Search found 193 matches

by lucebac
Wed Jun 25, 2014 22:51
Forum: Help
Topic: [Solved] Loading TTF Font - null object crash
Replies: 3
Views: 744

Re: Loading TTF null object crash

I think you found the cause of your poblem already: So when I try to add <Font filename="*.ttf" /> to my GUIScheme file, I get this exception. Try to add your fonts as it's done in the game menu sample: https://bitbucket.org/cegui/cegui/src/6deb1729769617dec76d938903ba6cf2443b8b2e/datafile...
by lucebac
Wed Jun 25, 2014 08:52
Forum: Help
Topic: [Solved] Problem building with CMake
Replies: 52
Views: 8471

Re: Problem building with CMake

Hi Walta69,
have you tried to upgrade from 0.8.2 to 0.8.3? And: which CMAKE version are you using? If you use 3.x.x please try to use the last 2.x.x release.
by lucebac
Thu Jun 19, 2014 18:02
Forum: Help
Topic: [Solved] Setting up CEGUI
Replies: 8
Views: 1753

Re: Setting up CEGUI

Hi DimmerFan,

you need no "tutorial for dummies". The only step you forgot is to compile the "INSTALL" project. This installs CEGUI to the "CMAKE_INSTALL_PREFIX" folder you can specify in cmake-gui.

Greetings,
lucebac
by lucebac
Wed Jun 18, 2014 14:52
Forum: Bug Reports, Suggestions, Feature Requests
Topic: [Already reported and fixed] min, max
Replies: 1
Views: 1682

Re: [Compilation Error] min, max

Hi Aleksey14, yes, this bug was mentioned several times. It's caused by Microsoft because std::min and std:max are in <algorithm> from now on (when using VS13) and is already solved. The solution will be in the next CEGUI release which will be available within the next days. Greetings, lucebac P.S.:...
by lucebac
Sat Jun 14, 2014 22:20
Forum: Help
Topic: [Solved] Input Injection error runtime
Replies: 9
Views: 979

Re: Input Injection error runtime

Hi Hellfalcon, have you tried CEDUI::OpenGLRenderer& myRenderer = CEGUI::OpenGLRenderer::bootstrapSystem(); instead of CEGUI::OpenGLRenderer& myRenderer = CEGUI::OpenGLRenderer::create(); CEGUI::System::create( myRenderer ); For further information on OpenGLRenderer::create() and OpenGLRende...
by lucebac
Thu Jun 05, 2014 18:01
Forum: Help
Topic: [SOLVED] Error adding elements to PopupMenu
Replies: 2
Views: 742

Re: Error adding elements to PopupMenu

Thank, it works now!
by lucebac
Thu Jun 05, 2014 14:41
Forum: Help
Topic: [SOLVED] Error adding elements to PopupMenu
Replies: 2
Views: 742

[SOLVED] Error adding elements to PopupMenu

Hi, can anyone explain why i am not able to add items to a PopupMenu? If i try the following (as described in several tutorials) Visual Studio throws an exception... My code: PopupMenu* SplitButton::getMenu() const { return static_cast<PopupMenu*>(getChild(PopupMenuName)); } void SplitButton::addPop...
by lucebac
Mon Jun 02, 2014 11:21
Forum: CEGUI Library Development Discussion
Topic: [IMPROVEMENT/ACCEPTED] Xerces schema loading
Replies: 9
Views: 3782

Re: [IMPROVEMENT] Xerces schema loading

Thanks, Ident. I will start working on it when i have finished the implementation of the SplitButton (it was mentioned somewhere on the board months (or even years) ago and was digged out last month or in april). I'm still struggling with the internal event handler(s) and handling mechanisms...but I...
by lucebac
Sat May 31, 2014 19:22
Forum: Help
Topic: Event not called
Replies: 4
Views: 701

Re: Event not called

Please post your CEGUI.log content and code snippets according to your description. Otherwise we can't help you.
by lucebac
Sat May 31, 2014 07:48
Forum: CEGUI Library Development Discussion
Topic: [IMPROVEMENT/ACCEPTED] Xerces schema loading
Replies: 9
Views: 3782

Re: [IMPROVEMENT] Xerces schema loading

No problem, i am a student too, i know how time consuming it can be.
by lucebac
Fri May 30, 2014 20:16
Forum: CEGUI Library Development Discussion
Topic: [IMPROVEMENT/ACCEPTED] Xerces schema loading
Replies: 9
Views: 3782

Re: [IMPROVEMENT] Xerces schema loading

Thanks for posting. Maybe i should come back to the irc channel.
I will create a pull request and I hope CE won't have any reasons to decline it afterwards...
by lucebac
Fri May 30, 2014 17:44
Forum: CEGUI Library Development Discussion
Topic: [IMPROVEMENT/ACCEPTED] Xerces schema loading
Replies: 9
Views: 3782

Re: [IMPROVEMENT] Xerces schema loading

At first, thanks for reviewing it and please let CE and Kulik have a look on it (or make them have a look on it :wink:). Of course I will create a pull request if CE, Kulik and you agree to my idea and are willing to include this into CEGUI - the patch should only help to explain how i avoided the a...
by lucebac
Tue May 27, 2014 20:15
Forum: CEGUI Library Development Discussion
Topic: [IMPROVEMENT/ACCEPTED] Xerces schema loading
Replies: 9
Views: 3782

[IMPROVEMENT/ACCEPTED] Xerces schema loading

Hello, I compiled the CEGUI source code from the repository and tried to run the samples but I got the following error (the render window indicated that the svg demo was loading): "The filename supplied must be valid." With the help of the log file I figured out that xerces wanted to load ...

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