Search found 254 matches

by daves
Fri Jun 20, 2008 17:10
Forum: Help
Topic: Install CEGUI for Netbeans- please help!
Replies: 5
Views: 838

In terms of making those decisions, I'd recommend using Ogre as your rendering engine, and cegui as your gui system. See http://www.ogre3d.org . It turns out that Ogre supports both direct3d and opengl. If you went into raw opengl or direct3d the ramp-up time would be much larger. I recently set up ...
by daves
Fri Jun 20, 2008 15:12
Forum: Help
Topic: Install CEGUI for Netbeans- please help!
Replies: 5
Views: 838

Wannabe, Glad your looking at CEGUI... its gonna take a bit more from you before we are able to help you out. Before you download/use CEGUI you need to make some decisions about your development environment, and describe those to us on the forum. What rendering api will you use (options include open...
by daves
Thu Jun 19, 2008 18:59
Forum: Help
Topic: Mismanaging ScrollablePane content
Replies: 15
Views: 1661

By the way. My image browser is now working very well. Of course there is nothing to it, given the power of CEGUI/Ogre. You may have wondered why the class name referenced above was Template1, rather than ImageBrowser. Its because I actually created the image browser as a "template application ...
by daves
Thu Jun 19, 2008 18:45
Forum: Help
Topic: Mismanaging ScrollablePane content
Replies: 15
Views: 1661

I did notice that the sample calls setContentPaneArea, which I have not done. I've just used the defaults on the pane. This is only required if you're managing the size of the content pane yourself; the default is to have it auto-resize according to the added content (at least that's the theory). D...
by daves
Thu Jun 19, 2008 16:51
Forum: Help
Topic: Mismanaging ScrollablePane content
Replies: 15
Views: 1661

Hmmm .. maybe I was doing it right after all. The cegui scrollable pane sample just calls addChildWindow also.. There is no special method to add the content. I did notice that the sample calls setContentPaneArea, which I have not done. I've just used the defaults on the pane. Does the ScrollablePan...
by daves
Thu Jun 19, 2008 16:48
Forum: Help
Topic: Mismanaging ScrollablePane content
Replies: 15
Views: 1661

I just discovered something that I think is not correct in the way that I was adding content to the ScrollablePane. I saw this when I played with the layout editor and added content from within it. The layout editor adds the content to the "auto created window". I was simply calling addChi...
by daves
Thu Jun 19, 2008 13:14
Forum: Help
Topic: [Workaround found - described in thread] Refresh Issue
Replies: 11
Views: 1244

CE, Thanks for digging. I thought for sure this would be it. I tried that patch and it did not seem to work. I noticed that CEGUI::Window::onSized and CEGUI::Window::onMoved are slightly different in structure. Interestingly onMoved calls notifyScreenAreaChanged on all the windows children (onSized ...
by daves
Wed Jun 18, 2008 20:08
Forum: Help
Topic: [Workaround found - described in thread] Refresh Issue
Replies: 11
Views: 1244

0.5.0 with a couple of simple patches applied from the latest baseline (e.g. the slider thumb dissappearing patch). Hmmm, I think that was the patch issue that fixed what I thought this might be, hehe :) CE. Wait.. this could be related then.. I did not apply the "slider thumb patch" in t...
by daves
Wed Jun 18, 2008 20:03
Forum: Help
Topic: Mismanaging ScrollablePane content
Replies: 15
Views: 1661

I kind of know the area of the code that affects this - there's a long standing bug on mantis relating to min size - but due to the way some of this works, I have yet to come up with a 100% satisfactory solution. I think if/when I do, this issue would vanish too. Just browsing around some things an...
by daves
Wed Jun 18, 2008 19:15
Forum: Help
Topic: [Workaround found - described in thread] Refresh Issue
Replies: 11
Views: 1244

CrazyEddie wrote:Hi,

remind me, which version of CEGUI is this?


CE


0.5.0 with a couple of simple patches applied from the latest baseline (e.g. the slider thumb dissappearing patch).
by daves
Wed Jun 18, 2008 19:12
Forum: Help
Topic: [Workaround found - described in thread] Refresh Issue
Replies: 11
Views: 1244

Please confirm that 1000 is the limit to the "child depth" not to the total number of windows. I'm sure I have more than 1000 windows in all, I also know (or at least am highly confident) that in terms of child depth I should be no where close to 1000 (that would be insane :) ).
by daves
Wed Jun 18, 2008 18:57
Forum: Help
Topic: Mismanaging ScrollablePane content
Replies: 15
Views: 1661

Thanks, I'll find a work-around.. fairly minor issue when it comes down to it. If this leads to a fix/tweak to the ScrollablePane then awesome.
by daves
Wed Jun 18, 2008 18:54
Forum: Help
Topic: [Workaround found - described in thread] Refresh Issue
Replies: 11
Views: 1244

I have a workaround. Simply by installing a resize handler on the framewindow and then calling mFrame->notifyScreenAreaChanged() the resize "leakage" goes away.

I'm now searching the forums to see if this is a known bug...
by daves
Wed Jun 18, 2008 18:08
Forum: Help
Topic: [Workaround found - described in thread] Refresh Issue
Replies: 11
Views: 1244

To rule out the image window, as mentioned above, this occurs with simple buttons too: http://i99.photobucket.com/albums/l305/dsargrad/Picture5-2.png and then http://i99.photobucket.com/albums/l305/dsargrad/Picture6-1.png and then simply moving the frame: http://i99.photobucket.com/albums/l305/dsarg...
by daves
Wed Jun 18, 2008 17:51
Forum: Help
Topic: [Workaround found - described in thread] Refresh Issue
Replies: 11
Views: 1244

Another manifestation, pretty indicative that this is NOT a "clipped by parent issue". This picture follows "picture 3 above". I now increase the framewindow and see that the image content is not drawn. Again if I now move the framewindow then voila the images show up. http://i99...

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