Search found 43 matches

by Armitage1982
Fri Oct 02, 2009 11:15
Forum: Help
Topic: Theme disrupted in 0.7.0
Replies: 7
Views: 4754

Theme disrupted in 0.7.0

Hi :) I'm using a BlitzMax version of CEGUI 0.7.0. The module is currently upgrading from 0.6.2 to 0.7.0 and all the new features aren't implemented yet. I'm using OpenGl and a modified version of the Aqua Skin. Does someone already experienced this by upgrading to 0.7.0? http://img84.imageshack.us/...
by Armitage1982
Mon Sep 21, 2009 11:49
Forum: Official Announcements, Works in Progress, and Future Directions
Topic: CrazyEddie's GUI System: Version 0.7.0 is Released!
Replies: 25
Views: 30537

Re: CrazyEddie's GUI System: Version 0.7.0 is Released!

Thanks a lot for this new update CE !
Hope I can switch to this one asap :-)

Great !
by Armitage1982
Thu Aug 20, 2009 12:54
Forum: Bug Reports, Suggestions, Feature Requests
Topic: CELayout Editor 0.6.3 don't accept some property values
Replies: 9
Views: 4689

Re: CELayout Editor 0.6.3 don't accept some property values

Having this problem too ! More strange, I add a Window in the layout myself from a text editor, rename his name to bias any error but wasn't able to rename it at all under the CELayout Editor. Like djPhilipe I can't set values like bottomOffset and various others in the table grid. By the way nice f...
by Armitage1982
Fri Feb 13, 2009 19:41
Forum: Offtopic Discussion
Topic: Nested window draw incorrectly when frame resized
Replies: 29
Views: 10814

Nested window draw incorrectly when frame resized

Hi I have several windows nested in this order ( image 1 ): - Framewindow -- ScrollablePane (which size relative to the FrameWindow) ---- StaticImage (a tile set for 2D game) ----- StaticImage (a covering grid) When I change the size of my FrameWindow, the 1 staticImage (tileset) appear correctly wh...
by Armitage1982
Wed Feb 11, 2009 19:24
Forum: Offtopic Discussion
Topic: Horizontal Slider thumb and Tooltip
Replies: 3
Views: 2903

Thanks CrazyEddie. I will try this asap. To be honest i'm using the Aqualook Skin which is based on the TaharezLook so probably the Horizontal slider is specific to this one. For the moment I reshape my panel and add a little bit more space so I can add the value at the end of the description label ...
by Armitage1982
Tue Feb 10, 2009 13:33
Forum: Offtopic Discussion
Topic: Horizontal Slider thumb and Tooltip
Replies: 3
Views: 2903

Horizontal Slider thumb and Tooltip

Hi Considering I'm using the TaharezLook and that I have no room left for another widget in order to show the current slider value. Is there a way to always show the thumb tooltip of Horizontal Slider ? (Except maybe in normal situation, a bit like some sliders value in microsoft tool). I already ch...
by Armitage1982
Mon Dec 15, 2008 15:53
Forum: Unofficial CEGUI-Related Tools
Topic: [CELayoutEditor] 6.2 Select layout isn't cool
Replies: 4
Views: 4226

[CELayoutEditor] 6.2 Select layout isn't cool

Hi First of all thanks for this nice application : very useful ! Unfortunately I'm not using CEGUI in C++ but in a wrap made by Brucey at BlitzMax. And since I need to change the relative path in every asset of the data folder I can't use correctly the new feature of CELayoutEditor : the layout sele...
by Armitage1982
Mon Dec 15, 2008 14:55
Forum: Help
Topic: StaticImage rendering stretched to wrong size
Replies: 8
Views: 3988

Thanks again for your help crazyEddie :D
I wish you the best for 2009 with CEGUI :o (yeah already)
by Armitage1982
Mon Dec 15, 2008 13:55
Forum: Help
Topic: StaticImage rendering stretched to wrong size
Replies: 8
Views: 3988

Well I probably did a mistake in the staticImage definition I try <Property Name="UnifiedMaxSize" Value="{{0,2048},{0,2048}}" /> Just because you tell me to have a look at my xml code and with this my tileSheet is fully rendered :D I didn't know that...
by Armitage1982
Mon Dec 15, 2008 11:36
Forum: Help
Topic: StaticImage rendering stretched to wrong size
Replies: 8
Views: 3988

Ok I'm using Aqualook theme and Nvidia GeForce 7600 GS This is the Scrollable Pane with staticImage nested inside. <Window Type="AquaLook/ScrollablePane" Name="spaneTileSet" > <Property Name="ContentArea" Value="l:0 t:0 r:100 b:100" /> <Property Name="Hor...
by Armitage1982
Mon Dec 15, 2008 00:30
Forum: Help
Topic: StaticImage rendering stretched to wrong size
Replies: 8
Views: 3988

Ok I try to reproduce a full scrollpane with ClippedContainer and scrollbars but obviously the Clipped Container act similarly and fail rendering more than 770 pixels height :? And I found why ! :) My openGL windows is 1024x768 It's not exactly 770 pixel height but 768 pixels ! If I set a smaller wi...
by Armitage1982
Sun Dec 14, 2008 19:44
Forum: Help
Topic: StaticImage rendering stretched to wrong size
Replies: 8
Views: 3988

Hi Thanks for your answer and interest in this problem :) I'm currently using CEGUI in a OpenGl context with max2D module which is only a simplified and unified layer onto OpenGl (I suppose). So this time I load a 384x1248 complete tile map (I know it's huge :D) and the same problem appear : Only th...
by Armitage1982
Wed Dec 10, 2008 14:33
Forum: Help
Topic: StaticImage rendering stretched to wrong size
Replies: 8
Views: 3988

StaticImage rendering stretched to wrong size

Hi I'm using CEGUI last version with BlitzMax via a wrap nearly complete. I need to create a 2D Tile Selector for a Map Editor. I use a scrollablePane and put my full TileSheet Inside. Then using the mouse position, scrollbar position and CoordConverter I get the right Tile Number to paint my level....

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