Search found 35 matches
- Sat May 26, 2012 22:03
- Forum: Modifications / Integrations / Customisations
- Topic: Error while building CEGUI with VS 2010
- Replies: 5
- Views: 10787
Re: Error while building CEGUI with VS 2010
I get this error for every permutation of true and false for WANT_STATIC_BUILD and STATIC_BUILD_WITH_DYNAMIC_DEPS . Now I recompiled Ogre and CEGUI to use boost's static libs but I will definitely try what you've said to see if it helps (and to decrease the size of my project a bit). Just in case I ...
- Fri May 25, 2012 08:46
- Forum: Modifications / Integrations / Customisations
- Topic: Error while building CEGUI with VS 2010
- Replies: 5
- Views: 10787
Re: Error while building CEGUI with VS 2010
Hi CrazyEddie, sorry for not posting the configuration file before. I should have seen by myself that this file could help you to help me: -- -- CEGUI premake configuration script -- --- These control whether certain build configurations will be available in the --- generated solutions. You can set ...
- Thu May 24, 2012 19:07
- Forum: Modifications / Integrations / Customisations
- Topic: Error while building CEGUI with VS 2010
- Replies: 5
- Views: 10787
Error while building CEGUI with VS 2010
Hello CEGUI community, Building the CEGUIOgreRenderer results in the following error: 1>LINK : fatal error LNK1104: cannot open file 'libboost_thread-vc100-mt-1_47.lib' I specified all directories of my dependencies correctly in the config.lua. All targets (except CEGUIOgreRenderer) can be compiled ...
- Mon May 14, 2012 12:59
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: Typo in GLEW license text
- Replies: 2
- Views: 2969
Re: Typo in GLEW license text
You're welcome.
- Mon May 14, 2012 12:57
- Forum: Modifications / Integrations / Customisations
- Topic: [SOLVED] Horizontally Centred Text/Numbers for Spinner
- Replies: 2
- Views: 8211
Re: Horizontally Centred Text/Numbers for Spinner
Thank you. That actually did the tick.
- Sun May 13, 2012 15:56
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: Typo in GLEW license text
- Replies: 2
- Views: 2969
Typo in GLEW license text
Hello again, it's starts to feel creepy that I'm listed on top of several CEGUI threads. Are you guys still alive? ;) I noticed a typo in the GLEW license text. It reads: The name of the author may be used to endorse or promote products derived from this software without specific prior written permi...
- Sat May 12, 2012 20:27
- Forum: Help
- Topic: Question about setMouseCursor
- Replies: 18
- Views: 9600
setDefaultMouseCursor Fix [CEGUI 0.7.x]
Hello, I know the topic is quite old but I stumbled across the same problem and found a fix. In my code I also change the global mouse cursor when the user clicks on a certain button but as long as the mouse is still on that button the user won't see the changes. Here is what I had to add: bool Butt...
- Fri May 11, 2012 19:21
- Forum: Modifications / Integrations / Customisations
- Topic: [SOLVED] Label colour of pushed ToggleButton too dark
- Replies: 7
- Views: 13416
[SOLVED] Label colour of pushed ToggleButton too dark
Hello again, I created a ToggleButton that allows the definition of a text colour for its 'pushed' state. However, it looks as if the the text/label is drawn twice and the colours of these two labels are multiplied. I defined a middle grey value (0.5, i.e. #FF808080) for the pushed state but the fin...
- Thu May 10, 2012 15:38
- Forum: Modifications / Integrations / Customisations
- Topic: [SOLVED] Horizontally Centred Text/Numbers for Spinner
- Replies: 2
- Views: 8211
[SOLVED] Horizontally Centred Text/Numbers for Spinner
Hi CEGUI community, I want the text/numbers of my spinner to be horizontally centered. Since the corresponding area is an EditBox I thought setting its TextFormatting property to HorzCentred would do the job but it doesn't. Is there any other way to align the text (xml based solutions preferred)? En...
- Tue May 08, 2012 13:27
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: Ligatures in PixelFonts [Feature Request]
- Replies: 0
- Views: 3071
Ligatures in PixelFonts [Feature Request]
Hello CEGUI community, is there a chance of adding ligation support for PixelFonts/BitmapFonts? http://desmond.imageshack.us/Himg705/scaled.php?server=705&filename=ligatures.png&res=landing The top most text in the image shows my problem without ligatures (the gap between 'F' and 'J') and th...
- Sun May 06, 2012 22:21
- Forum: Official Unified CEGUI Editor Tool (CEED)
- Topic: Problem with Pixelfonts
- Replies: 5
- Views: 11903
lower case XML attributes
Thank you Kulik. It works now. I now also noticed the root of this problem. The XML attributes of the migrated imageset are completely written in lower case. The strange thing is that for my Ogre/CEGUI application I need to convert these back to upper case to work. Is this because CEED and CEGUI are...
- Sun May 06, 2012 20:02
- Forum: Official Unified CEGUI Editor Tool (CEED)
- Topic: Problem with Pixelfonts
- Replies: 5
- Views: 11903
new link, new file hoster
Hmmm... strange. It also doesn't work for me now. I never had to use a file uploader, so here's another try: http://www28.zippyshare.com/v/31337557/file.html
If this also doesn't work, can you suggest a way of uploading it?
If this also doesn't work, can you suggest a way of uploading it?
- Sat May 05, 2012 23:51
- Forum: Official Unified CEGUI Editor Tool (CEED)
- Topic: Problem with Pixelfonts
- Replies: 5
- Views: 11903
Problem with Pixelfonts
Hello, adding a Pixelfont to CEED throws the following exception: Failed to synchronise embedded CEGUI to your project An attempt was made to load resources related to the project being opened, for some reason the loading didn't succeed so all resources were destroyed! The most likely reason is that...
- Mon Dec 19, 2011 13:44
- Forum: Skins and Themes
- Topic: [SOLVED] Vertical Progressbar with smooth endings
- Replies: 1
- Views: 7955
Solution
Hello CEGUI community, I solved the issue on my own. I had to use DimOperatos for the ImagerySection of the "progressing" part of the ProgressBar to achieve the desired effect: <ImagerySection name="progress"> <FrameComponent> <Area> <Dim type="LeftEdge" ><AbsoluteDim v...
- Sun Dec 11, 2011 23:29
- Forum: Skins and Themes
- Topic: [SOLVED] Vertical Progressbar with smooth endings
- Replies: 1
- Views: 7955
[SOLVED] Vertical Progressbar with smooth endings
Hello CEGUI community, I created a vertical progressbar by defining an imageset, a looknfeel file and a corresponding scheme file but the result doesn't look as I was hoping for. I hope the following image will explain what I am looking for: http://img696.imageshack.us/img696/1651/explanationf.png H...