Search found 73 matches

by Bertram
Thu May 07, 2015 11:33
Forum: User Projects
Topic: CEGUI Debian package news
Replies: 15
Views: 6736

Re: CEGUI Debian package news

Ok. :) Ack.
by Bertram
Sat May 02, 2015 22:54
Forum: User Projects
Topic: CEGUI Debian package news
Replies: 15
Views: 6736

CEGUI Debian package news

Hey there, I've open a new topic so it doesn't mix with this one anymore: http://cegui.org.uk/forum/viewtopic.php?p=33587#p33587 (See there for the intertwined previous discussion about the debian package.) Muammar has answered my email and he ok to wait a few days for the 0.8.5 (?) release before r...
by Bertram
Sat May 02, 2015 22:49
Forum: Modifications / Integrations / Customisations
Topic: [Solved] Widgets - Create a mix between a button and a progressbar
Replies: 8
Views: 3524

Re: Widgets - Create a mix between a button and a progressba

From what I understand you want the classic "skill-with-cooldown" type of widget, as present in a lot of games of all genres. This would be a great addition to CEGUI! Yes, exactly the kind of thing I'm trying to achieve. :) Btw, I've witnessed that exact widget in Torchlight II, which is ...
by Bertram
Wed Apr 29, 2015 20:24
Forum: User Projects
Topic: OpenDungeons
Replies: 5
Views: 4042

Re: OpenDungeons

Cool project, thanks for the post! Looks a lot like Dungeon Keeper indeed. However, I see no 1st person mode (like DK had) in the video. Does it exist? Not yet. Part of the code is there for that feature, but taking control of a unit still lack a good deal of logic. Part of my tasks is to refactor ...
by Bertram
Wed Apr 29, 2015 20:22
Forum: Modifications / Integrations / Customisations
Topic: [Solved] Widgets - Create a mix between a button and a progressbar
Replies: 8
Views: 3524

Re: Widgets - Create a mix between a button and a progressba

Just a question upfront: do you already know how to do the opaque-image thing (e.g. in a regular progressbar)? Is that part of the question? I was thinking about using a color property and setting the alpha part to less than 256 <-> FF. My actual question is indeed how to mix the button and the pro...
by Bertram
Wed Apr 29, 2015 15:36
Forum: User Projects
Topic: OpenDungeons
Replies: 5
Views: 4042

OpenDungeons

Hey there, Just a shout out to say that we released the 0.5.0 version of OpenDungeons, a free open-source GodSim inspired by the well known Dungeon Keeper. :) Website: http://opendungeons.github.io/ Repository: https://github.com/OpenDungeons/OpenDungeons Forums: http://forum.freegamedev.net/viewfor...
by Bertram
Wed Apr 29, 2015 15:11
Forum: Help
Topic: [Solved] Combo box - Mouse cursor handling - Taharez
Replies: 29
Views: 4928

Re: Combo box - Mouse cursor handling - Taharez

Hey Ident, :) We are about to Release a new CEGUI version with some important fixes in it. Maybe he/she should wait a week with the packaging.. If possible of course. I've just written to Muammar and Tobias about that. I've also invited Muammar to join the forums, in case he wants some precisions, ....
by Bertram
Wed Apr 29, 2015 10:12
Forum: Modifications / Integrations / Customisations
Topic: [Solved] Widgets - Create a mix between a button and a progressbar
Replies: 8
Views: 3524

[Solved] Widgets - Create a mix between a button and a progressbar

Hi there, :) I'm opening a new topic to get some hints about creating a widgets that will a mix between a button and a progressbar. I'll explain: The widget will be a standard button but will visually display a cooldown once clicked and in the disabled state. I'd like to display the cooldown by a gr...
by Bertram
Wed Apr 29, 2015 09:57
Forum: Help
Topic: [Solved] Combo box - Mouse cursor handling - Taharez
Replies: 29
Views: 4928

Re: Combo box - Mouse cursor handling - Taharez

Hey,

Now that Jessie is out, Muammar has written to both Tobias and me about the fact that he's been uploading a brand new cegui 0.8.4 package.
I've asked about the python bindings and CEED status. I'll keep you informed about what's next. ;)

Best regards,
by Bertram
Sun Apr 26, 2015 22:40
Forum: Help
Topic: [Solved] Combo box - Mouse cursor handling - Taharez
Replies: 29
Views: 4928

Re: Combo box - Mouse cursor handling - Taharez

Hey there, :) Sorry again for the slow answer. I wanted to do some work on this before answering as I didn't want to come with another "coming soon" post. ;) The patch v2 is here: https://bitbucket.org/Bertram25/cegui/commits/412788edbabb0f7cc6e554f30f78d9eafd50a939 https://bitbucket.org/c...
by Bertram
Fri Mar 27, 2015 17:49
Forum: Help
Topic: [Solved] Combo box - Mouse cursor handling - Taharez
Replies: 29
Views: 4928

Re: Combo box - Mouse cursor handling - Taharez

Hey Ident, Sorry for the slow update. Btw, I didn't get notified by your answer. (?) Well, anyway, we're about to release OpenDungeons 0.5.0 so the few things to do I was speaking about previously are now done (We should be releasing this Week-End), and I should be able to redo the patch at the begi...
by Bertram
Thu Feb 26, 2015 16:32
Forum: Help
Topic: [Solved] Combo box - Mouse cursor handling - Taharez
Replies: 29
Views: 4928

Re: Combo box - Mouse cursor handling - Taharez

Hey Ident,

I just wanted to say I'm not forgetting you. :)

I'm currently finishing a few other stuff and I'll then be back on the version 2.0 of the patch.

Best regards,
by Bertram
Mon Feb 23, 2015 13:41
Forum: Help
Topic: [Solved] Combo box - Mouse cursor handling - Taharez
Replies: 29
Views: 4928

Re: Combo box - Mouse cursor handling - Taharez

Hey Ident, 1. The changes to Editbox.cpp seem good overall, except for one thing: You change new lines all over the place as you can see in the diff. We cannot accept commit like this, maybe you should activate the EOL package of HG/Mercurial. Are you changing the new lines to the format of windows-...
by Bertram
Mon Feb 23, 2015 02:11
Forum: Help
Topic: [Solved] Combo box - Mouse cursor handling - Taharez
Replies: 29
Views: 4928

Re: Combo box - Mouse cursor handling - Taharez

Hey :)

I don't know whether it's a suitable commit (while I tried to mimic) but this is working:
https://bitbucket.org/Bertram25/cegui/c ... at=default

Best regards,
by Bertram
Fri Feb 20, 2015 17:06
Forum: Help
Topic: [Solved] Combo box - Mouse cursor handling - Taharez
Replies: 29
Views: 4928

Re: Combo box - Mouse cursor handling - Taharez

I'll sure do!! Thanks :D If I can manage to make your own example work, will you burn me alive if I create a merge request for 1.0? Plus, there is another similar (but still small) issue I'd like to discuss, but one topic at a time. ;) EDIT: To stay backward compatible, I'd rather create a "Non...

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