benefit of a good GUI. Is it ...

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