Search found 695 matches

by lindquist
Mon Sep 11, 2006 13:22
Forum: Modifications / Integrations / Customisations
Topic: Modal Windows
Replies: 10
Views: 5889

you could implement your own modal stack
by lindquist
Sun Sep 10, 2006 18:07
Forum: Help
Topic: is a window allready present?
Replies: 8
Views: 4138

this code is still not good as the FrameWindow::EventCloseClicked event will be subscribed every time the button is clicked, resulting in multiple subscriptions. bool HandleButtonSetUp(const CEGUI::EventArgs& e) { using namespace CEGUI; // Retrieve the window manager WindowManager&a...
by lindquist
Sun Sep 10, 2006 16:19
Forum: Help
Topic: is a window allready present?
Replies: 8
Views: 4138

use winMgr.isWindowPresent on the name of the window created by your SetUp.layout. if this exists do nothing

HTH
by lindquist
Sun Sep 10, 2006 16:04
Forum: Help
Topic: is a window allready present?
Replies: 8
Views: 4138

do you need the button to open a new window? (a "clone", but with different internal name) then the loadWindowLayout has a parameter for prepending a prefix to the names. If you want the button to do nothing if the window exists, I suggest using WindowManager to check if it exists. isWindo...
by lindquist
Sat Sep 09, 2006 18:37
Forum: Modifications / Integrations / Customisations
Topic: CEGUI::Combobox bug? No ToolTip display.
Replies: 1
Views: 1548

The combobox is a composite widget and the Combobox* is just a container, furthermore it does some magic on the mouse stuff to work as it does. I suspect this is the problem. In this case you can set the tooltip for the component widget and it should work properly. so.. set it for the editbox, butto...
by lindquist
Fri Sep 08, 2006 20:40
Forum: Help
Topic: "Super Tooltips"?
Replies: 8
Views: 4647

Now, back to the topic. You said I can place a TextProperty element inside a TextComponent (a static text?) (btw. I looked into the falagard pdf and didn't find info's about these two elements, are there any other sources?). The TextComponent is a Falagard tag that create a area capable of renderin...
by lindquist
Fri Sep 08, 2006 19:29
Forum: Help
Topic: "Super Tooltips"?
Replies: 8
Views: 4647

I realise that this is not exactly beginner material. There are several different approaches you can take to this. The one above is the most flexible IMHO. Another route you can take is to create a simple Tooltip and use it as a container window. If you set this tooltip on each of your items, you wi...
by lindquist
Fri Sep 08, 2006 18:30
Forum: Help
Topic: "Super Tooltips"?
Replies: 8
Views: 4647

guess a bit more information could be useful... 0.5 adds a new TextProperty element to Falagard XML that can be used inside TextComponent elements. This allows you to have an arbitrary number of Text properties for any window , with this you should be able to create a single Tooltip skin which has a...
by lindquist
Fri Sep 08, 2006 17:25
Forum: Help
Topic: "Super Tooltips"?
Replies: 8
Views: 4647

with a custom tooltip skin you can do pretty much whatever you want
by lindquist
Thu Sep 07, 2006 12:53
Forum: Help
Topic: set the input font size ?
Replies: 4
Views: 3788

multiple fonts in one widget can only be done by using multiple TextComponent sections in a looknfeel. CEGUI has no formatting tags etc. This will be addressed in 0.6
by lindquist
Tue Sep 05, 2006 00:35
Forum: CEGUI Library Development Discussion
Topic: 0.5.0
Replies: 36
Views: 33369

Re: x86-64 OpenGL Bug Fix

Can you tell me exactly what in 0.5.0 fixed the OpenGLRender x86-64 bugs? >> Bug fix: OpenGLRenderer was producing errors and not cleaning up state >> changes properly (thanx muhkuh25) >> Bug fix: OpenGLRenderer was broken when compiled for x86-64. Thanks P. The colour stuff was using 'ulong' varia...
by lindquist
Mon Sep 04, 2006 18:29
Forum: Help
Topic: String and ...
Replies: 3
Views: 2351

Take a look at the PropertyHelper class.
by lindquist
Mon Sep 04, 2006 14:21
Forum: Help
Topic: Subcrition event woes
Replies: 8
Views: 5183

error C2673: 'WinMain' : global functions do not have 'this' pointers

this says it all.

Just omit the instance pointer for static functions
by lindquist
Tue Aug 29, 2006 12:54
Forum: CEGUI Library Development Discussion
Topic: 0.5.0
Replies: 36
Views: 33369

skydog wrote:event process is slow when always mouse moving and always key in..!


This was even slower in 0.4
by lindquist
Mon Aug 28, 2006 23:08
Forum: Help
Topic: Determine event name in event handler
Replies: 1
Views: 2438

Your approach looks good I think. We are not planning of adding this information into the base.

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