sarcasm doesn't translate to this medium, believe me.
I was a royal PITA before I realised that.
It translates to hostile rudeness.
And it doesn't help you much either. People just stop listening.
Search found 142 matches
- Thu Jul 13, 2006 16:54
- Forum: Help
- Topic: Can't get the TabControl to work
- Replies: 13
- Views: 10233
- Thu Jul 13, 2006 15:34
- Forum: Help
- Topic: How to use cegui to render to a texture?
- Replies: 5
- Views: 3617
- Thu Jul 13, 2006 15:27
- Forum: Help
- Topic: Can't get the TabControl to work
- Replies: 13
- Views: 10233
- Thu Jul 13, 2006 03:49
- Forum: Help
- Topic: Can't get the TabControl to work
- Replies: 13
- Views: 10233
- Thu Jul 13, 2006 03:46
- Forum: Help
- Topic: How to use cegui to render to a texture?
- Replies: 5
- Views: 3617
- Thu Jul 13, 2006 03:44
- Forum: Modifications / Integrations / Customisations
- Topic: Hi, does CEGUI support 3D effect ?
- Replies: 1
- Views: 1638
- Thu Jun 29, 2006 09:18
- Forum: CEGUI Library Development Discussion
- Topic: 0.6.X What do you want to see in 0.6 series
- Replies: 52
- Views: 49688
I am not sure if CEGUI have this already, but a widget for drag and drop inventories (grid), like we have for RPGs for example: where you drag/drop icons/pictures. :) Anyway, the most wanted feature (for me) is to bullet-proof and expand on the already exsisting widgets. Take a look at what we have ...
- Wed Jun 28, 2006 23:08
- Forum: Help
- Topic: Compile source with VC++Express
- Replies: 1
- Views: 2124
- Fri Jun 23, 2006 01:38
- Forum: CEGUI Library Development Discussion
- Topic: 0.6.X What do you want to see in 0.6 series
- Replies: 52
- Views: 49688
- Thu Jun 22, 2006 12:02
- Forum: Official Announcements, Works in Progress, and Future Directions
- Topic: 0.5.0 RC1 released
- Replies: 9
- Views: 10478
Congratulations to all the CEGUI team for reaching this milestone and a huge thanks for all this work you guys have done and continue to do. I second that! The Release Notes is promising and the ChangeLog impressive! Looks like we are dealing with a leaner, meaner and more streamlined CEGUI here! :)
- Thu Jun 22, 2006 11:46
- Forum: CEGUI Library Development Discussion
- Topic: 0.6.X What do you want to see in 0.6 series
- Replies: 52
- Views: 49688
Speed, and ease of use. But most of all: stability and predictability. A more generic script interface, allowing you to utilise the scripting language you already use, would be a good thing to have. A stream-lined production pipe-line is one of the things I'd like to see the most: From visual skin c...
- Sun Jun 04, 2006 02:18
- Forum: Help
- Topic: Window not displaying with Ogre
- Replies: 4
- Views: 3727
I think 3dmacuser solved the problem:
http://www.ogre3d.org/phpBB2/viewtopic.php?p=153383#153383
So that means that CEGUI works with OGRE on the Mac.
http://www.ogre3d.org/phpBB2/viewtopic.php?p=153521#153521
http://www.ogre3d.org/phpBB2/viewtopic.php?p=153383#153383
So that means that CEGUI works with OGRE on the Mac.
http://www.ogre3d.org/phpBB2/viewtopic.php?p=153521#153521
- Fri May 26, 2006 05:16
- Forum: Offtopic Discussion
- Topic: Dialog System
- Replies: 8
- Views: 6735
- Sat May 20, 2006 21:00
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: General Feedback from 4+ months of usage.
- Replies: 6
- Views: 5248
We'd be happy to share all the code changes and additions that we did in CEGUI as well as in CEGUILayoutEditor if it is helpfull. Yes, that would be great! I think that the CEGUI project really depends on real-world projects submitting real-world modifications. This would make CEGUI a much better G...
- Wed May 03, 2006 17:14
- Forum: Help
- Topic: Merging number of small images into single imagset
- Replies: 2
- Views: 2642