Search found 1995 matches

by Ident
Sat Apr 16, 2011 14:21
Forum: Offtopic Discussion
Topic: Is CEGUI OpenGL 3.2 ready?
Replies: 5
Views: 11820

Re: Is CEGUI OpenGL 3.2 ready?

can i ask why you need to work in core profile? I can't think of any reason against compatibility mode. At least none without a quick solution.
by Ident
Mon Mar 28, 2011 17:53
Forum: CEGUI Library Development Discussion
Topic: CEGUIColourPicker
Replies: 29
Views: 36856

Re: CEGUIColourPicker

So the colour picker was >50% finished by last month, however I could not really do much progress this month and it has some serious performance issues which I could not solve yet. The Lab colour picking works quite well. I have not implemented the HSB one yet. The only thing which is a problem now ...
by Ident
Mon Feb 28, 2011 13:11
Forum: Offtopic Discussion
Topic: Making the wiki a better place
Replies: 18
Views: 137530

Re: Making the wiki a better place

The wiki used to be painfully slow, we've fixed that (or rather, sourceforge.net update fixed it). Source code highlighting didn't work, we've fixed that. Categories were non-existant or messy, we've fixed that. Articles didn't have any info about version of CEGUI they were written for, we've fixed...
by Ident
Wed Feb 09, 2011 11:59
Forum: Help
Topic: Error In My First Window Creating
Replies: 8
Views: 4240

Re: Error In My First Window Creating

the first error is a run-time error, the last you posted is a linking error. How should they be related in any way?

what did you change so the last error appeared?
by Ident
Thu Jan 27, 2011 20:45
Forum: Help
Topic: CEGUI & Dx11 Effect Error
Replies: 18
Views: 26891

Re: CEGUI & Dx11 Effect Error

Does the project with which you create
"CEGUIDirect3D11Renderer.dll
CEGUIDirect3D11Renderer.lib"

use the lib files created by the DX11Effects project, in the way as described in the post that was shown to you as thesolution?
by Ident
Thu Jan 27, 2011 19:48
Forum: CEGUI Library Development Discussion
Topic: CEGUIColourPicker
Replies: 29
Views: 36856

Re: CEGUIColourPicker

Hmmm, it makes basically not much sense in a colourpicker to have a alpha value. It is not part of any colour models or colour spaces because mostly you dont have "alpha" in nature, and if you have it has no connection to the "colour" itself. The colour is untouched. All you need...
by Ident
Sat Jan 15, 2011 12:08
Forum: Help
Topic: RadioButton / CheckBox size
Replies: 4
Views: 2920

Re: RadioButton / CheckBox size

AlanDa i only some days ago wanted to do exactly the same thing. I am soon going to finish adjusting the looknfeel of Vanilla and hopefully i will be able to submit a patch for the svn branch, featuring size-adjustable Editbox and Radiobutton widgets, also uising with the adjusted imageset i have su...
by Ident
Sat Jan 15, 2011 09:44
Forum: Help
Topic: CEGUI & Dx11 Effect Error
Replies: 18
Views: 26891

Re: CEGUI & Dx11 Effect Error

Okay........................................
by Ident
Sat Jan 15, 2011 07:43
Forum: CEGUI Library Development Discussion
Topic: CEGUIColourPicker
Replies: 29
Views: 36856

Re: CEGUIColourPicker

I am nearly done making the "layout" for the widget in the looknfeel. After that i will have to implement functionality, some basic functionality I already got, and the picker texture creation, colour space conversions, etc., I use from my old project with some changes. - There will be a C...
by Ident
Sat Jan 15, 2011 07:16
Forum: Help
Topic: CEGUI & Dx11 Effect Error
Replies: 18
Views: 26891

Re: CEGUI & Dx11 Effect Error

Does the other project actually use the lib files you recreated in your DX11Effects solution?
by Ident
Fri Jan 14, 2011 15:08
Forum: Help
Topic: CEGUI & Dx11 Effect Error
Replies: 18
Views: 26891

Re: CEGUI & Dx11 Effect Error

DO NOT create another thread for this, some admin has to move this thread to the right forum. You already have created 2 threads for the same problem. Do you know how this forum would look if everyone created 3 threads per problem? because i rebuild the Effect11 sample but the same problem . You did...
by Ident
Fri Jan 14, 2011 12:09
Forum: Help
Topic: CEGUI & Dx11 Effect Error
Replies: 18
Views: 26891

Re: CEGUI & Dx11 Effect Error

As much as it is your right to post here it is your responsibility to make a good post and not waste our time. You did not take your time to create a meaningful topic name for your first created topic. You did not read the guidelines or think of posting relevant information that could help anybody t...
by Ident
Sat Jan 08, 2011 06:08
Forum: Help
Topic: Strange boxes - what are they?
Replies: 3
Views: 3032

Re: Strange boxes - what are they?

i just noticed the weird boxes i was talking about were apparently close buttons automatically created when you make a Vanilla/FrameWindow for example. Setting the property to false makes them disappear.

Okay so I was wrong there ;)
by Ident
Sat Jan 08, 2011 06:07
Forum: CEGUI Library Development Discussion
Topic: CEGUIColourPicker
Replies: 29
Views: 36856

Re: CEGUIColourPicker

Actually I don't know how to update a texture in OpenGL without sending the height and width when doing this. I don't think it makes any difference if the height and width do not change, and you update it or if they change and you update it, really. The only overhead would be if upon creating a text...
by Ident
Sat Jan 08, 2011 06:02
Forum: Help
Topic: hi !!!! i'am new !!! Any Help !!!!!!!!!!!!
Replies: 14
Views: 6440

Re: hi !!!! i'am new !!! Any Help !!!!!!!!!!!!

http://www.pastebin.com is a great site for posting snippets of code and logs. You may want to use that site and then post the link here, jfyi. There is also a nice plugin for firefox for that... Okay, so what you sent was not your cegui.log. The log is what by default should be created in your /bi...

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