Search found 73 matches

by Bertram
Tue Feb 04, 2014 14:01
Forum: Official Announcements, Works in Progress, and Future Directions
Topic: Future CEGUI release announcements
Replies: 5
Views: 4853

Re: Future CEGUI release announcements

Hi there, :) Out of curiosity, I wondered whether you could also give a few words what's the next expected step for CEED. I've seen what you're working on for CEGUI in the news section, but didn't find anything relatively recent for the editor. I just thought it might help with new contributions. :)...
by Bertram
Tue Nov 19, 2013 08:37
Forum: Help
Topic: C::B Win32 - Compiling CEGUI 0.8.2 with Ogre SDK 1.8.1
Replies: 31
Views: 5028

Re: C::B Win32 - Compiling CEGUI 0.8.2 with Ogre SDK 1.8.1

Hi :) You are not supposed to include the Cegui include directory directly. This is not done in the samples, and should not be like this in the docs or wiki either. There should always be a "CEGUI/" before the filename (or further path and filename). I am not sure if I understood you corre...
by Bertram
Sat Nov 16, 2013 01:42
Forum: Help
Topic: C::B Win32 - Compiling CEGUI 0.8.2 with Ogre SDK 1.8.1
Replies: 31
Views: 5028

Re: C::B Win32 - Compiling CEGUI 0.8.2 with Ogre SDK 1.8.1

Hi guys, :) Well, I took my time, but I've tested CeGUI master according to the string.h inclusion bug. Note that, on Windows only, where file paths are case insensitive, you can't forcefully include the CEGUI/ folder in the include search folder! (-I [...]/include/CEGUI) if you do that, depending o...
by Bertram
Sat Nov 16, 2013 01:36
Forum: Bug Reports, Suggestions, Feature Requests
Topic: [BUG] Building CEGui0.8.2 with GCC fails: Can't find DbgHelp
Replies: 2
Views: 1846

Re: [BUG] Building CEGui0.8.2 with GCC fails: Can't find Dbg

Hi again,

I also confirm this problem. Best regards! :)
by Bertram
Tue Oct 15, 2013 12:33
Forum: Help
Topic: C::B Win32 - Compiling CEGUI 0.8.2 with Ogre SDK 1.8.1
Replies: 31
Views: 5028

Re: C::B Win32 - Compiling CEGUI 0.8.2 with Ogre SDK 1.8.1

Ok, I'll do and report the results.
by Bertram
Tue Oct 15, 2013 12:24
Forum: Help
Topic: C::B Win32 - Compiling CEGUI 0.8.2 with Ogre SDK 1.8.1
Replies: 31
Views: 5028

Re: C::B Win32 - Compiling CEGUI 0.8.2 with Ogre SDK 1.8.1

Hi,

Now it should be fixed in the right way. It was applied to all branches

Still need me to test it?

Best regards,
by Bertram
Mon Oct 07, 2013 12:09
Forum: Help
Topic: C::B Win32 - Compiling CEGUI 0.8.2 with Ogre SDK 1.8.1
Replies: 31
Views: 5028

Re: C::B Win32 - Compiling CEGUI 0.8.2 with Ogre SDK 1.8.1

Would you mind to elaborate on the String.h conflict? Sure. The fact that the CEGUI/String.h file is named as it is, makes the <string.h> include (when using MingW) inside String.h itself unable to find the definition of strlen, for instance, (among other definitions). This is making the compilatio...
by Bertram
Sat Oct 05, 2013 15:56
Forum: Help
Topic: C::B Win32 - Compiling CEGUI 0.8.2 with Ogre SDK 1.8.1
Replies: 31
Views: 5028

Re: C::B Win32 - Compiling CEGUI 0.8.2 with Ogre SDK 1.8.1

Hi there! :) You could join us on #cegui on freenode irc, that might make it easier to find a solution, but don't expect us to be around there all the time, it is IRC after all and we are just unpaid peons. I can't help you with mingw and this specific cmake issue, so you will have to wait for Kulik...
by Bertram
Thu Oct 03, 2013 14:29
Forum: Help
Topic: C::B Win32 - Compiling CEGUI 0.8.2 with Ogre SDK 1.8.1
Replies: 31
Views: 5028

Re: C::B Win32 - Compiling CEGUI 0.8.2 with Ogre SDK 1.8.1

Guess what? I added the -M option (Print (to the standard output) a link map--diagnostic information) to the linker and the error turned into a warning: C:/installs/CODEBL~1/MinGW/bin/mingw32-make.exe -f cegui\src\RendererModules\OpenGL\CMakeFiles\CEGUIOpenGLRenderer-0.dir\build.make cegui/src/Rende...
by Bertram
Thu Oct 03, 2013 14:14
Forum: Help
Topic: C::B Win32 - Compiling CEGUI 0.8.2 with Ogre SDK 1.8.1
Replies: 31
Views: 5028

Re: C::B Win32 - Compiling CEGUI 0.8.2 with Ogre SDK 1.8.1

Hi, Manually make it so that CEGUOgreRenderer links to boost_thread and boost_system. This is a long standing super annoying problem that we can't solve cleanly. Searching might give you more context. Well, first of all, the CMakeLists.txt in CEGUI isn't searching for the 'thread' boost module, but ...
by Bertram
Thu Oct 03, 2013 08:06
Forum: Help
Topic: C::B Win32 - Compiling CEGUI 0.8.2 with Ogre SDK 1.8.1
Replies: 31
Views: 5028

Re: C::B Win32 - Compiling CEGUI 0.8.2 with Ogre SDK 1.8.1

Hi, :) Also you didn't follow the guidelines for posting. You didn't provide a log of your linker errors, which requires us to activate our non-existant time-travelling psychic machine to read your mind in the past and find out what you have seen on your screen when the building failed. Otherwise it...
by Bertram
Wed Oct 02, 2013 14:59
Forum: Help
Topic: C::B Win32 - Compiling CEGUI 0.8.2 with Ogre SDK 1.8.1
Replies: 31
Views: 5028

C::B Win32 - Compiling CEGUI 0.8.2 with Ogre SDK 1.8.1

Hi there, :D I'm currently on the road of compiling CEGUI 0.8.2 with the OgreRenderer option (with Ogre SDK 1.8.1) and I am on Windows + Code::block 12.10. I used Cmake to configure and build the CEGUI dependencies with success, and already manage to build CEGUI without the Ogre Renderer. Now, I bet...

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