Search found 87 matches

by Jabberwocky
Sun Nov 08, 2009 15:29
Forum: Help
Topic: Render an image on a Window
Replies: 7
Views: 1778

Re: Render an image on a Window

Just use a StaticImage widget. If you want it to be the size of your whole window, make the StaticImage widget the size of the entire window. In CEGUI 0.6.x, StaticImage widgets look something like this in your.layout file: <Window Type='TaharezLook/StaticImage' Name='PlanetPicture'> <Property Name=...
by Jabberwocky
Mon Nov 02, 2009 19:30
Forum: Official Announcements, Works in Progress, and Future Directions
Topic: CEGUI 0.7.1 is Released!
Replies: 7
Views: 19142

Re: CEGUI 0.7.1 is Released!

Yeah, that "Application failed to initialize..." error + the DependencyWalker info definitely sound like the VC2005 CRT mismatch problem you linked to on the ogre forums. I've never had this problem on my dev machine, but I've had it on other machines that hadn't run the proper VC2005 redi...
by Jabberwocky
Sat Oct 24, 2009 19:42
Forum: User Projects
Topic: Cube Combat
Replies: 3
Views: 4999

Re: Cube Combat

Very well done - the game looks slick, polished, and fun!
by Jabberwocky
Thu Sep 17, 2009 05:35
Forum: Offtopic Discussion
Topic: How to place child windows on top of listboxitem
Replies: 15
Views: 4040

Re: How to place child windows on top of listboxitem

Sorry, that link is the best I could find for you. I don't have any specific code to give you. I understand that this is one of the more complicated things to do in CEGUI version 0.6 and below. I believe version 0.7 is going to make this much easier. You may want to wait for 0.7 to be stable and off...
by Jabberwocky
Thu Sep 17, 2009 00:23
Forum: CEGUI Library Development Discussion
Topic: Falagard Visual Skin / Scheme Editor
Replies: 65
Views: 29659

Re: Falagard Visual Skin / Scheme Editor

CrazyEddie wrote:I don't necessarily agree that $30 (US) is expensive, although I accept that some people will feel that way. IMO many people spend more than this a week on alcohol and cigarettes - surely that money is better spent on a professionally written skin editor :D


$30 would be a light week. :pint:
by Jabberwocky
Thu Sep 17, 2009 00:14
Forum: CEGUI Library Development Discussion
Topic: Falagard Visual Skin / Scheme Editor
Replies: 65
Views: 29659

Re: Falagard Visual Skin / Scheme Editor

A little late on reading this thread - my brain seems to forget to check for new posts in the announcements section. The bottom line for me is this: if charging for supplementary tools allows you the time to make those tools, it's a good thing. I think tools are good for CEGUI users regardless of wh...
by Jabberwocky
Wed Sep 16, 2009 12:28
Forum: Offtopic Discussion
Topic: How to place child windows on top of listboxitem
Replies: 15
Views: 4040

Re: How to place child windows on top of listboxitem

Hi Singbol, You might want to try using CEGUI::ItemListbox. It allows you to put different kinds of things inside of your listbox, like images. You can even construct a window that has a combination of multiple images and text, and put that inside the ItemListBox. You should probably put these quest...
by Jabberwocky
Wed Sep 16, 2009 12:01
Forum: Unofficial CEGUI-Related Tools
Topic: CEGUILayout Editor - 0.6.3 Broke
Replies: 6
Views: 4568

Re: CEGUILayout Editor - 0.6.3 Broke

How is it that we break something that was working fine in the previous version? This statement is both a little rude, and extremely naive about software development. It's hard to believe that someone with any programming experience whatsoever would say this. Breaking features of a program as you t...
by Jabberwocky
Tue Jun 23, 2009 15:51
Forum: CEGUI Library Development Discussion
Topic: The Development of CEGUI 0.7.x
Replies: 78
Views: 34812

Re: The Development of CEGUI 0.7.x

When people start asking "is it ready yet?" and "when will it be done?", you know you're working on something cool. ;)
Sinbad has got the same thing going on over in the Ogre forums with the new terrain upgrades.
by Jabberwocky
Tue Jun 23, 2009 15:43
Forum: User Projects
Topic: Salvation Prophecy
Replies: 7
Views: 6307

Re: Salvation Prophecy

Hey Dredogol, One thing I'm wondering is... when you open your inventory... you have each box show up in a sequence until they are all done loading. Can I ask how you went about that? About the inventory sequence: Yeah, it's pretty much what you said. Each separate UI screen in my game has it's own ...
by Jabberwocky
Sat May 23, 2009 23:51
Forum: Official Announcements, Works in Progress, and Future Directions
Topic: CE takes a short break.
Replies: 10
Views: 7167

Re: CE takes a short break.

In an ideal world, there would be resources to fully support people who have beginner questions or trouble with CEGUI integration. But, this is a free, open source project, and I think it's fair to expect users to do some of their own leg-work. We have the code, we have examples, we can debug proble...
by Jabberwocky
Mon Apr 20, 2009 22:16
Forum: CEGUI Library Development Discussion
Topic: The Development of CEGUI 0.7.x
Replies: 78
Views: 34812

Re: The Development of CEGUI 0.7.x

CrazyEddie wrote:Image


Sweeeet!
by Jabberwocky
Thu Mar 05, 2009 07:53
Forum: CEGUI Library Development Discussion
Topic: RenderTargets - CEGUI's latest development
Replies: 63
Views: 24905

Those sound like some fantastic areas for performance optimization. Looking forward to see the changes in action!
by Jabberwocky
Tue Feb 10, 2009 07:03
Forum: CEGUI Library Development Discussion
Topic: RenderTargets - CEGUI's latest development
Replies: 63
Views: 24905

Thanks for the update. This is an exciting development for CEGUI.

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