Search found 43 matches
- Mon Dec 14, 2009 21:09
- Forum: Offtopic Discussion
- Topic: Nested window draw incorrectly when frame resized
- Replies: 29
- Views: 21930
Re: Nested window draw incorrectly when frame resized
I was referring to : http://www.cegui.org.uk/phpBB2/viewtopic.php?f=10&t=4425&p=20674&hilit=AutoRenderingSurface#p20674 and http://www.cegui.org.uk/phpBB2/viewtopic.php?f=10&t=4388&p=20521&hilit=AutoRenderingSurface#p20521 and http://www.cegui.org.uk/phpBB2/viewtopic.php?f=2&...
- Mon Dec 14, 2009 14:20
- Forum: Offtopic Discussion
- Topic: Nested window draw incorrectly when frame resized
- Replies: 29
- Views: 21930
Re: Nested window draw incorrectly when frame resized
Oh yes sorry ! As you say : - The Alpha Blending varie when set and unconsistent in text field - FPS is slower than without the AutoRenderingSurface enabled - I can't use the new string tags (but maybe this is due to missing methods in the wrapper, I didn't see any reliable documentation on this). -...
- Sun Dec 13, 2009 21:07
- Forum: Offtopic Discussion
- Topic: Nested window draw incorrectly when frame resized
- Replies: 29
- Views: 21930
Re: Nested window draw incorrectly when frame resized
It is worst :| Adding <Property name="AutoRenderingSurface" value="True" /> to my FrameWindow Looknfeel and I'm loosing 120 FPS and get every problem people already mention in the forum plus the fact that I still need to rework every layout to support the new inner rect changes (...
- Sun Dec 13, 2009 20:44
- Forum: Offtopic Discussion
- Topic: Nested window draw incorrectly when frame resized
- Replies: 29
- Views: 21930
Re: Nested window draw incorrectly when frame resized
Ummm. Did you try adding it? :mrgreen: I though I had edited that typo :mrgreen: EDIT Hummm ok ! It's a boosting features. I will try this (but I already read it can have a lot of drawback ?). My config is AMD Athlon 64x2 Dual Core 3800+ 2.01Ghz 1Go RAM - NVIDIA GeForce 7600 GS I know I'm using a w...
- Sun Dec 13, 2009 17:02
- Forum: Offtopic Discussion
- Topic: Nested window draw incorrectly when frame resized
- Replies: 29
- Views: 21930
Re: Nested window draw incorrectly when frame resized
I'm not 100% sure what's going on with your FPS drop. Did you add Code: Select all <Property name="AutoRenderingSurface" value="True" /> to the FrameWindow definition in the looknfeel file? No Sir, I don't have that property set in my looknfeel. There is a link to my looknfeel i...
- Sat Dec 12, 2009 17:00
- Forum: Offtopic Discussion
- Topic: Nested window draw incorrectly when frame resized
- Replies: 29
- Views: 21930
Re: Nested window draw incorrectly when frame resized
Hopefully, now it's synch'd with the the latest code it will work properly.
Humm ?

Need to check something, now !
[EDIT]
Work great !
Except the fact that my game is now ~90 FPS slower

- Sat Dec 12, 2009 13:21
- Forum: Offtopic Discussion
- Topic: Nested window draw incorrectly when frame resized
- Replies: 29
- Views: 21930
Re: Nested window draw incorrectly when frame resized
Brucey (the man behind the wrapper) is using SVN since BlitzMax can compile C/CPP with GCC. Maybe he will update soon or later (would be cool :). it seam's that passing from CeGUI 0.6.3 to 0.7.0 slowdown my runtime (From 320 FPS to 260~230 FPS). It's strange because I thought that 0.7.0 was faster. ...
- Sat Dec 12, 2009 01:34
- Forum: Offtopic Discussion
- Topic: Nested window draw incorrectly when frame resized
- Replies: 29
- Views: 21930
Re: Nested window draw incorrectly when frame resized
Howm... sorry :-( - Bug Fix: ScrollablePane issues: - Broken hit-testing of content initially outside the view pane (this was broken in 0.7.0 when inner-rect fix was made). - Broken relative co-ords of added content (incorrectly used size of content pane as base rather than ScrollablePane inner-rect...
- Sat Dec 12, 2009 00:05
- Forum: Offtopic Discussion
- Topic: Nested window draw incorrectly when frame resized
- Replies: 29
- Views: 21930
Re: Nested window draw incorrectly when frame resized
From the version 0.7.0 (I know 0.7.1 is out but there is no wrapper currently available) StaticImage inside the scrollpane subscribes to a Mouse Event ( EventMouseButtonDown ). But as soon as I scroll down it's content (and left the initial view) the StaticImage isn't triggered any more :( Everythin...
- Wed Dec 09, 2009 14:13
- Forum: Unofficial CEGUI-Related Tools
- Topic: CEGUIEditor for version 0.7.1 - when?
- Replies: 12
- Views: 27438
Re: CEGUIEditor for version 0.7.1 - when?
Maybe releasing the editor in Beta just to be able to adapt every layout to the current version. For me it's just a matter of fix every layouts in a wysiwyg way to take advantage of the new features. I have to more library in the same state at the moment. Would be cool if I could upgrade them one af...
- Fri Nov 27, 2009 22:21
- Forum: Unofficial CEGUI-Related Tools
- Topic: CEGUIEditor for version 0.7.1 - when?
- Replies: 12
- Views: 27438
Re: CEGUIEditor for version 0.7.1 - when?
Sorry to annoy you with this but I would really love to hear news from this tool.
My layouts are atrociously deformed in the latest version and thus I can no longer upgrade the wrap for BlitzMax Language.
Some news would be great.
Thanks
My layouts are atrociously deformed in the latest version and thus I can no longer upgrade the wrap for BlitzMax Language.
Some news would be great.
Thanks

- Tue Nov 17, 2009 17:55
- Forum: Unofficial CEGUI-Related Tools
- Topic: CEGUIEditor for version 0.7.1 - when?
- Replies: 12
- Views: 27438
Re: CEGUIEditor for version 0.7.1 - when?
Me too,
I would like to know the state of development of this important tool please
I won't be able to switch to 0.7.1 without it.
I would like to know the state of development of this important tool please

I won't be able to switch to 0.7.1 without it.
- Sat Oct 03, 2009 11:54
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: CELayout Editor 0.6.3 don't accept some property values
- Replies: 9
- Views: 8651
Re: CELayout Editor 0.6.3 don't accept some property values
Unable to execute file: C:\Program Files\CELayoutEditor 0.6.3b\bin\release\CELayoutEditor.exe CreateProcess failed; code 14001. ? By the way, is this version compatible with CEGUI 0.7.x (the SVN one) ? Because of the 'inner rect' fixes made for 0.7.0 I need to change a HUGE amount of widgets in my ...
- Sat Oct 03, 2009 10:59
- Forum: Help
- Topic: Theme disrupted in 0.7.0
- Replies: 7
- Views: 7720
Re: Theme disrupted in 0.7.0
Thanks a lot for this support CE ! I have located 5 childs that need NonClient property in the AquaLook Theme Two for titlebar and close button childs in the FrameWindow One in the Titlebar WidgetLook itself. Two for the HorizontalScrollbar and VerticalScrollbar childs in the ScrollablePane (Taharez...
- Fri Oct 02, 2009 19:25
- Forum: Help
- Topic: Theme disrupted in 0.7.0
- Replies: 7
- Views: 7720
Re: Theme disrupted in 0.7.0
The last SVN trunk as been committed to the module without any success for this problem.
Then I suppose it's not related to the first point of my subject.
If anyone could try the AquaLook with 0.7.0 or the last SVN that would be great thanks !
Then I suppose it's not related to the first point of my subject.
If anyone could try the AquaLook with 0.7.0 or the last SVN that would be great thanks !