Search found 25 matches

by VitaliBR
Wed Oct 27, 2010 17:05
Forum: Help
Topic: Window Flashing [Problem]
Replies: 4
Views: 499

Re: Window Flashing [Problem]

This is strange :? Because I got the idea for this tutorial: http://www.cegui.org.uk/wiki/index.php/Using_CEGUI_with_GLUT Look: void myMouseFunc(int button, int state, int x, int y) { if (state == 0) // State 0 = Button Pressed { switch (button) { case 0: // glut's left mouse button CEGUI::System::g...
by VitaliBR
Wed Oct 27, 2010 15:45
Forum: Help
Topic: Window Flashing [Problem]
Replies: 4
Views: 499

Window Flashing [Problem]

When I hold the left mouse button clicked on the title bar of the window, it flashes
searched the forum and on google about this problem, but found nothing similar :cry:

Look the video:
http://www.youtube.com/watch?v=T-x-gu1_ICg
by VitaliBR
Tue Oct 26, 2010 18:40
Forum: Help
Topic: CEGUI with DirectX 9.0
Replies: 13
Views: 1636

Re: CEGUI with DirectX 9.0

Sorry I'm moderator of a great forum for my country (Brazil) and I know what you are saying, if I looked too and I tried some solutions over the issue continued. I also always ask for everyone to search before asking. It is that CEGUI is very different from libraries that I'm accustomed to using, so...
by VitaliBR
Tue Oct 26, 2010 17:36
Forum: Help
Topic: CEGUI with DirectX 9.0
Replies: 13
Views: 1636

Re: CEGUI with DirectX 9.0

Thanks Kulik :mrgreen: Look this: http://img826.imageshack.us/img826/92/semttulo2sy.png I found a very strange problem: my game without using CEGUI: http://img808.imageshack.us/img808/3189/semttuloda.png and after using CEGUI: http://img576.imageshack.us/img576/5249/semttulo3o.png I destroy CEGUI, b...
by VitaliBR
Tue Oct 26, 2010 14:47
Forum: Help
Topic: CEGUI with DirectX 9.0
Replies: 13
Views: 1636

Re: CEGUI with DirectX 9.0

I looked about injecting inputs and saw that it is not hard, I could integrate my class with CEGUI: //Cursor GetCursorPos(&absCursor); /////////////////////////////////////////////////////// // CEGUI /////////////////////////////////////////////////////// CEGUI::System::getSingleton().injectMous...
by VitaliBR
Tue Oct 26, 2010 13:03
Forum: Help
Topic: CEGUI with DirectX 9.0
Replies: 13
Views: 1636

Re: CEGUI with DirectX 9.0

Thanks It worked perfectly! :D 26/10/2010 11:01:15 (Std) +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ 26/10/2010 11:01:15 (Std) + Crazy Eddie's GUI System - Event log + 26/10/2010 11:01:15 (Std) + (http://www.cegui.org.uk/) + 26/10/2010 11:01:15 (Std) +-+-+-+-+-+-+...
by VitaliBR
Tue Oct 26, 2010 01:23
Forum: Help
Topic: CEGUI with DirectX 9.0
Replies: 13
Views: 1636

Re: CEGUI with DirectX 9.0

The error (message of the exception): CEGUI::GenericException in file c:\cegui-0.7.4\cegui\src\ceguidynamicmodule.cpp(128) : DynamicModule::DynamicModule - Failed to load module 'CEGUIExpatParser_d': Unknown Error EDIT: I put CEGUIExpatParser_d.dll in the directory of my project and showed:... CEGUI...
by VitaliBR
Mon Oct 25, 2010 19:37
Forum: Help
Topic: CEGUI with DirectX 9.0
Replies: 13
Views: 1636

CEGUI with DirectX 9.0

Hi! I just init the CEGUI: #include <CEGUI.h> #include <RendererModules\Direct3D9\CEGUIDirect3D9Renderer.h> #ifdef _DEBUG #pragma comment( lib, "CEGUIBase_d.lib" ) #pragma comment( lib, "CEGUIDirect3D9Renderer_d.lib" ) #else #pragma comment( lib, "CEGUIBase.lib" ) #prag...
by VitaliBR
Mon Oct 18, 2010 11:59
Forum: Help
Topic: Visual Studio 2010
Replies: 3
Views: 1033

Re: Visual Studio 2010

It offended friend, I program with DirectX, PhysX, OpenGL for some time... :wink: My Project: 8DmT5SOsQew The problem is that all linker includes and libs in my project, but when compiling the sample FirstWindow (CEGUI-SDK-0.7.4-VC10 \ Samples \ FirstWindow), it has the following errors: 1> Sample_F...
by VitaliBR
Mon Oct 18, 2010 02:30
Forum: Help
Topic: Visual Studio 2010
Replies: 3
Views: 1033

Visual Studio 2010

Hello!

I downloaded the CEGUI-SDK-0.7.4 for Visual Studio 2010, but do not know how to configure it, is there some tutorial teaching?

Thanks

Go to advanced search