some progress then
np, see you later!
Search found 71 matches
- Tue Jan 28, 2014 18:51
- Forum: Help
- Topic: [SOLVED] Runtime crash with cegui 0.8.2 with ogre
- Replies: 20
- Views: 10232
- Mon Jan 27, 2014 12:01
- Forum: Help
- Topic: [SOLVED] Runtime crash with cegui 0.8.2 with ogre
- Replies: 20
- Views: 10232
Re: Runtime crash with cegui 0.8.2 with ogre
Please see this regarding %llu. Could be relevant for your setup. Have you tried printing your uint64 values after the sscanf? Do they look right? I still think you have a String mixup of sorts (maybe compiling different parts of your project with different basic string types). Or maybe simply using...
- Fri Jan 24, 2014 14:31
- Forum: Help
- Topic: [SOLVED] Runtime crash with cegui 0.8.2 with ogre
- Replies: 20
- Views: 10232
Re: Runtime crash with cegui 0.8.2 with ogre
Why has it started to print ? Looks like a property (in a layout file?) with wrong character encoding? See mojibake. Shouldn't crash due to this though.
Code: Select all
There is no Property named 'Ā
- Wed Jan 08, 2014 09:53
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: [Solved/NoBug] Shift key states don't lose focus
- Replies: 11
- Views: 8298
Re: [Bug?] Shift key states don't lose focus
Sounds right to me.
@slack41, if your main window loses focus you need to inject fake release key/button messages.
A classic (for me at least) was Alt-Tab in Windows. When the window regains focus Alt has been "down" all the time, and stays down until I press/release Alt again.
/mmixLinus
@slack41, if your main window loses focus you need to inject fake release key/button messages.
A classic (for me at least) was Alt-Tab in Windows. When the window regains focus Alt has been "down" all the time, and stays down until I press/release Alt again.
/mmixLinus
- Wed Jan 08, 2014 09:39
- Forum: Official Unified CEGUI Editor Tool (CEED)
- Topic: C++error : Type redeclaration on v0-8 and OGRE renderer
- Replies: 2
- Views: 9398
Re: C++error : Type redeclaration on v0-8 and OGRE renderer
A suggested workaround in the meantime.
- Mon Dec 02, 2013 09:34
- Forum: CEGUI Library Development Discussion
- Topic: Modularized Boost
- Replies: 1
- Views: 8604
- Mon Nov 18, 2013 14:40
- Forum: Help
- Topic: It's too slow because using layout to create window
- Replies: 4
- Views: 4901
Re: It's too slow because using layout to create window
Hi silentyears I have the same "problem", but it is probably mostly due to a design choice I made early in my project . It loads the layouts, and creates quite a few windows, most of which I don't actually need right at startup.. :oops: Eventually, I will solve this by creating the windows...
- Wed Nov 13, 2013 08:28
- Forum: Help
- Topic: Multiple render roots
- Replies: 13
- Views: 6333
- Tue Nov 12, 2013 13:44
- Forum: Help
- Topic: CEGUI Started : OpenGLRenderer
- Replies: 2
- Views: 2008
Re: CEGUI Started : OpenGLRenderer
Yeah, go ahead and post some log output (setLogFilename). Maybe search in Windows for it?
/mmixLinus
/mmixLinus
- Wed Sep 25, 2013 21:29
- Forum: Help
- Topic: Cannot execute lua function from the ui event
- Replies: 2
- Views: 1972
Re: Cannot execute lua function from the ui event
Don't know. Because you had the <Event ...> in Button3, but did subscribeEvent() on Button2? Sorry, just joking Let us know if you figure it out, and please set the original message's Subject to "[Solved] Cannot..." when you're done.
- Wed Sep 25, 2013 21:22
- Forum: Help
- Topic: Why does the window cover the cursor?
- Replies: 6
- Views: 3181
Re: Why does the window cover the cursor?
Hi silentyears!
Difficult to say why you are seeing this problem. Could you post some code: and let us know your CEGUI version! And of course, post the beginning of your CEGUI.log - thanks!
Difficult to say why you are seeing this problem. Could you post some code:
Code: Select all
code
- Sat Sep 21, 2013 09:37
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: [Change] Performance problem: MCL::setItem() is O(n^2)
- Replies: 4
- Views: 10402
Re: [Change] Performance problem: MCL::setItem() is O(n^2)
Hi team, Well, if you define soon as being "within one month" then it seems I made it! (Not forgetting the obligatory multiplication with pi squared). :lol: So, what I'm trying to say, is that I got around to experimenting with deferring MultiColumnList updates , useful when you're buildin...
- Fri Sep 20, 2013 21:16
- Forum: Help
- Topic: [Open] Beginners - Having problems with Setting up SDK
- Replies: 16
- Views: 14643
Re: Beginner Kick Start - Having problems with Setting up SD
Funny side note (regarding your initial post).. As described here, Visual Studio 2012 is version 11.0...
Confused? Me too /mmixLinus
Confused? Me too /mmixLinus
- Wed Sep 18, 2013 15:22
- Forum: Help
- Topic: [Solved] Editbox has invisible selection :(
- Replies: 1
- Views: 1515
Re: Editbox has invisible selection :(
Ok, rather simple solution. It seems that Activated-by-MouseClick prevents me from selecting the editbox text inside the ActivatedEvent handler. If I also subscribe to MouseClick, it's obvious that these two events go together when clicking in an Editbox. So my solution was to select the text in the...
- Fri Sep 13, 2013 21:22
- Forum: Help
- Topic: [Solved] Editbox has invisible selection :(
- Replies: 1
- Views: 1515
[Solved] Editbox has invisible selection :(
Hi, Static Debug build 0.7.4, win32 13/09/2013 23:01:38 (Std) +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ 13/09/2013 23:01:38 (Std) + Crazy Eddie's GUI System - Event log + 13/09/2013 23:01:38 (Std) + (http://www.cegui.org.uk/) + 13/09/2013 23:01:38 (Std) +-+-+-+-...