Search found 515 matches
- Thu Feb 07, 2008 20:49
- Forum: Help
- Topic: Can't customize ListboxTextItem
- Replies: 19
- Views: 7491
- Thu Feb 07, 2008 20:12
- Forum: Help
- Topic: event handler: how to create class?
- Replies: 2
- Views: 1929
- Thu Feb 07, 2008 20:06
- Forum: Help
- Topic: Can't customize ListboxTextItem
- Replies: 19
- Views: 7491
Do you any solution to create an object where the user can change the controlsettings of the game? There has to be the caption and a primary and secondary keyvalue in the list. Maybe you know somebody who has solved that problem with the current CEGUIversion without programm something new. The desc...
- Thu Feb 07, 2008 10:56
- Forum: Help
- Topic: [SOLVED!!] Access Violation while Subscribing to an Event
- Replies: 34
- Views: 16776
- Wed Feb 06, 2008 22:32
- Forum: Modifications / Integrations / Customisations
- Topic: CEGUI and Xerces 2.8
- Replies: 2
- Views: 2439
- Wed Feb 06, 2008 16:49
- Forum: Help
- Topic: [SOLVED!!] Access Violation while Subscribing to an Event
- Replies: 34
- Views: 16776
The following code generates a menubar with a File popup menu containing a new and an open menuitem. Try to compile this code. If it works then investigate the differences between this code and yours. Note that I'm changing some of the datafile paths; either remove that section of code or ensure it ...
- Wed Feb 06, 2008 15:10
- Forum: Help
- Topic: NetBeans v6.0 C/C++ and Dependencies from Source
- Replies: 24
- Views: 18810
- Wed Feb 06, 2008 01:38
- Forum: Help
- Topic: NetBeans v6.0 C/C++ and Dependencies from Source
- Replies: 24
- Views: 18810
Got Cegui debug to work, from a mix of package and source file. Woohoo! And by working I mean compiling the core Cegui library and executing all the samples, except TabControl (missing TabControlDemo/TabControl from the .scheme) and Tree (missing DriveIcons.png from the resources). Next step is to s...
- Tue Feb 05, 2008 11:53
- Forum: Help
- Topic: [SOLVED!!] Access Violation while Subscribing to an Event
- Replies: 34
- Views: 16776
The simplest approach is to use every .dll and the entire datafile directory structure that Cegui supplies and only start removing pieces once your application is completed. This approach will let you fully experience Cegui rather than having problems every time you want to use an advanced feature, ...
- Mon Feb 04, 2008 01:41
- Forum: Help
- Topic: [SOLVED!!] Access Violation while Subscribing to an Event
- Replies: 34
- Views: 16776
- Mon Feb 04, 2008 01:26
- Forum: Help
- Topic: [SOLVED] QuadraticLook and CommonFileDialog
- Replies: 11
- Views: 4469
- Sun Feb 03, 2008 12:25
- Forum: Modifications / Integrations / Customisations
- Topic: have a CEGUI and OGRE unicode font demo?
- Replies: 1
- Views: 2635
Thread on Ogre's forums Cegui's Font Demo is located within <Cegui>\Samples\FontDemo where <Cegui> represents your path to the Cegui directory structure. It makes use of <Cegui>\Samples\datafiles, into which is located the fonts directory, where the fonts are defined. Ogre's Gui sample is located wi...
- Sun Feb 03, 2008 11:52
- Forum: Help
- Topic: [SOLVED!!] Access Violation while Subscribing to an Event
- Replies: 34
- Views: 16776
- Sat Feb 02, 2008 19:52
- Forum: Offtopic Discussion
- Topic: Wikied: GameChatBox
- Replies: 3
- Views: 6692
Incorporated DynamicFont as well as a little panel to control the size of the history, the font size, and the font name. It's quite fun to use the Spinner to increase the font size and see the chat text take up more and more room and the chat history shrink to accordingly. Another fun feature could ...
- Fri Feb 01, 2008 14:16
- Forum: Help
- Topic: Can't customize ListboxTextItem
- Replies: 19
- Views: 7491
Excerpt taken from WidgetGalore : A Listbox widget controls either a single selection or multiple selections among many choices. Multiple selections are enabled via setMultiselectEnabled(). The choices are listbox text items (ListboxTextItem) added to the listbox via addItem(). These do not possess ...