So I have successfully compiled a few more targets. Here are the additional changes I had to make: CEGUIFalagardWRBase: Add faltree.cpp to the source which have to be compiled. CEGUITinyXMLParser & CEGUIFreeImageImageCodec & CEGUITgaImageCodec: All the changes have to be made for every targe...
Hi! I am trying to initialize CEGUI 0.6 on Mac OS X Leopard. I am using Ogre, so the code is that: mGUIRenderer = new CEGUI::OgreCEGUIRenderer(mWindow, Ogre::RENDER_QUEUE_OVERLAY, false, 3000, mSceneMgr); mGUISystem = new CEGUI::System(mGUIRenderer, 0, 0, 0, "", "cegui.log"); Thi...
Okay thanks. Here are the changes I had to make, to build the CEGUIBase Target (only CEGUI.framework). I will test the other targets later. First, I had to rename include/config.h.in to include/config.h. Then I changed in the Project Info: Gerneral: Cross-Develop Using Target SDK to 10.5 Build: Mac ...
Hi! I am trying to build CEGUI on my Mac with 10.5 Leopard. After a while I found the various frameworks which are needed, but now Xcode shows the following errors while linking: "CEGUI::Tree::WidgetTypeName", referenced from: __ZN5CEGUI4Tree14WidgetTypeNameE$non_lazy_ptr in CEGUIBaseFacto...