Search found 492 matches

by Pompei2
Fri Jan 02, 2009 12:59
Forum: Help
Topic: Renaming root windows?
Replies: 4
Views: 3289

No, this should not happen. At least this doesn't happen in my game. You have to rename them yourself if you want this.
by Pompei2
Fri Jan 02, 2009 12:52
Forum: Official Announcements, Works in Progress, and Future Directions
Topic: Consider dropping VC 2003 (7.1) support
Replies: 16
Views: 32339

Yup, It works now. I voted VC9
by Pompei2
Wed Dec 31, 2008 14:42
Forum: Help
Topic: Using CEGUI in Ogre in practice
Replies: 4
Views: 2966

Ok, then go read the stuff I pointed to in my last post, it contains nearly everything you are asking for, but in a lot of little tutorials rather than a big one.
by Pompei2
Wed Dec 31, 2008 14:40
Forum: Official Announcements, Works in Progress, and Future Directions
Topic: Consider dropping VC 2003 (7.1) support
Replies: 16
Views: 32339

Huh very strange, I deleted all my cookies but still can't vote. (I know how to vote usually.)
Btw, now I see 1 vote too.
Doesn't matter, I would have voted for VS9
by Pompei2
Tue Dec 30, 2008 20:58
Forum: Help
Topic: Using CEGUI in Ogre in practice
Replies: 4
Views: 2966

So, what exactly do you want to do with it? Do you know what you want to do?

Best beginner's help is currently located at www.cegui.org.uk, in the section called "Working with CEGUI"
by Pompei2
Tue Dec 30, 2008 20:54
Forum: Help
Topic: My Imageset Exporter - Script for PhotoshopCS3
Replies: 12
Views: 10339

Although I don't have photoshop, I think it's nice to share that script. Thanks.
by Pompei2
Tue Dec 30, 2008 20:52
Forum: Official Announcements, Works in Progress, and Future Directions
Topic: Consider dropping VC 2003 (7.1) support
Replies: 16
Views: 32339

Hello, It seems that either I am too dumb, or I can not give my vote? I just see the question and the score, which is all zeros. I would vote for throwing the visual studio 2003 into the garbage. Anyone who still wants (or needs to) have that, can still compile the libs from source, it's not that ha...
by Pompei2
Tue Dec 30, 2008 20:49
Forum: Official Announcements, Works in Progress, and Future Directions
Topic: Happy Holidays / CrazyEddie's holiday schedule.
Replies: 5
Views: 13207

Yeah, a bit too late, but from me too ;)
by Pompei2
Fri Dec 19, 2008 12:40
Forum: Help
Topic: "Real" modal Window/Dialog (that blocks code execu
Replies: 4
Views: 2631

This is possible, but hard to do.

You would need to put an event loop (like your main loop) into the dialog's code. That loop would inject input and stuff to CEGUI like usual and also render CEGUI. It would need to be stopped when the dialog is closed.
by Pompei2
Thu Dec 18, 2008 11:21
Forum: Help
Topic: CEGUI app launch failure
Replies: 4
Views: 2892

Hey, did you check if it finds all dll's it needs ? I sometimes get such an error message if there is a dll missing. You may use the dependency walker to check that: http://www.dependencywalker.com/
by Pompei2
Thu Dec 18, 2008 11:16
Forum: Bug Reports, Suggestions, Feature Requests
Topic: Disabled scrollbars in disabled multiline editbox - logic ?
Replies: 8
Views: 4989

scriptkid wrote:what do you mean by 'everything which is inside it'? Have you added your own child widgets to a ME or so?

hehehe no, 'it' refers to some container widget I made.

Ok CE I understand. I will do it another way then :P Let's say that this topic is closed, so CE will not go crazy :D
by Pompei2
Wed Dec 17, 2008 18:27
Forum: Help
Topic: Setting the text on staticText
Replies: 4
Views: 3080

Else than that, the code looks ok at a first glance, but did you take a look at the logfile ?
by Pompei2
Wed Dec 17, 2008 15:34
Forum: Help
Topic: Crash on setResourceGroupDirectory
Replies: 9
Views: 5237

Try a dynamic_cast next time ;) I think (not tried) it should return NULL in such a case.
by Pompei2
Wed Dec 17, 2008 15:32
Forum: Help
Topic: Lots of questions in my first test!
Replies: 13
Views: 6752

CrazyEddie wrote:.. and the GroupBox :)


D'oh I didn't even know about that one and created my own -.- Your lib is like a relationship IRL, always full of good surprises ;)
by Pompei2
Wed Dec 17, 2008 15:29
Forum: Bug Reports, Suggestions, Feature Requests
Topic: Disabled scrollbars in disabled multiline editbox - logic ?
Replies: 8
Views: 4989

Yeah but what would you do if ... the ME is in a kind of container widget. This widget is disabled because I want everything that is in it to be disabled, but I still want my user to be able to scroll the ME. Is there a way to have a child of a disabled widget be enabled ?? I tried using the ->enabl...

Go to advanced search