Search found 89 matches

by Dalfy
Thu Mar 16, 2006 08:49
Forum: CEGUI Library Development Discussion
Topic: Making a simplified interface
Replies: 5
Views: 3767

There's already an editor existing and doing the layout stuff pretty well. It has some limitation but it's working :)


We are also thinking at some "lua" interface to do in lua everythings done through XML maybe with a simplified api :)
by Dalfy
Wed Mar 15, 2006 20:34
Forum: Modifications / Integrations / Customisations
Topic: Displaying images
Replies: 5
Views: 1107

You manage to get the correct result with an input image not square ?
by Dalfy
Wed Mar 15, 2006 20:27
Forum: Unofficial CEGUI-Related Tools
Topic: Custom skins with official CEGUI Layout editor
Replies: 9
Views: 4455

Hello, core maybe you can be one of the one/or two people needed ? You are experienced on the topic. There's people working on the various parts of the XML description to create "visual" editors for almost any kind of xml resource file in CEGUI. The current editor focus on one aspect the l...
by Dalfy
Wed Mar 15, 2006 19:20
Forum: CEGUI Library Development Discussion
Topic: CEGUI Development process
Replies: 7
Views: 3923

Hello, like lindquist says, I am new and I am not able at the moment to contribute large change to the system. I am discovering step by step the internals of this wonderfull beast and learn a lot by trying helping on IRC. We have a talk before I join the team with CE, lindquist on this topics and di...
by Dalfy
Sat Feb 25, 2006 15:28
Forum: Unofficial CEGUI-Related Tools
Topic: bug < or >
Replies: 5
Views: 2577

The 0.5 release will add a new way to express property and support multiline text as well as CDATA section in the XML.
by Dalfy
Sat Feb 25, 2006 11:40
Forum: Modifications / Integrations / Customisations
Topic: Decimal number sorting
Replies: 6
Views: 1609

You have to convert the strings into number. and then compare the number value.


someting like

Code: Select all

int v1 = atoi(a.getText().c_str());
int v2 = atoi(a.getText().c_str());

return v1 < v2;
by Dalfy
Fri Feb 24, 2006 16:47
Forum: Modifications / Integrations / Customisations
Topic: drawself definition StaticImage
Replies: 5
Views: 1668

There is no method named drawself in cegui_mk2-0.4.1 and cvs HEAD version bash-3.00$ for name in `find -name "*.h"`; do grep "drawself" $name ; done bash-3.00$ for name in `find -name "*.cpp"`; do grep "drawself" $name ; done bash-3.00$
by Dalfy
Thu Feb 23, 2006 10:58
Forum: Offtopic Discussion
Topic: more file formats?
Replies: 3
Views: 1358

Compiles your CEGUI version from source using DevIL and you will be able to open most image format.
by Dalfy
Mon Feb 20, 2006 10:14
Forum: Skins and Themes
Topic: what about an utility to edit *.imageset files
Replies: 77
Views: 42976

Another approach is to write a plugin for the gimp. I know it can handle imagemap and export html code for it. It might as well be used for exporting CEGUI imageset.
by Dalfy
Mon Feb 20, 2006 08:01
Forum: Modifications / Integrations / Customisations
Topic: Ogre+CEGUI+LUA
Replies: 10
Views: 2714

A solution is to use CEGUI SDK and updating Ogre as described on the wiki.
by Dalfy
Fri Feb 17, 2006 14:59
Forum: CEGUI Library Development Discussion
Topic: Macro defintion of max?
Replies: 6
Views: 4594

a definition is a preprocessor command of the form #define var value. The preprocessor will make use of this definition and substitute every where in the code var by value. There is possibly to kind of definition: macro and constant. For a detailed description of the preprocessor you might have a lo...
by Dalfy
Fri Feb 17, 2006 10:31
Forum: Modifications / Integrations / Customisations
Topic: Ogre+CEGUI Source Integration
Replies: 6
Views: 1796

There is a wiki page concerning this available here :
http://www.cegui.org.uk/wiki/index.php/ ... _SDK_0.4.1
by Dalfy
Wed Feb 15, 2006 08:23
Forum: Modifications / Integrations / Customisations
Topic: Dynamic_Cast EventArgs to WindowEventArgs [Solved]
Replies: 6
Views: 1317

If you need to remove the const you must do the conversion in two step (the order is not important):
static_cast<WindowEventArgs&>(const_cast<CEGUI::EventArgs&>(arg)).

You can most of the time do a static_cast instead of a dynamic_cast.
by Dalfy
Wed Feb 15, 2006 08:17
Forum: Modifications / Integrations / Customisations
Topic: Does CEGUI support gif?
Replies: 1
Views: 655

CEGUI support the loading of gif image using DevIL library. The image will be converted into a square texture power of two (but CEGUI does not take in account the size update). You can then add a Static image. The second solution consists in using falagard skining to add a frame with your background.

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