yep, like that, user will decide.it can be a simple option config choice if a config file appears.
(could be a "PlacementwindowType=" choice.)
Search found 229 matches
- Fri Mar 31, 2006 10:16
- Forum: Skins and Themes
- Topic: what about an utility to edit *.imageset files
- Replies: 77
- Views: 74772
- Fri Mar 31, 2006 09:09
- Forum: Skins and Themes
- Topic: what about an utility to edit *.imageset files
- Replies: 77
- Views: 74772
@martignasse: new version: - LButton scale/ Right button moves. - Rbutton + ALT move whole imageset. - Fixes moving over other zones. - Fixes cell editing adding layer - add numbering new Image (toto1, toto2, etc.) Working, made my first imageset with it and don't plan to work on it any more. Same ...
- Fri Mar 31, 2006 08:47
- Forum: User Projects
- Topic: Ogre CeguiMeshViewer (Falagard + Marti)
- Replies: 9
- Views: 14821
Only problem is indeed Tab button sizing itself vertically... which is perhaps a cegui problem. yep, there is essentialy to bad things in the way tab widget is mad for now. The height of button tab are proportionnal from the whole widget height. The image mapping isn't very flexible to make differe...
- Fri Mar 31, 2006 08:08
- Forum: Skins and Themes
- Topic: what about an utility to edit *.imageset files
- Replies: 77
- Views: 74772
I'd say now was a good time to pull out and leave the stage to martignasse hey, it's not a reason to pull off you'r artist/designer workflow approach :wink: See you in the Mad Insect Circus Caravan From The Desert of Deserted Camels! go on, go on... but you have some skins to pull back to cegui for...
- Thu Mar 30, 2006 10:09
- Forum: User Projects
- Topic: Ogre CeguiMeshViewer (Falagard + Marti)
- Replies: 9
- Views: 14821
- Thu Mar 30, 2006 08:28
- Forum: Skins and Themes
- Topic: what about an utility to edit *.imageset files
- Replies: 77
- Views: 74772
- Wed Mar 29, 2006 10:07
- Forum: Skins and Themes
- Topic: what about an utility to edit *.imageset files
- Replies: 77
- Views: 74772
Funny how the only people testing the developers' tools are the developers of competing tools HAHAHA! Symptom of a good environment. i'm sure will have lot of users ready to play with.... when we arrive to make some descent tools :wink: speaking of competition, you steal my update day :lol: :wink: ...
- Tue Mar 28, 2006 10:52
- Forum: Skins and Themes
- Topic: what about an utility to edit *.imageset files
- Replies: 77
- Views: 74772
My turn :) http://artcamilla.dk/centipede/vaultage/projects/cegui/CrazySkinEddietor-0.2.6.zip Added checkboxes to limit the amount of stuff saved to the looknfeel file. Elements and their StateImagery defaults to off now. This is the first step towards making useful files for testing with CEGUI/Tes...
- Tue Mar 28, 2006 10:42
- Forum: Skins and Themes
- Topic: what about an utility to edit *.imageset files
- Replies: 77
- Views: 74772
Sorry, it crashes after having filled in a random name and: Opened the filedialog, selected a .tga file and pressed ok. and surly without having opened a new doc before... properties fields should normaly be disabled when no documents are created or loaded (not yet implemented). hum hum, in fact, f...
- Mon Mar 27, 2006 16:38
- Forum: Skins and Themes
- Topic: what about an utility to edit *.imageset files
- Replies: 77
- Views: 74772
- Mon Mar 27, 2006 11:58
- Forum: Skins and Themes
- Topic: what about an utility to edit *.imageset files
- Replies: 77
- Views: 74772
updated the CEImagesetEditor.zip with a new exe file.
- Mon Mar 27, 2006 10:58
- Forum: Skins and Themes
- Topic: *Smacks Head into table* ARRG Whats with all these files!!!!
- Replies: 4
- Views: 6034
Slightly edited and WIKIED! thanks a lot :) I thought it would be useful to add links to what editors are available and/or in the works on that page too. So if you're involved in, or know something about a CEGUI GUI editor that's currently available or in the works, add your link to the apropriate ...
- Mon Mar 27, 2006 10:43
- Forum: Modifications / Integrations / Customisations
- Topic: two bug in the GEGUIImageset.cpp ?
- Replies: 1
- Views: 1197
two bug in the GEGUIImageset.cpp ?
Hey guys, found two bug in the GEGUIImageset.cpp file, i think. 1°) in writeXMLToStream(OutStream& out_stream), at line 315. The tag saved is "Filename=\"" instead of "Imagefile=\"" 2°) it seem's the d_textureFilename attribut is never updated, ending with an empty ...
- Sun Mar 26, 2006 14:44
- Forum: Skins and Themes
- Topic: what about an utility to edit *.imageset files
- Replies: 77
- Views: 74772
well, in fact, the version provided here as only one thing available : load an image set. out of that, you can play with regions on the image but the grid isn't updated. to move the whole thing, right clik and drag on the view. to zoom, the mousewheel is here. i'm progressing very slowly and for now...
- Sat Mar 25, 2006 11:39
- Forum: Skins and Themes
- Topic: what about an utility to edit *.imageset files
- Replies: 77
- Views: 74772
finally updated the CEImagesetEditor.zipwith a newer exe and all the necessary dlls (and the manifest file too).
So, normally, it's "unzip and run".
So, normally, it's "unzip and run".