Search found 1891 matches

by Ident
Sat Feb 03, 2018 09:32
Forum: Help
Topic: Scrollbar in StaticText.
Replies: 5
Views: 680

Re: Scrollbar in StaticText.

Got it. Have you looked if any of the other skins have variable thumb size? E.g. windowslook, vanilla, etc.? If they dont then it looks like we lack this feature in CEGUI. I think this is something that should be added. It would require a thumbnail that consists of three parts (fixed size one-end, s...
by Ident
Thu Feb 01, 2018 20:23
Forum: Help
Topic: Scrollbar in StaticText.
Replies: 5
Views: 680

Re: Scrollbar in StaticText.

Show us some screenshots. I dont know what you mean honestly.
by Ident
Wed Jan 31, 2018 06:56
Forum: Help
Topic: Could I set font per different language?
Replies: 5
Views: 680

Re: Could I set font per different language?

You are right about that this was not merged. It was probably forgotten when CrazyEddie went on a break and the creator of the change did not make a pull request. Would be interesting to try out the changes on the latest 0.8.X version. Would you manage to apply the changes and try them out? I can th...
by Ident
Thu Jan 18, 2018 21:35
Forum: Help
Topic: Sampleframework fails with IrrlichtRenderer
Replies: 12
Views: 1720

Re: Sampleframework fails with IrrlichtRenderer

This is not part of our immediate plans since we have much more important things to do and our time is very limited, since we all are employed because we need to make money to survive ;) If you want to add this support it would be greatly appreciated and I will review all your code if you want if yo...
by Ident
Wed Jan 17, 2018 04:14
Forum: Help
Topic: Attempting to build
Replies: 6
Views: 740

Re: Attempting to build

You might have included a CEGUI header AFTER you included gl.h. Suggested order for including headers of dependencies, internal project files, and std files is: First the header matching the cpp Then the local project files Then the dependencies (first the higher level ones like CEGUI, then the spec...
by Ident
Wed Jan 17, 2018 04:11
Forum: Help
Topic: Attempting to build
Replies: 6
Views: 740

Re: Attempting to build

Version?
by Ident
Sun Jan 07, 2018 20:45
Forum: Help
Topic: Failed to obtain desktop OpenGL version
Replies: 23
Views: 1490

Re: Failed to obtain desktop OpenGL version

Can you step towards the line where the RendererException is thrown and see if you find any more info about what fails? I wasn't involved in this epoxy addition, so it is hard for me to guess.

Also, could you tell us what instructions you followed?
by Ident
Thu Jan 04, 2018 06:37
Forum: Help
Topic: Is there any way to support HIDPI?
Replies: 11
Views: 858

Re: Is there any way to support HIDPI?

Or rather: read what I already wrote about font scaling..
by Ident
Wed Jan 03, 2018 16:22
Forum: Help
Topic: Is there any way to support HIDPI?
Replies: 11
Views: 858

Re: Is there any way to support HIDPI?

Read the documentation
by Ident
Wed Jan 03, 2018 08:03
Forum: Help
Topic: Is there any way to support HIDPI?
Replies: 11
Views: 858

Re: Is there any way to support HIDPI?

I understood the issue and I explained the approach I would take in my initial response. It is obvious that the pixel sizes and distances will increase if you have a larger resolution and use a relatively positiond and sized layout. just different distance between each component. You will not just n...
by Ident
Wed Jan 03, 2018 07:09
Forum: Help
Topic: Is there any way to support HIDPI?
Replies: 11
Views: 858

Re: Is there any way to support HIDPI?

mintogo wrote:
Ident wrote:I want to showing same size of components for all resolution, just different distance between each component.


Same relative size or same absolute size?
If you keep the absolute sizes then everything will be tiny.
by Ident
Tue Jan 02, 2018 18:08
Forum: Help
Topic: Is there any way to support HIDPI?
Replies: 11
Views: 858

Re: Is there any way to support HIDPI?

Use relative scaling for the elements in your layout and for the imagesets and fonts you can also use scaling based on a native resolution. For high DPI you could increase the native resolution of your fonts and imagesets in runtime. There is no better support for changing DPI currently. Also be awa...
by Ident
Fri Dec 29, 2017 08:17
Forum: Official Unified CEGUI Editor Tool (CEED)
Topic: How can I use additional widget from looknfeel file?
Replies: 1
Views: 301

Re: How can I use additional widget from looknfeel file?

You need to configure the source folders. Please read the manual.
by Ident
Tue Dec 05, 2017 06:29
Forum: Help
Topic: Password editbox
Replies: 3
Views: 536

Re: Password editbox

by Ident
Sat Dec 02, 2017 20:38
Forum: Help
Topic: [Solved] Deselecting an Editbox
Replies: 15
Views: 1083

Re: Deselecting an Editbox

Anyways, glad you fixed it in the way you went :) I m marking this as solved

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