Search found 34 matches

by kungfoomasta
Wed Mar 07, 2007 18:42
Forum: Bug Reports, Suggestions, Feature Requests
Topic: Relative include paths
Replies: 6
Views: 2192

Are you using Visual Studio? You can define "Additional Include Directories" for your given project. This doesn't really seem like a problem to me. I believe the path to set them is as follows: 1. Right click on the project in the solution explorer, select "Properties" at the bot...
by kungfoomasta
Tue Nov 07, 2006 22:52
Forum: Offtopic Discussion
Topic: Hazaa for 0.5.0 final
Replies: 11
Views: 2518

Sweet! Looking forward to experiencing the changes in this release! Keep up the good work!
by kungfoomasta
Thu Oct 12, 2006 17:10
Forum: Help
Topic: How to integrate CEGUI 0.5.0 RC2 with OGRE Dagon CVS?
Replies: 3
Views: 793

I believe these steps will get the two working together: Link to Wiki and tells needed modifications to files http://www.ogre3d.org/phpBB2/viewtopic.php?t=21792 Wiki with batch file to upgrade OGRE source to CEGUI source http://www.ogre3d.org/wiki/index.php/Update_Ogre_source_code_with_latest_Cegui_...
by kungfoomasta
Thu Oct 12, 2006 16:48
Forum: Help
Topic: How to integrate CEGUI 0.5.0 RC2 with OGRE Dagon CVS?
Replies: 3
Views: 793

Thanks for pointing me to the right thread lindquist. I nudged the thread again, I hope something is done to get the 2 libs compatable.

Can you explain to me what the 3 modules are used for?

CEGUIFalagardWRBase.dll
CEGUISILLYImageCodec.dll
CEGUITGAImageCodec.dll

KungFooMasta
by kungfoomasta
Thu Oct 12, 2006 05:41
Forum: Help
Topic: How to integrate CEGUI 0.5.0 RC2 with OGRE Dagon CVS?
Replies: 3
Views: 793

How to integrate CEGUI 0.5.0 RC2 with OGRE Dagon CVS?

Hi CEGUI Community! I wanted to upgrade my app to the latest CEGUI release, but I'm having a few problems. I got all of the CEGUI components compiled without any problems, but I'm getting errors when compiling some of the OGRE projects, such as the OgreGUIRenderer and other Demos that rely on the CE...
by kungfoomasta
Sun Mar 12, 2006 23:34
Forum: Modifications / Integrations / Customisations
Topic: question using setMouseCursor
Replies: 1
Views: 408

question using setMouseCursor

Is there any easy way to make all windows have the same cursor image (setMouseCursor() function)? I'm currently making layouts in the editor using WindowsLook buttons and TaharezLook frameWindows, and the cursor changes from the arrow to the target cursor a lot. If there isn't an easy way to do this...
by kungfoomasta
Tue Nov 29, 2005 04:42
Forum: Modifications / Integrations / Customisations
Topic: Question about using ComboBox
Replies: 0
Views: 575

Question about using ComboBox

In my program I'm using several comboboxes, and they each have about 5 items in them. My question is, is there a function, or what do I do, to make it so that a particular item is selected by default? Say I have Combobox b. b has 5 items: item1/item2/item3/item4/item5 I want my program to start up w...
by kungfoomasta
Tue Sep 20, 2005 07:08
Forum: Modifications / Integrations / Customisations
Topic: Question using getFormattedLineCount(...) function
Replies: 2
Views: 538

Re: Question using getFormattedLineCount(...) function

I looked at the code for the function, and found the solution. When I call the function, I use "CEGUI::TextFormatting::LeftAligned". Appearance wise, the sentence is wrapped and tries to stay inside the box. However, the implementation doesn't treat the textFormat as if it's wrapped. If I ...
by kungfoomasta
Tue Sep 20, 2005 03:16
Forum: Modifications / Integrations / Customisations
Topic: Question using getFormattedLineCount(...) function
Replies: 2
Views: 538

Question using getFormattedLineCount(...) function

For some reason, the getFormattedLineCount function always returns 1. I'm not sure if I'm using it correctly, or what the problem is. This is my implementation and use of the function: font = CEGUI::FontManager::getSingleton().createFont( "datafiles/fonts/Celtic-10.font" ); font->defineFon...
by kungfoomasta
Sat Sep 10, 2005 19:18
Forum: Modifications / Integrations / Customisations
Topic: Noob problem opening application =(
Replies: 1
Views: 376

Noob problem opening application =(

I just compiled v0.4.0, and I can run all the demo's, but I have a problem when opening the OGRE (v1.0.4) application I made. I took the .dll files in the cegui_mk2\bin folder and moved them into my folder with my application, but when I double click my app's .exe file I get the following error: &qu...
by kungfoomasta
Mon Jul 25, 2005 07:18
Forum: Modifications / Integrations / Customisations
Topic: Formatting Static Text
Replies: 13
Views: 5125

Formatting Static Text

I have a scenario where I want to talk to an entity. I want the entity to pop up a window with a static text box, and display as much of his text as possible. My question is, how do I know how much of the text can be shown in one window? If the entity has a lot to say, I want to view the text one wi...
by kungfoomasta
Mon Jul 11, 2005 19:09
Forum: Modifications / Integrations / Customisations
Topic: vc7.1 installation problems =(
Replies: 2
Views: 828

Re: vc7.1 installation problems =(

Thanks Eddie! I just downloaded the "deps-0.2.0-common.zip" and "deps-0.2.0-vc7.1.zip" packages, unzipped them, included the dependency include and lib folder, commented out the one #define CEGUI_SAMPLES_USE_OPENGL line and it all compiled with no problems. :D
by kungfoomasta
Mon Jul 11, 2005 06:20
Forum: Modifications / Integrations / Customisations
Topic: vc7.1 installation problems =(
Replies: 2
Views: 828

vc7.1 installation problems =(

I just grabbed the Ogre 1.0.3 source code and am trying to integrate the new CEGUI 0.3.0. and am having problems. Here are the steps I took to try and compile CEGUI: 1.Unzip cegui_mk2-0.3.0-win32.zip to my C:\ 2.Opened C:\cegui_mk2\makefiles\win32\VC++7.1\CEGUI.sln in .NET 2003 VC7.1 3.Added C:\cegu...
by kungfoomasta
Thu Apr 14, 2005 05:04
Forum: Modifications / Integrations / Customisations
Topic: Question Using Static Images - Noobie
Replies: 3
Views: 983

Re: Question Using Static Images - Noobie

I have 4 different images: myTitle.bmp myTitle.gif myTitle.png myTitle.jpg And I want to use just one of these on my GUI. My sheet is set up as follows: wm = &(CEGUI::WindowManager::getSingleton()); // create gui sheet CEGUI::Window *sheet = wm->createWindow( "DefaultGUISheet", "r...
by kungfoomasta
Tue Apr 12, 2005 05:33
Forum: Modifications / Integrations / Customisations
Topic: CEGUI Noobie question
Replies: 5
Views: 1127

Re: CEGUI Noobie question

I can tell you what I did to make it work (if I remember everything well). I'm using the Ogre Source 1.0.0 package and running on .NET 2003 (7.1). I downloaded the stable release of the source for CEGUI (cegui_mk2-0.2.0.zip) and installed it to my C:. I compiled the .NET project file C:\cegui_mk2\ma...

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