Search found 229 matches

by martignasse
Fri Mar 31, 2006 10:16
Forum: Skins and Themes
Topic: what about an utility to edit *.imageset files
Replies: 77
Views: 39732

it can be a simple option config choice if a config file appears.
(could be a "PlacementwindowType=" choice.)
yep, like that, user will decide.
by martignasse
Fri Mar 31, 2006 09:09
Forum: Skins and Themes
Topic: what about an utility to edit *.imageset files
Replies: 77
Views: 39732

@martignasse: new version: - LButton scale/ Right button moves. - Rbutton + ALT move whole imageset. - Fixes moving over other zones. - Fixes cell editing adding layer - add numbering new Image (toto1, toto2, etc.) Working, made my first imageset with it and don't plan to work on it any more. Same ...
by martignasse
Fri Mar 31, 2006 08:47
Forum: User Projects
Topic: Ogre CeguiMeshViewer (Falagard + Marti)
Replies: 9
Views: 8866

Only problem is indeed Tab button sizing itself vertically... which is perhaps a cegui problem. yep, there is essentialy to bad things in the way tab widget is mad for now. The height of button tab are proportionnal from the whole widget height. The image mapping isn't very flexible to make differe...
by martignasse
Fri Mar 31, 2006 08:08
Forum: Skins and Themes
Topic: what about an utility to edit *.imageset files
Replies: 77
Views: 39732

I'd say now was a good time to pull out and leave the stage to martignasse hey, it's not a reason to pull off you'r artist/designer workflow approach :wink: See you in the Mad Insect Circus Caravan From The Desert of Deserted Camels! go on, go on... but you have some skins to pull back to cegui for...
by martignasse
Thu Mar 30, 2006 10:09
Forum: User Projects
Topic: Ogre CeguiMeshViewer (Falagard + Marti)
Replies: 9
Views: 8866

nice one :D and a good "in situation" test for the Marti skin, you made good work with the tab widget (who isn't very finished due to the way falagard map image for the widget) Did you made any change to the skin itself, or are you in need for some ? I'm interested and can help with pleasu...
by martignasse
Thu Mar 30, 2006 08:28
Forum: Skins and Themes
Topic: what about an utility to edit *.imageset files
Replies: 77
Views: 39732

hi tuan kuranes,

wow, thanks a lot, i'll look that.
by martignasse
Wed Mar 29, 2006 10:07
Forum: Skins and Themes
Topic: what about an utility to edit *.imageset files
Replies: 77
Views: 39732

Funny how the only people testing the developers' tools are the developers of competing tools HAHAHA! Symptom of a good environment. i'm sure will have lot of users ready to play with.... when we arrive to make some descent tools :wink: speaking of competition, you steal my update day :lol: :wink: ...
by martignasse
Tue Mar 28, 2006 10:52
Forum: Skins and Themes
Topic: what about an utility to edit *.imageset files
Replies: 77
Views: 39732

My turn :) http://artcamilla.dk/centipede/vaultage/projects/cegui/CrazySkinEddietor-0.2.6.zip Added checkboxes to limit the amount of stuff saved to the looknfeel file. Elements and their StateImagery defaults to off now. This is the first step towards making useful files for testing with CEGUI/Tes...
by martignasse
Tue Mar 28, 2006 10:42
Forum: Skins and Themes
Topic: what about an utility to edit *.imageset files
Replies: 77
Views: 39732

Sorry, it crashes after having filled in a random name and: Opened the filedialog, selected a .tga file and pressed ok. and surly without having opened a new doc before... properties fields should normaly be disabled when no documents are created or loaded (not yet implemented). hum hum, in fact, f...
by martignasse
Mon Mar 27, 2006 16:38
Forum: Skins and Themes
Topic: what about an utility to edit *.imageset files
Replies: 77
Views: 39732

..it crashes. CEGUI.log says:
when exactly, at a specific action ?

i know there are some case, like renaming a region in the grid.

the errors complaining in the log file are about xerces validation files, and don't crash the application.
by martignasse
Mon Mar 27, 2006 11:58
Forum: Skins and Themes
Topic: what about an utility to edit *.imageset files
Replies: 77
Views: 39732

updated the CEImagesetEditor.zip with a new exe file.
by martignasse
Mon Mar 27, 2006 10:58
Forum: Skins and Themes
Topic: *Smacks Head into table* ARRG Whats with all these files!!!!
Replies: 4
Views: 3247

Slightly edited and WIKIED! thanks a lot :) I thought it would be useful to add links to what editors are available and/or in the works on that page too. So if you're involved in, or know something about a CEGUI GUI editor that's currently available or in the works, add your link to the apropriate ...
by martignasse
Mon Mar 27, 2006 10:43
Forum: Modifications / Integrations / Customisations
Topic: two bug in the GEGUIImageset.cpp ?
Replies: 1
Views: 475

two bug in the GEGUIImageset.cpp ?

Hey guys, found two bug in the GEGUIImageset.cpp file, i think. 1°) in writeXMLToStream(OutStream& out_stream), at line 315. The tag saved is "Filename=\"" instead of "Imagefile=\"" 2°) it seem's the d_textureFilename attribut is never updated, ending with an empty ...
by martignasse
Sun Mar 26, 2006 14:44
Forum: Skins and Themes
Topic: what about an utility to edit *.imageset files
Replies: 77
Views: 39732

well, in fact, the version provided here as only one thing available : load an image set. out of that, you can play with regions on the image but the grid isn't updated. to move the whole thing, right clik and drag on the view. to zoom, the mousewheel is here. i'm progressing very slowly and for now...
by martignasse
Sat Mar 25, 2006 11:39
Forum: Skins and Themes
Topic: what about an utility to edit *.imageset files
Replies: 77
Views: 39732

finally updated the CEImagesetEditor.zipwith a newer exe and all the necessary dlls (and the manifest file too).

So, normally, it's "unzip and run".

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