Search found 1379 matches

by Kulik
Tue Oct 07, 2014 09:24
Forum: Help
Topic: [SOLVED] Help loading an Image button
Replies: 4
Views: 1258

Re: Help loading an Image button

Use:

Code: Select all

<Property name="NormalImage"     value="loginButton/btnNormal" />


We have completely changed the image API in 0.8 to be more flexible. Images can now be sourced from other places than just imagesets. See porting tips for 0.8 for more details.
by Kulik
Tue Oct 07, 2014 09:17
Forum: Help
Topic: Tutorial's Lacking in information
Replies: 11
Views: 1710

Re: Tutorial's Lacking in information

I realized it was not clear what I was getting at with the paid support either. If you want good docs you either have to help us write them, pay us to write them or hope somebody else will do the aforementioned. Writing docs is super hard work and is not rewarding to us at all. All the time we get p...
by Kulik
Mon Oct 06, 2014 09:09
Forum: Help
Topic: Figuring out layout properties.
Replies: 7
Views: 1325

Re: Figuring out layout properties.

9:57:42 Ident | mpreisler: Linux user needing help with CEED setup: | http://cegui.org.uk/forum/viewtopic.php?f=10&t=6900 09:58:07 Ident | it seems to be a darn lot of people who have issues with CEED on linux 09:58:22 Ident | i didnt even know we had that many linux users at all :D 10:29:01 dj...
by Kulik
Sun Oct 05, 2014 10:10
Forum: Help
Topic: Figuring out layout properties.
Replies: 7
Views: 1325

Re: Figuring out layout properties.

The best way to get a list of properties is to use the CEED editor. It can figure out a complete list of properties for any widget. Properties can come from various sources: 1) C++ Widget class, most likely registered in the constructor - these are the basic properties, probably the most used ones S...
by Kulik
Sun Oct 05, 2014 10:05
Forum: Help
Topic: [Solved] Weird default scheme loading error
Replies: 8
Views: 1428

Re: Weird default scheme loading error

You haven't set up the paths properly. Loading by absolute path won't solve all your issues. Please proceed according to the docs we have.

http://static.cegui.org.uk/docs/0.8.4/r ... orial.html
by Kulik
Sat Oct 04, 2014 21:17
Forum: Help
Topic: Tutorial's Lacking in information
Replies: 11
Views: 1710

Re: Tutorial's Lacking in information

http://cegui.org.uk/paid-support

If you really mean this.
by Kulik
Fri Oct 03, 2014 10:54
Forum: Help
Topic: [Solved] Function getGuiSheet() is not exists
Replies: 3
Views: 1104

Re: Function getGuiSheet() is not exists

You need to use GUIContext since CEGUI 0.8. I have changed the wiki page accordingly.

See http://cegui.org.uk/wiki/Changes_and_Po ... _for_0.8.0 for more details.
by Kulik
Wed Oct 01, 2014 12:06
Forum: Help
Topic: PushButton::EventClicked not working
Replies: 7
Views: 1885

Re: PushButton::EventClicked not working

Hi, I don't see any obvious mistakes in the code. The following: button->subscribeEvent(CEGUI::PushButton::EventClicked, &OgreFramework::Move, this); will cause OgreFramework::Move be called when the button is clicked. Please try to set a breakpoint inside the method. See if it gets triggered.
by Kulik
Fri Sep 26, 2014 11:15
Forum: Help
Topic: How to start a new project
Replies: 9
Views: 1433

Re: How to start a new project

XML parser and image codec are runtime loaded plugins, there is no need to link to them. Other than that lucebac is right.

We seem to be missing a tutorial regarding this in the official docs, one should probably be added. Are you willing to start such a document?
by Kulik
Sun Sep 21, 2014 23:23
Forum: Help
Topic: [Solved] cegui(0.8.2) with OGRE 1.9.0
Replies: 3
Views: 1624

Re: [Compile error] cegui(0.8.2) with OGRE 1.9.0

I am pretty sure this has been fixed. Get a newer CEGUI.
by Kulik
Fri Sep 19, 2014 14:39
Forum: Official Announcements, Works in Progress, and Future Directions
Topic: Discussion on future removal or rework of CEGUI::ColourRect
Replies: 20
Views: 13247

Re: Discussion on future removal or rework of CEGUI::ColourR

Just a note to my suggestion that Ident pasted here. The big downside of this solution is that if you do things wrong it will explode in ways that are hard to explain. You will inevitably interpret memory as something else and create fascinating weird effects. I am pretty sure we would have swarms o...
by Kulik
Tue Sep 16, 2014 11:18
Forum: Official Announcements, Works in Progress, and Future Directions
Topic: Discussion on future removal or rework of CEGUI::ColourRect
Replies: 20
Views: 13247

Re: Discussion on future removal or rework of CEGUI::ColourR

We have gotten rid of a lot of string conversions in 0.8.x, I want to finally get rid of string storage in Animation keyframes in 1.0 but it hasn't been done yet.

I think these problems will get eradicated slowly but surely :-)
by Kulik
Wed Sep 10, 2014 17:52
Forum: Official Unified CEGUI Editor Tool (CEED)
Topic: [Solved] Problems instaling pyCEGUI on Debian
Replies: 7
Views: 3245

Re: Problems instaling pyCEGUI on Debian

apt-get install libboost-dev

If I recall correctly.
by Kulik
Wed Sep 10, 2014 12:03
Forum: Official Unified CEGUI Editor Tool (CEED)
Topic: [Solved] Problems instaling pyCEGUI on Debian
Replies: 7
Views: 3245

Re: Problems instaling pyCEGUI on Debian

There is an elaborate guide on the page you linked. Where exactly do you encounter problems? Post error messages.

PS: Create a bug report for Debian, bug them to package CEED and/or CEGUI if you want it.
by Kulik
Sun Aug 31, 2014 21:19
Forum: Help
Topic: [Solved] Runtime Error during loading: failed to load module
Replies: 2
Views: 1007

Re: Runtime Error during loading: failed to load module

Use depends32.exe on CEGUIExpatParser.dll, you haven't copied dependencies of CEGUIExpatParser.dll into PATH.

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