Search found 254 matches
- Thu Jul 24, 2008 04:53
- Forum: Help
- Topic: Spinner Increment Change
- Replies: 2
- Views: 2235
Re: Spinner Increment Change
Ok... I am having a problem with the Spinner events. Right now I'm using the EventValueChanged event trigger, but it fires off whenever the edit box is changed, either through code or from when the value is changed via the increment and decrement arrows on the widget. I only want the event to fire ...
- Wed Jul 23, 2008 20:35
- Forum: Help
- Topic: image stretching [SOLVED.]
- Replies: 10
- Views: 7993
Ok, Spent the morning playing with this. I dont actually think the problem is in the creation of the texture. In fact (using a debugger) I verified that the texture seems to have the correct size. I have three images to display (I built in a function to display the loaded image at 1x, 2x, and 0.5x)....
- Wed Jul 23, 2008 13:52
- Forum: Help
- Topic: image stretching [SOLVED.]
- Replies: 10
- Views: 7993
You are correct that what you're doing should be correct, so some external influence is occurring... This artifact is usually produced when the source image (not sure if you have a source image, but here I'm describing the 'usual' case) has dimensions that are not powers of two, the image will be s...
- Tue Jul 22, 2008 19:15
- Forum: Help
- Topic: image stretching [SOLVED.]
- Replies: 10
- Views: 7993
image stretching [SOLVED.]
Trying to figure out what I'm doing wrong. I have an imageset that I create dynamically. It contains a single image that is 1275 x 1650 in size. I disable autoscale on the imageset and i set the native resoltuion and the width/height to 1275x1650. Now I set this to the "Image" property on ...
- Thu Jul 17, 2008 12:57
- Forum: Help
- Topic: [SOLVED] CloseZilla has Been Defeated!!!
- Replies: 6
- Views: 3147
I think the issues may be caused by imagery auto-scaling sizes conflicting with sizes of UI elements .. CE. Yep Yep Yep!!! I simply turned off autoscaling in the imageset definition and ALL of the visual anomalies that were so evident at higher resolutions dissappeared. The application looks lean a...
- Thu Jul 17, 2008 12:34
- Forum: Help
- Topic: [SOLVED] CloseZilla has Been Defeated!!!
- Replies: 6
- Views: 3147
That, of course, was the right answer. That is, the answer should have nothing to do with the engineering that is needed to achieve the operational solution, rather it is all about the user and what they expect from the application. In my application we move towards higher resolutions in order to pr...
- Mon Jul 14, 2008 13:49
- Forum: Help
- Topic: [SOLVED] CloseZilla has Been Defeated!!!
- Replies: 6
- Views: 3147
Thank you. This certainly makes sense. Is auto-scaling something that I can turn on/off on a per-instantiated window basis? More generally what are your recommendations when it comes to deciding whether to use fixed or relative specifications for GUI elements (for example within an application dialo...
- Mon Jul 14, 2008 11:20
- Forum: Help
- Topic: Obscure Crash
- Replies: 4
- Views: 2483
Hi, at what point exactly do the deletes happen? It sound like you are using some timer (interrupt) which just roughly 'pokes' around in the Cegui system. Also, are the buttons and imagesets deleted at the same time? A crash might indicate that the button is still there, but its image pointer has b...
- Sun Jul 13, 2008 21:37
- Forum: Help
- Topic: Obscure Crash
- Replies: 4
- Views: 2483
This particular button was sort of special in that it was one of several that were resident in a moving history window. This window contained buttons that were constantly being created and destroyed. Associated with each button was also an imageset (also which is created/destroyed dynamically). So e...
- Sun Jul 13, 2008 21:13
- Forum: Help
- Topic: Obscure Crash
- Replies: 4
- Views: 2483
Obscure Crash
I was clicking on a button and my application crashed. It was a button that was probably about to be deleted. The crash occurred somewhere in the interface between Ogre and CEGUI. Please see this link for some more detail. http://www.ogre3d.org/phpBB2/viewtopic.php?p=294696#294696 This is a sticky o...
- Fri Jul 11, 2008 23:11
- Forum: Help
- Topic: [SOLVED] CloseZilla has Been Defeated!!!
- Replies: 6
- Views: 3147
[SOLVED] CloseZilla has Been Defeated!!!
I have yet to figure out a formula that works for me at all resolutions. I do most of my design at either 1920 x 1200 or even 1280 x 1024. Recently we deployed our application to a system with a monitor that is about 2600 x 2200 (sweet resolution). I see a variety of visual anomalies that I want to ...
- Thu Jun 26, 2008 14:13
- Forum: Help
- Topic: StaticImage Image Alpha (Independent of Window Alpha)
- Replies: 4
- Views: 2513
- Wed Jun 25, 2008 16:40
- Forum: Help
- Topic: StaticImage Image Alpha (Independent of Window Alpha)
- Replies: 4
- Views: 2513
- Wed Jun 25, 2008 15:41
- Forum: Help
- Topic: StaticImage Image Alpha (Independent of Window Alpha)
- Replies: 4
- Views: 2513
StaticImage Image Alpha (Independent of Window Alpha)
Is it possible to set the Alpha of the Image displayed within a StaticImage window, independent of the window alpha? In particular I want to make sure that the Frame visual element is not impacted by my alpha setting. Currently the Frame is impacted by the window alpha. I do see that there is a prop...
- Mon Jun 23, 2008 19:35
- Forum: Help
- Topic: Mismanaging ScrollablePane content
- Replies: 15
- Views: 6313