Glad I could help
Search found 6 matches
- Thu Jan 26, 2006 14:49
- Forum: CEGUI Library Development Discussion
- Topic: Concerning the behavior of getNextTargetWindow
- Replies: 5
- Views: 6121
Re: Concerning the behavior of getNextTargetWindow
I was a bit worried about the potential breaking that could occur by changing getChildAtPosition - making it a new function is a good idea
. Overall, I'm glad this change made it into the branch - I'll update to the changes in a couple days.
Glad I could help
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Glad I could help
- Tue Jan 24, 2006 19:15
- Forum: CEGUI Library Development Discussion
- Topic: Concerning the behavior of getNextTargetWindow
- Replies: 5
- Views: 6121
Re: Concerning the behavior of getNextTargetWindow
I came up with a solution for my problem which does not seem to have any adverse effects (at least none that are immediately apparent) and just thought I would share in case anyone wanted to implement something similar. I was actually able to make the change without touching getNextTargetWindow. I a...
- Thu Jan 19, 2006 23:26
- Forum: Modifications / Integrations / Customisations
- Topic: Passing Input through Layered GUISheets
- Replies: 2
- Views: 2232
Re: Passing Input through Layered GUISheets
Thanks for the idea. I'll see if resizing or moving will work around the problem for now. I believe that this is the result of a larger issue though, I posted about it in the Developer's Forum.
- Thu Jan 19, 2006 21:46
- Forum: CEGUI Library Development Discussion
- Topic: Concerning the behavior of getNextTargetWindow
- Replies: 5
- Views: 6121
Re: Concerning the behavior of getNextTargetWindow
Yes, I agree that the example you stated is a behavior you would not want. And yes, you're right on the money that I think this should be a "flag" that could be applied to default windows (or any window that you want events to pass through). I'm not sure if you noticed my post in the Help ...
- Wed Jan 18, 2006 03:16
- Forum: CEGUI Library Development Discussion
- Topic: Concerning the behavior of getNextTargetWindow
- Replies: 5
- Views: 6121
Concerning the behavior of getNextTargetWindow
Please correct me if I am misunderstanding anything, but shouldn't getNextTargetWindow be doing a full post-order traversal? It appears to be drilling down to a leaf of a hierarchy but when it collapses it never checks the siblings of any of the visited nodes. Read on for a more detailed explanation...
- Tue Jan 17, 2006 18:39
- Forum: Modifications / Integrations / Customisations
- Topic: Passing Input through Layered GUISheets
- Replies: 2
- Views: 2232
Passing Input through Layered GUISheets
Hi All, I'm working on a project which is using CEGUI with Ogre and I've run into a little problem. Sorry for the long post, I want to try and give all of the details I can. What I want to do: Implement the concept of an overlay GUI. Basically a GUI layout which hovers over the whole screen no matte...