Search found 1995 matches

by Ident
Sun Apr 19, 2020 18:50
Forum: Help
Topic: Updating CEGUI
Replies: 8
Views: 13669

Re: Updating CEGUI

Some info on that can be found on a related github ticket https://github.com/cegui/cegui/issues/1184
by Ident
Sun Apr 05, 2020 03:07
Forum: Help
Topic: [SOLVED] ItemListBoxes not rendering last item
Replies: 2
Views: 7880

Re: [SOLVED] ItemListBoxes not rendering last item

Can this be fixed in code?
by Ident
Sun Feb 09, 2020 13:06
Forum: Help
Topic: Updating CEGUI
Replies: 8
Views: 13669

Re: Updating CEGUI

Sorry I meant "default" not master "Out of curiosity, what makes default better to work with the newest Ogre rather than 0-8? Or v0 for that matter?" I think the pull requests were newer, it really depends on who provided what when. There were several different contributors In or...
by Ident
Fri Feb 07, 2020 23:07
Forum: Help
Topic: Updating CEGUI
Replies: 8
Views: 13669

Re: Updating CEGUI

v0-8 is more stable but if you want to use ogre u should probably try to get default running with whatever Ogre version you use. I dunno what happened to Listbox off the top off my head, i suggest you go through the history of the merged branch for that file, I am sure there was a good reason for th...
by Ident
Fri Feb 07, 2020 08:27
Forum: Help
Topic: Updating CEGUI
Replies: 8
Views: 13669

Re: Updating CEGUI

Github is correct.

Unfortunately I cant make any statement on the Ogre support, it is purely community driven, there were several people making commits. The most up to date branch should be master.
by Ident
Sun Jan 12, 2020 00:27
Forum: Help
Topic: Need help building CEGUI
Replies: 5
Views: 10081

Re: Need help building CEGUI

Have you checked if jpeg lib was built successfully? Might be a naming issue of the output lib. Is the lib present? You might also wanna try VS2017, i have not tried this with Vs2019 yet but I will do so in the future when I am done setting up gitlab for CEGUI - but that might eat up all my time for...
by Ident
Sat Jan 11, 2020 22:43
Forum: Help
Topic: Need help building CEGUI
Replies: 5
Views: 10081

Re: Need help building CEGUI

The dependencies have to build.
by Ident
Sat Jan 11, 2020 21:14
Forum: Help
Topic: Need help building CEGUI
Replies: 5
Views: 10081

Re: Need help building CEGUI

Is there any chance you forgot to copy the dependencies folder over after building the dependencies?
by Ident
Wed Jan 08, 2020 22:09
Forum: Help
Topic: How can I create editbox without falagard look n feel?
Replies: 7
Views: 11420

Re: How can I create editbox without falagard look n feel?

Look at the application template on the default branch, it gives u basic info on setups like these maybe u miss something
by Ident
Wed Jan 08, 2020 08:36
Forum: Help
Topic: How can I create editbox without falagard look n feel?
Replies: 7
Views: 11420

Re: How can I create editbox without falagard look n feel?

Have you taken a look at the samples used in the sample browser? it is full of example lines on how to do this. You do not create a Editbox directly, you create a window of the LNF type you want, the rest is data driven. Ok, I understood and fix it. write editbox in looknfeel file and create editbo...
by Ident
Tue Jan 07, 2020 20:37
Forum: Help
Topic: How can I create editbox without falagard look n feel?
Replies: 7
Views: 11420

Re: How can I create editbox without falagard look n feel?

Have you taken a look at the samples used in the sample browser? it is full of example lines on how to do this. You do not create a Editbox directly, you create a window of the LNF type you want, the rest is data driven.
by Ident
Thu Dec 26, 2019 00:26
Forum: Help
Topic: Mouse cursor never rendered
Replies: 2
Views: 7571

Re: Mouse cursor never rendered

Sorry for the late response:

Do you inject the mouse position?

Does it work in the sample browser?

Have you tried looking at the application templates (might only exist on default branch afaik) for comparison? This might help
by Ident
Fri Dec 06, 2019 13:46
Forum: Help
Topic: Size Property in layout files and Font Size
Replies: 4
Views: 9359

Re: Size Property in layout files and Font Size

I would calculate the size occupied by text and then set that as widget dimensions, so basically what you said. Some UI systems do this. Here is the discussion related to this: http://cegui.org.uk/forum/viewtopic.php?f=5&t=7101& And afaik this is on default branch only. You can port it to 0....
by Ident
Sun Dec 01, 2019 12:01
Forum: Help
Topic: RenderMaterial->dshaderWrapper uninitialized
Replies: 6
Views: 11010

Re: RenderMaterial->dshaderWrapper uninitialized

I actually do not know what could be wrong
by Ident
Thu Nov 28, 2019 21:22
Forum: Help
Topic: RenderMaterial->dshaderWrapper uninitialized
Replies: 6
Views: 11010

Re: RenderMaterial->dshaderWrapper uninitialized

Oh wow okay. OpenGL 3 Renderer?

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