Search found 142 matches

by jacmoe
Thu Jul 13, 2006 16:54
Forum: Help
Topic: Can't get the TabControl to work
Replies: 13
Views: 10233

sarcasm doesn't translate to this medium, believe me.
I was a royal PITA before I realised that.
It translates to hostile rudeness.

And it doesn't help you much either. People just stop listening.
by jacmoe
Thu Jul 13, 2006 15:34
Forum: Help
Topic: How to use cegui to render to a texture?
Replies: 5
Views: 3617

If you have issues, it would be a good idea to post what you posted @ Ogre Forum.
Ogre does not support unicode, yet. Hopefully Eihort does, but let's see.
Since CEGUI supports unicode ...
Show us the code you've got. :wink:
by jacmoe
Thu Jul 13, 2006 15:27
Forum: Help
Topic: Can't get the TabControl to work
Replies: 13
Views: 10233

This patch hasn't been applied. Maybe ScriptKid forgot?
Or did they run into some issues?
Van, you have a point. :wink:

But why are you being so goddamn rude? :(
by jacmoe
Thu Jul 13, 2006 03:49
Forum: Help
Topic: Can't get the TabControl to work
Replies: 13
Views: 10233

Van, why don't you roll up your sleeves and get that tab support in, if you really want it that bad?!?!? :)

*Admin Editted: Removed swearing*
by jacmoe
Thu Jul 13, 2006 03:46
Forum: Help
Topic: How to use cegui to render to a texture?
Replies: 5
Views: 3617

I think I saw a Chinese CEGUI text renderer somewhere at the Ogre Forum, quite recently. :wink:

((search for chinese and cegui))
by jacmoe
Thu Jul 13, 2006 03:44
Forum: Modifications / Integrations / Customisations
Topic: Hi, does CEGUI support 3D effect ?
Replies: 1
Views: 1638

Not directly, CEGUI is 2D.
But, you can render to a Texture to get that effect.
by jacmoe
Thu Jun 29, 2006 09:18
Forum: CEGUI Library Development Discussion
Topic: 0.6.X What do you want to see in 0.6 series
Replies: 52
Views: 49688

I am not sure if CEGUI have this already, but a widget for drag and drop inventories (grid), like we have for RPGs for example: where you drag/drop icons/pictures. :) Anyway, the most wanted feature (for me) is to bullet-proof and expand on the already exsisting widgets. Take a look at what we have ...
by jacmoe
Wed Jun 28, 2006 23:08
Forum: Help
Topic: Compile source with VC++Express
Replies: 1
Views: 2124

You should follow all five (5) steps in the official PSDK setup guide at the VC Express MS site.
It's very important that you setup VC Express to do plain win32 projects.
That's the most common error.
by jacmoe
Fri Jun 23, 2006 01:38
Forum: CEGUI Library Development Discussion
Topic: 0.6.X What do you want to see in 0.6 series
Replies: 52
Views: 49688

Indeed. But I must say that 0.5.0 looks like a meaner and leaner CeGUI to me. :wink:
by jacmoe
Thu Jun 22, 2006 12:02
Forum: Official Announcements, Works in Progress, and Future Directions
Topic: 0.5.0 RC1 released
Replies: 9
Views: 10478

Congratulations to all the CEGUI team for reaching this milestone and a huge thanks for all this work you guys have done and continue to do. I second that! The Release Notes is promising and the ChangeLog impressive! Looks like we are dealing with a leaner, meaner and more streamlined CEGUI here! :)
by jacmoe
Thu Jun 22, 2006 11:46
Forum: CEGUI Library Development Discussion
Topic: 0.6.X What do you want to see in 0.6 series
Replies: 52
Views: 49688

Speed, and ease of use. But most of all: stability and predictability. A more generic script interface, allowing you to utilise the scripting language you already use, would be a good thing to have. A stream-lined production pipe-line is one of the things I'd like to see the most: From visual skin c...
by jacmoe
Sun Jun 04, 2006 02:18
Forum: Help
Topic: Window not displaying with Ogre
Replies: 4
Views: 3727

I think 3dmacuser solved the problem:
http://www.ogre3d.org/phpBB2/viewtopic.php?p=153383#153383 :wink:

So that means that CEGUI works with OGRE on the Mac. :)

:arrow: http://www.ogre3d.org/phpBB2/viewtopic.php?p=153521#153521
by jacmoe
Fri May 26, 2006 05:16
Forum: Offtopic Discussion
Topic: Dialog System
Replies: 8
Views: 6735

Kudos to you, Rackle!
You are being very useful! :)
by jacmoe
Sat May 20, 2006 21:00
Forum: Bug Reports, Suggestions, Feature Requests
Topic: General Feedback from 4+ months of usage.
Replies: 6
Views: 5248

We'd be happy to share all the code changes and additions that we did in CEGUI as well as in CEGUILayoutEditor if it is helpfull. Yes, that would be great! I think that the CEGUI project really depends on real-world projects submitting real-world modifications. This would make CEGUI a much better G...
by jacmoe
Wed May 03, 2006 17:14
Forum: Help
Topic: Merging number of small images into single imagset
Replies: 2
Views: 2642

Just use layers, in Gimp or PhotoShop, and arrange your "widgets".
Flatten the image to one layer and load it into the great imageset editor.
After setting up coordinates, names, etc., save the imageset and get ready to use it. :)

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