Search found 6 matches

by Thaedrys
Thu Jan 26, 2006 14:49
Forum: CEGUI Library Development Discussion
Topic: Concerning the behavior of getNextTargetWindow
Replies: 5
Views: 6121

Re: Concerning the behavior of getNextTargetWindow

I was a bit worried about the potential breaking that could occur by changing getChildAtPosition - making it a new function is a good idea ;). Overall, I'm glad this change made it into the branch - I'll update to the changes in a couple days.

Glad I could help :).
by Thaedrys
Tue Jan 24, 2006 19:15
Forum: CEGUI Library Development Discussion
Topic: Concerning the behavior of getNextTargetWindow
Replies: 5
Views: 6121

Re: Concerning the behavior of getNextTargetWindow

I came up with a solution for my problem which does not seem to have any adverse effects (at least none that are immediately apparent) and just thought I would share in case anyone wanted to implement something similar. I was actually able to make the change without touching getNextTargetWindow. I a...
by Thaedrys
Thu Jan 19, 2006 23:26
Forum: Modifications / Integrations / Customisations
Topic: Passing Input through Layered GUISheets
Replies: 2
Views: 2232

Re: Passing Input through Layered GUISheets

Thanks for the idea. I'll see if resizing or moving will work around the problem for now. I believe that this is the result of a larger issue though, I posted about it in the Developer's Forum.
by Thaedrys
Thu Jan 19, 2006 21:46
Forum: CEGUI Library Development Discussion
Topic: Concerning the behavior of getNextTargetWindow
Replies: 5
Views: 6121

Re: Concerning the behavior of getNextTargetWindow

Yes, I agree that the example you stated is a behavior you would not want. And yes, you're right on the money that I think this should be a "flag" that could be applied to default windows (or any window that you want events to pass through). I'm not sure if you noticed my post in the Help ...
by Thaedrys
Wed Jan 18, 2006 03:16
Forum: CEGUI Library Development Discussion
Topic: Concerning the behavior of getNextTargetWindow
Replies: 5
Views: 6121

Concerning the behavior of getNextTargetWindow

Please correct me if I am misunderstanding anything, but shouldn't getNextTargetWindow be doing a full post-order traversal? It appears to be drilling down to a leaf of a hierarchy but when it collapses it never checks the siblings of any of the visited nodes. Read on for a more detailed explanation...
by Thaedrys
Tue Jan 17, 2006 18:39
Forum: Modifications / Integrations / Customisations
Topic: Passing Input through Layered GUISheets
Replies: 2
Views: 2232

Passing Input through Layered GUISheets

Hi All, I'm working on a project which is using CEGUI with Ogre and I've run into a little problem. Sorry for the long post, I want to try and give all of the details I can. What I want to do: Implement the concept of an overlay GUI. Basically a GUI layout which hovers over the whole screen no matte...

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