Search found 492 matches
- Wed Feb 18, 2009 18:57
- Forum: Help
- Topic: GEGUI Visual C++ Runtime error with MinGW
- Replies: 3
- Views: 3018
- Wed Feb 18, 2009 18:52
- Forum: Offtopic Discussion
- Topic: Shift Window position if mouse over
- Replies: 2
- Views: 3709
- Sun Feb 15, 2009 21:21
- Forum: Help
- Topic: Long lines in StaticText [solved]
- Replies: 1
- Views: 1825
Set its property to:
Code: Select all
<Property Name="HorzFormatting" Value="WordWrapLeftAligned" />
- Sun Feb 15, 2009 21:19
- Forum: Help
- Topic: crash,assert
- Replies: 3
- Views: 2046
- Fri Feb 13, 2009 19:12
- Forum: Official Announcements, Works in Progress, and Future Directions
- Topic: Consider dropping VC 2003 (7.1) support
- Replies: 16
- Views: 33093
- Fri Feb 13, 2009 19:09
- Forum: Help
- Topic: Create font from imageset?
- Replies: 8
- Views: 3450
Rudy_Thong wrote:Code: Select all
tXmlAttributes.add("Size", ToString(pSize));
tXmlAttributes.add("AntiAlias", "true");
I wonder what these two lines of code should do?
I think bitmap fonts per definition only have one size and no antialiasing? Am I wrong?
- Wed Feb 11, 2009 22:47
- Forum: Help
- Topic: I have a question about the looknfeel!
- Replies: 5
- Views: 3573
Re: I have a question about the looknfeel!
I think it would be really good to have some wide and varied skins available, and this was the idea behind having a skins repository, although unfortunately we're not able to force people to make skins for us :) I talked with our graphics guy, and he's ok to give our skin to the CEGUI project as so...
- Wed Feb 11, 2009 17:48
- Forum: Help
- Topic: Resources seem to be messed up
- Replies: 8
- Views: 5284
Hmm, so in effect we would probably benefit from moving away from tga and over to png for all our files? I think I have the trick: in CEGUITGAImageCodec.cpp, there is this code: // Now we move the file pointer to the pixel data buffer += length + 1; For me, it's at line 180-181. Instead of just ski...
- Tue Feb 10, 2009 21:34
- Forum: Unofficial CEGUI-Related Tools
- Topic: Font Studio bitmap font generator supports CEGUI
- Replies: 8
- Views: 27235
- Tue Feb 10, 2009 12:57
- Forum: Help
- Topic: createImagesetFromImageFile() image is blurry
- Replies: 6
- Views: 4346
- Tue Feb 10, 2009 12:55
- Forum: Help
- Topic: [SOLVED] Building CEGUI 6.2 for MinGW
- Replies: 19
- Views: 17663
I checked ./configure --help and there is an option for prefix/suffix but from what I can tell it only applies to programs and not to libs (though I did not test this). I added mantis ticket, and will investigate it all a bit further a little later on. I'm quite sure there was a possibility to do t...
- Tue Feb 10, 2009 12:53
- Forum: Help
- Topic: ComboBox drop down text options not visible
- Replies: 16
- Views: 9540
CrazyEddie wrote:This is a possibility, thanks for the idea. I'll look into it in more detail once that "other job" I'm working on is done
If you really want to do that, there is a webpage that talks about calculation of the brightness of a pixel.
- Tue Feb 10, 2009 12:50
- Forum: Help
- Topic: Resources seem to be messed up
- Replies: 8
- Views: 5284
I think so. The only advantage you have with the tga files was to have at least one file format that a lot of drawing programs can export to (not always correctly) without any external library. That's the only reason I would keep it (or replace it by bmp files that don't have the flipping). But I'd ...
- Tue Feb 10, 2009 08:54
- Forum: Offtopic Discussion
- Topic: Great lib
- Replies: 1
- Views: 2786
Great lib
Yesterday, I was like w0000t! when I wanted to tell CEGUI about our own image format ... It took only 2 minutes of my time writing and integrating the new imagecodec and then everything just worked! The more I use CEGUI the more I see what a great work you did there! This is the library that makes t...
- Tue Feb 10, 2009 08:48
- Forum: Help
- Topic: [SOLVED] Building CEGUI 6.2 for MinGW
- Replies: 19
- Views: 17663