Search found 1105 matches

by scriptkid
Wed Aug 18, 2004 20:23
Forum: Offtopic Discussion
Topic: Layout Editor
Replies: 118
Views: 60392

Layout Editor

Just as promised, a new screenshot :-)

It shows the property dialog at work, including the selection of new Window types + name:

Image
by scriptkid
Wed Aug 18, 2004 10:35
Forum: Offtopic Discussion
Topic: Layout Editor
Replies: 118
Views: 60392

Layout Editor

Thanks :-)

i'll try to post another screenshot tonight!
by scriptkid
Wed Aug 18, 2004 07:04
Forum: Offtopic Discussion
Topic: Layout Editor
Replies: 118
Views: 60392

Layout Editor

Last night i ported the ability to add new windows to a layout. I also filter the window names on not being "__auto_" which really cleans up the browse tree :-) I'm going to add saving this week and then i'll test it to make it stable enough to post it somewhere before i go on holidays. So...
by scriptkid
Sun Aug 15, 2004 09:53
Forum: Offtopic Discussion
Topic: Layout Editor
Replies: 118
Views: 60392

Layout Editor

Thanks :-) So I probably could use a StaticImage class to show backgrounds with? E.g. an in-game screenshot, so the users can see how their layouts will look in-game. I think i will, because i just notice that the 'dbgoverlay' also does that for the Ogre logo and such :-) Something more about 'the l...
by scriptkid
Sat Aug 14, 2004 16:41
Forum: Offtopic Discussion
Topic: Layout Editor
Replies: 118
Views: 60392

Layout Editor

Hi, I'm making good progress so I hope to upload a new screenshot soon :-) If you have excel, you can download this file: http://www.2dgame-tutorial.com/downloads/CELayoutEditor.xls It shows an overview of all CE system's properties and whether i will support them and/or when i will support them. Th...
by scriptkid
Tue Aug 10, 2004 12:14
Forum: Offtopic Discussion
Topic: Layout Editor
Replies: 118
Views: 60392

Layout Editor

Hi,

thanks for the positive reactions :-)

This certainly motivates me to finish this.
by scriptkid
Mon Aug 09, 2004 20:55
Forum: Offtopic Discussion
Topic: Layout Editor
Replies: 118
Views: 60392

Layout Editor

Hi, Eddie, the login issue was a cookie problem i guess. So here i am, still at home :-) Below is a screenshot of my attempt to port my existing Ogre overlay editor to a CE gui layout editor: http://www.2dgame-tutorial.com/ogre/overlayeditor_wip7 The technical issues are solved, so i can now spend m...
by scriptkid
Fri Aug 06, 2004 10:03
Forum: Offtopic Discussion
Topic: Layout Editor
Replies: 118
Views: 60392

Layout Editor

Indeed, especcially since I already used Ogre's DX9 Render System / Window , because it's easiest to render inside an MFC view!

However users will of course be able to load the layouts in an Ogre environment.
by scriptkid
Fri Aug 06, 2004 07:54
Forum: Offtopic Discussion
Topic: Layout Editor
Replies: 118
Views: 60392

Layout Editor

A GUI Editor would be a big bonus :) Good luck, ScriptKid Thanks :-) I'll do my best. Now the compile problems are solved, I'm stuck into some linker problems. That's just the whole mix of MFC, boost, ogre, but.... After I shutdown my system last night, I though hey: why not just use the DX9 GUI re...
by scriptkid
Thu Aug 05, 2004 16:21
Forum: Offtopic Discussion
Topic: Layout Editor
Replies: 118
Views: 60392

Layout Editor

Hi Eddie, just to let you know that I'm working on the editor. Overcoming some compilation problems, also regarding boost and such, but step by step I'll manage. I hope to load my first layout this evening :-) From that point, things should go fast i guess. Besides that, I'm writing down -per elemen...

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