Search found 12 matches

by MrDoom
Sat May 10, 2008 13:56
Forum: Help
Topic: CEGUI messing with my textures
Replies: 2
Views: 2160

Yeah, you can make a State Block. This works now: // Get the device's current states. LPDIRECT3DSTATEBLOCK9 sb = NULL; d3dDevice9->CreateStateBlock(D3DSBT_ALL, &sb); // Render the GUI. CEGUI::System::getSingletonPtr()->renderGUI(); // Clean anything that CEGUI might have ...
by MrDoom
Fri May 09, 2008 20:04
Forum: Help
Topic: CEGUI messing with my textures
Replies: 2
Views: 2160

CEGUI messing with my textures

It seems that when I render CEGUI, the textures on my terrain no longer render. Without CEGUI: http://tweex.net/blog/uploads/ttd/TTD_NoCEGUI.png With CEGUI: http://tweex.net/blog/uploads/ttd/TTD_CEGUI.png The only difference between those two screenshots is that I am running a call to render CEGUI a...
by MrDoom
Fri May 09, 2008 19:58
Forum: Help
Topic: getting CEGUI working with VS 2005
Replies: 7
Views: 4861

I have had it working on Vista.

For me it was just a case of downloading the source, downloading the dependences and then adding my DXSDK path to the DX9Renderer project and pressing build.
by MrDoom
Mon May 05, 2008 18:52
Forum: Help
Topic: Setting up the resources
Replies: 2
Views: 2491

Yay, that fixed it up. Thanks.

I'm having this issue now :(
by MrDoom
Mon May 05, 2008 18:52
Forum: Help
Topic: Missing include files?
Replies: 5
Views: 6883

Right, I had got this working on my Vista laptop (since I was working on the go), now I'm back at home and am trying to get this compiling on XP again. It compiles fine, exactly the same as I did for Vista, the problem comes when I try and run my application. I get some errors when loading the CEGUI...
by MrDoom
Mon May 05, 2008 16:46
Forum: Offtopic Discussion
Topic: How to use CEGUI with .NET?
Replies: 4
Views: 5732

By CeguiDotNet, do you mean this?
by MrDoom
Mon May 05, 2008 16:34
Forum: Help
Topic: getting CEGUI working with VS 2005
Replies: 7
Views: 4861

You need to add the lib files to your dependency list under the "Linker" option for your project settings. See this.
by MrDoom
Mon May 05, 2008 15:48
Forum: Help
Topic: Setting up the resources
Replies: 2
Views: 2491

Setting up the resources

Hey, me again. Been trying to get CEGUI to load in some resources by following this and this . From this I have gotten the following code: bool GUI::initialise(LPDIRECT3DDEVICE9 d3dDevice9) { // Make sure we are not reinitialising. if(!m_ceguiRenderer) { // Setup the Render...
by MrDoom
Mon May 05, 2008 12:18
Forum: Help
Topic: Needed lib files
Replies: 4
Views: 3209

MSVC8. I can either link dynamically or statically, I don't really mind; am I correct in thinking that if I link dynamically, I need to put the DLL files in the same directory as the executable for it to run? You're working on your bank holiday, kudos. :D EDIT I got it working with a dynamic link by...
by MrDoom
Sun May 04, 2008 18:30
Forum: Help
Topic: Needed lib files
Replies: 4
Views: 3209

Needed lib files

Hey, could someone tell me exactly what lib files I need to add to my dependency list to get CEGUI and it's "DirectX9Renderer" to link properly.

At the minute it seems the more libs I add to my dependency list (to try and fix the linker errors) the more linker errors I get.

Thanks.
by MrDoom
Sun May 04, 2008 13:47
Forum: Help
Topic: Missing include files?
Replies: 5
Views: 6883

Ok, I'll give that a go later when I'm back at my dev computer. Do you know which Service Pack of VS 2005 those libs were built with? I have one computer with SP1 installed and another without any service packs installed; reason I ask is that VS can get grouchy with you if you try and link to a lib ...
by MrDoom
Sun May 04, 2008 00:34
Forum: Help
Topic: Missing include files?
Replies: 5
Views: 6883

Missing include files?

Hey all, I am currently trying to get CEGUI built. I'm using Visual Studio 2005 Professional and have run the bat file in the premake directory to make a solution file. When I go to build the solution however, I get the following errors: 1>c:\downloads\software\game engines\cegui-0.6.0\cegui-0.6.0\s...

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