Search found 29 matches

by leedgitar
Fri Apr 08, 2005 16:50
Forum: Offtopic Discussion
Topic: CEGUI Future Direction
Replies: 31
Views: 21524

Re: CEGUI Future Direction

Hey all. I can see I have really been out of the game for awhile now since I just now heard about the changes. For one, CEGUI is simply the best in game GUI system that exists, not only because of what is there now, but also because of what is possible in the future because of the top quality design...
by leedgitar
Thu Sep 09, 2004 11:38
Forum: User Projects
Topic: C# Port
Replies: 48
Views: 38756

C# Port

Update: All the aforementioned issues are resolved, with the exception of the titlebar close button not appearing to change on a mouse hover (even though all indications point to the fact that it should).
by leedgitar
Thu Sep 02, 2004 14:27
Forum: User Projects
Topic: C# Port
Replies: 48
Views: 38756

C# Port

http://ceguisharp.sf.net will now take you to the exclusive forum for the GUI port.
by leedgitar
Wed Sep 01, 2004 16:17
Forum: User Projects
Topic: C# Port
Replies: 48
Views: 38756

C# Port

(Update: copied from the Axiom forums) Editbox and ComboBox are pretty much done. I still have a general activation issue with children that produces the following crap: 1) The FrameWindow close button appears over top of the titlebar, but does not appear to highlight when the mouse hovers over. Thi...
by leedgitar
Thu Aug 26, 2004 05:05
Forum: User Projects
Topic: C# Port
Replies: 48
Views: 38756

C# Port

Alright, I'm back in action and coding away! Tonight I eased myself back into development (after some serious downtime) by tackling the uber complicated StaticImage widget :lol:. I need Dropdown and Editbox in short order, so I'll be pounding away on those over the next week or so, in addition to ge...
by leedgitar
Tue Jul 06, 2004 02:03
Forum: User Projects
Topic: C# Port
Replies: 48
Views: 38756

C# Port

Whoa, I can't believe 2 weeks has already gone by since my last update. Anyway, in the last 2 weeks, I have been shifting focus to some overdue cleanup in Axiom, as well as getting running on Linux using Mono 1.0. I'm happy to say that it was successful :D I seem to be having an issue in Axiom on Li...
by leedgitar
Sun Jun 20, 2004 09:16
Forum: User Projects
Topic: C# Port
Replies: 48
Views: 38756

C# Port

Short update: I've taken a few days off to refresh myself, and got back into coding mode last night. I went back and reworked a few things in Axiom, which includes a new and improved Input reader which supports buffered input; required for key events in the GUI. Now that the key events are fired and...
by leedgitar
Wed Jun 16, 2004 19:26
Forum: User Projects
Topic: C# Port
Replies: 48
Views: 38756

C# Port

Ah crap :). Thanks for the fix.

The funny thing is, throughout everything I had ported up until the first time I ran it, AddChild was the one thing that I thought to myself "this will have a bug in it for certain". Looks like I guessed right :D.
by leedgitar
Wed Jun 16, 2004 15:34
Forum: User Projects
Topic: C# Port
Replies: 48
Views: 38756

C# Port

Thanks :D There is also a problem with the ordering of a windows child windows, but it is just a small mistake somewhere, patiently waiting to be fixed. (you can see this by adding 2 FrameWindows as a child of a parent frame window, then noticing the MoveToFront functionality when clicking one does ...
by leedgitar
Tue Jun 15, 2004 02:21
Forum: User Projects
Topic: C# Port
Replies: 48
Views: 38756

C# Port

Alright, it's time to deliver the goods! :D http://axiomengine.sf.net/tmp/AxiomGuiDemo1.zip Notes: - A VS.net 2003 solution is included. I didn't have time to complete the project file generation script for it, but I will have that for the next demo. - Requirements are the same as Axiom. - All sourc...
by leedgitar
Mon Jun 14, 2004 04:50
Forum: User Projects
Topic: C# Port
Replies: 48
Views: 38756

C# Port

The good news: - It is packaged up and ready to go with a decent demo. - Static text with word wrapping works. The bad news: - I sent the package to Randy Ridge to have him smoke test it first, and discovered the fonts look quite odd on his desktop PC, which I also found was the same on my desktop P...
by leedgitar
Fri Jun 11, 2004 15:32
Forum: User Projects
Topic: C# Port
Replies: 48
Views: 38756

C# Port

The last update about text rendering was when I first got the font bitmap created successfully. However last night after implementing some of the DrawText functionality, I spent plenty of time pulling my hair out trying to figure out why the text "123" got rendered as "V12" (amon...
by leedgitar
Thu Jun 10, 2004 16:39
Forum: Offtopic Discussion
Topic: CEGUI with Ogre
Replies: 17
Views: 9588

CEGUI with Ogre

then there are periods like I'm having this week, where nothing seems to get done at all


Woohoo! *starts coding like mad to catch up?* :D
by leedgitar
Wed Jun 09, 2004 05:24
Forum: User Projects
Topic: C# Port
Replies: 48
Views: 38756

C# Port

Another update (no screenshot this time, although the slider is done, heh). Tonight I finally got around to implementing the real Window management code, which I had me sitting on the fence for awhile as to whether to go with a whole new .Net approach, or stick with a straight port of the existing c...
by leedgitar
Mon Jun 07, 2004 05:50
Forum: Offtopic Discussion
Topic: CEGUI with Ogre
Replies: 17
Views: 9588

CEGUI with Ogre

I just think that when using CEGUI in a target application compared to how ogre works, the eventhandling looks and feels better in ogre. You may be the first person to ever feel that way :wink: Note the Ogre team will be promptly removing all interactive widgets from their CVS tree in favor of usin...

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