Search found 330 matches
- Sat Dec 04, 2004 02:15
- Forum: Modifications / Integrations / Customisations
- Topic: MultiColumnList not removing items
- Replies: 6
- Views: 2479
MultiColumnList not removing items
Hey Eddie, I think Ive found a small bug. I have a MultiColumnList, and I am dynamically adding and removing ListboxTextItem's. Unfortunatly, I think the resetList() method is not working, as it does not remove all the items in the list. I also tried the following code: MultiColumnList* mcl = (M...
- Sat Dec 04, 2004 02:09
- Forum: Offtopic Discussion
- Topic: Forum speed
- Replies: 1
- Views: 2380
Forum speed
Well, the forums seem a helluvalot better now. They must have dont the upgrade
- Thu Dec 02, 2004 13:24
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: A minor enhancement to help laying out rows/columns of text
- Replies: 8
- Views: 5315
A minor enhancement to help laying out rows/columns of text
Hi, Really we should move this thread to the Help forum. How are you triggering the pop-ups based off a delay? In other words, how are you counting time passing with nothing happening in the system? Well, I am using an OGRE framelistener to give me the time since the last frame. So every frame, I ju...
- Tue Nov 23, 2004 11:39
- Forum: CEGUI Library Development Discussion
- Topic: How to create a texture file?
- Replies: 1
- Views: 3066
How to create a texture file?
Well, why dont you look at how the TaharezLook imagery is done? The basics of it are pretty simple, make an image file (like TaharezLook.tga). Then create your imageset file (like TaharezLook.imageset). In your new imageset file, make sure you are pointing to the correct location of the image file y...
- Wed Nov 17, 2004 10:05
- Forum: CEGUI Library Development Discussion
- Topic: How to track mouse drag event?
- Replies: 1
- Views: 3050
How to track mouse drag event?
Take a look at the CEGUIMultiColumnList. It uses a CEGUIListHeader that has column items that can be dragged and dropped.
HTH
HTH
- Tue Nov 16, 2004 14:56
- Forum: Modifications / Integrations / Customisations
- Topic: Is it possible to set the scroll bar position?
- Replies: 14
- Views: 2639
Is it possible to set the scroll bar position?
Guess I have to dive into CEGUI a bit once I got used to it a bit more. Yeah, thats your best bet anyway, looking at the code and the API referance trying to figure it out yourself helps give a bigger picture, in my experiance. Unfortunatley Crazy Eddie is away for a little while, so until he comes...
- Tue Nov 16, 2004 11:48
- Forum: Modifications / Integrations / Customisations
- Topic: Is it possible to set the scroll bar position?
- Replies: 14
- Views: 2639
Is it possible to set the scroll bar position?
Ah, I see what you mean. No, I dont know if you can turn the ensureItemIsVisible on and off or not once its set, I havent used that method before, sorry. To add to my last post, is it possible to switch of selections in the list or do I have to hide the selection by changing colors etc. You can you ...
- Tue Nov 16, 2004 03:35
- Forum: Modifications / Integrations / Customisations
- Topic: Is it possible to set the scroll bar position?
- Replies: 14
- Views: 2639
Is it possible to set the scroll bar position?
Hi,
What do you mean by "a) the history does not show the last line"?
For the listbox alpha thing, have you tried setting the listbox with some image, and then applying a colour of varying alpha to that image? This way the listbox background would be transparent but not the text
What do you mean by "a) the history does not show the last line"?
For the listbox alpha thing, have you tried setting the listbox with some image, and then applying a colour of varying alpha to that image? This way the listbox background would be transparent but not the text
- Tue Nov 16, 2004 03:29
- Forum: Modifications / Integrations / Customisations
- Topic: Tab Control Missing Texture Piece????
- Replies: 3
- Views: 1984
Tab Control Missing Texture Piece????
Hi, What happens when you dont use your own imageset and use the standard one that comes with CEGUI? Does the tab control look all right? If so, its got to be something you are doing incorrectly...check that the positions and sizes you are specifying in your imageset point correctly to the areas on ...
- Sat Nov 06, 2004 23:41
- Forum: Modifications / Integrations / Customisations
- Topic: Using one picture for the framewindow background?
- Replies: 3
- Views: 2336
Using one picture for the framewindow background?
Hi, I dont think there is a way to set a custom image in the Frame Window right now, like you can in the StaticText or PushButtons. You could edit the TaharezLook.tga image file itself, but that means all Taharez Frame windows will have the same background picture. I know Eddie is planning to add cu...
- Wed Nov 03, 2004 23:21
- Forum: Modifications / Integrations / Customisations
- Topic: Font
- Replies: 7
- Views: 3405
Font
Not sure I understand your problem there (do you have errors in your CEGUI log?) but you can specify multiple fonts in code and use them when you like. For example, to create a CEGUI font called mySmallFont based on the Tahoma true type font that comes with the CEGUI samples: CEGUI::Font* smallfont ...
- Wed Nov 03, 2004 23:06
- Forum: Bug Reports, Suggestions, Feature Requests
- Topic: A minor enhancement to help laying out rows/columns of text
- Replies: 8
- Views: 5315
A minor enhancement to help laying out rows/columns of text
Well, this code is the bulk of the business, and its pretty hardwired to suit our specific needs, but hopefully it will be useful. Bear in mind that the ToolTip referred to in this code is simply a StaticText panel, and everything is in Relative mode. ... // Set the toolTip text with the new String ...
- Wed Nov 03, 2004 21:54
- Forum: Offtopic Discussion
- Topic: SDL Renderer
- Replies: 8
- Views: 3140
SDL Renderer
I dont know if you can do that or not. You may be able to get the Frame Window title bar and set its alpha seperately, but I wouldnt know how, sorry.
- Wed Nov 03, 2004 17:20
- Forum: Offtopic Discussion
- Topic: SDL Renderer
- Replies: 8
- Views: 3140
SDL Renderer
Hi Rand, Just so you know, Eddie has gone on holiday for a month or so, so Im afraid you wont hear back from him for a while. For setting alpha's in a window, you can tell the widgets of your semi-transparent panel to not inherit alpha (something like setInheritsAlpha(false)), so they will remain wi...
- Mon Nov 01, 2004 17:05
- Forum: Modifications / Integrations / Customisations
- Topic: ogre/gui demo or bust, help with bool vs void error
- Replies: 6
- Views: 3111
ogre/gui demo or bust, help with bool vs void error
The XML data file extensions have been replaced with more descriptive ones e.g. '*.scheme'. In the code you get from CVS look in cegui_mk2\Samples\datafiles\, there you will find what you are missing. Check out the news articles on this site; Eddie announced these changes a while back. Hope that hel...