Search found 1995 matches

by Ident
Wed May 08, 2019 18:46
Forum: Help
Topic: Editbox and EventTextAccepted
Replies: 6
Views: 12105

Re: Editbox and EventTextAccepted

Step through the code to see why the event is not fired. I can't reproduce it on default branch. Didn't test anything else than default since you gave no info :(
by Ident
Wed May 08, 2019 06:37
Forum: Help
Topic: Editbox and EventTextAccepted
Replies: 6
Views: 12105

Re: Editbox and EventTextAccepted

Works in 0.8.X sample browser. I just tested it. The code path also processes the enter/return key.

You told us nothing about your setup, but since it work in the sample browser the issue must be in your code, where you inject inputs into CEGUI.
by Ident
Tue May 07, 2019 20:21
Forum: Help
Topic: Editbox and EventTextAccepted
Replies: 6
Views: 12105

Re: Editbox and EventTextAccepted

What do you mean by "return"? Do you mean the enter key?
by Ident
Thu May 02, 2019 07:12
Forum: Bug Reports, Suggestions, Feature Requests
Topic: Suggestion: migrate to pugixml
Replies: 7
Views: 12907

Re: Suggestion: migrate to pugixml

Adding pugixml support would still be welcome btw :)
by Ident
Tue Apr 30, 2019 21:55
Forum: Bug Reports, Suggestions, Feature Requests
Topic: Suggestion: migrate to pugixml
Replies: 7
Views: 12907

Re: Suggestion: migrate to pugixml

The XML parsers vary in features. Just a quick one I can think of without investigating: CEGUI has xsd files, you can't validate your files with them using only pugixml... I think we always used the Xerces library for this which is slower and more heavy weight.
by Ident
Tue Apr 30, 2019 19:25
Forum: Bug Reports, Suggestions, Feature Requests
Topic: Suggestion: migrate to pugixml
Replies: 7
Views: 12907

Re: Suggestion: migrate to pugixml

Why would we dismiss wrappers in general? There is a point of having interfaces here since projects might already use an XML parser of some sort for some reason and we do provide an interface for this for the rendering api as well. What makes XML parsers different?
by Ident
Mon Apr 29, 2019 22:45
Forum: Bug Reports, Suggestions, Feature Requests
Topic: Suggestion: migrate to pugixml
Replies: 7
Views: 12907

Re: Suggestion: migrate to pugixml

That was my suggestion as well but it was turned down by CrazyEddie to drop support for all the other parsers. Imo, we should first make a pugixml parser and then we can make it the default and main one, once it is proven to work well. Then we can bring this up again. I also do not think we should s...
by Ident
Mon Apr 22, 2019 13:35
Forum: Help
Topic: Please clarify the "Menu and Popup" wiki tutorial thing.
Replies: 6
Views: 12924

Re: Please clarify the "Menu and Popup" wiki tutorial thing.

Well, at least we did not make you fill out any forms in order so that you can access the documentation or use the library. But maybe we can add this step as well :twisted:
by Ident
Sun Apr 21, 2019 20:41
Forum: Help
Topic: Please clarify the "Menu and Popup" wiki tutorial thing.
Replies: 6
Views: 12924

Re: Please clarify the "Menu and Popup" wiki tutorial thing.

I understand the frustration with the documentation. Unfortunately we really lack manpower, but really anyone could take this over. We are a behind with documenting things for 0.8 and definitely also for 1.0 (dev branch) when it comes to the wiki. Unfortunately the only time I got to work on CEGUI I...
by Ident
Sun Apr 21, 2019 19:24
Forum: Help
Topic: Child window of ScrollablePane not showing.
Replies: 3
Views: 9395

Re: Child window of ScrollablePane not showing.

I don't know either, if you think it is an actual bug please add a bug ticket on bitbucket or if you are extra good and have a fix, please make a PR :)
by Ident
Sun Apr 21, 2019 16:46
Forum: Help
Topic: ['solved']How to make CEGUI use ones own ingame GL Textures
Replies: 1
Views: 7817

Re: "Imagesets are deprecated and not used internally in v8 and images are now used"

The samples are in the sample browser.

I am sorry that you had issues with this, the documentation definitely needs improvements. Since we are low on active devs atm it would be great if you could add any of your findings to the wiki. You can access it with your forum account.
by Ident
Sun Apr 21, 2019 14:08
Forum: Help
Topic: Please clarify the "Menu and Popup" wiki tutorial thing.
Replies: 6
Views: 12924

Re: Please clarify the "Menu and Popup" wiki tutorial thing.

Calm down a bit ;) Yes the docu is not up to date. Depends on the version you are using. I recommend looking at the Sample in the SampleBrowser that has pretty much all widgets of a skin in it. It features a menubar with popups for both vanilla and taharez look and you can open the realted layout fi...
by Ident
Tue Apr 02, 2019 20:09
Forum: Help
Topic: Child window of ScrollablePane not showing.
Replies: 3
Views: 9395

Re: Child window of ScrollablePane not showing.

Do you have a minimal repro case? This is quite a complex example and I cannot pinpoint anything down regarding what could be wrong. If you could narrow it down please I could help.
by Ident
Fri Mar 29, 2019 07:11
Forum: Official Unified CEGUI Editor Tool (CEED)
Topic: CEED on C++
Replies: 22
Views: 32957

Re: CEED on C++

Great, I hope this will be a success
by Ident
Tue Mar 12, 2019 18:09
Forum: Modifications / Integrations / Customisations
Topic: Discussions on Saga3D renderer development
Replies: 3
Views: 10297

Re: The use of RenderTarget in RendererModule?

By default we render to one target but you can have multiples: This might help http://cegui.org.uk/wiki/Rendering_to_texture_(RTT)_in_CEGUI

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