CEGUI on iOS?

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Mars_999
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CEGUI on iOS?

Postby Mars_999 » Tue Sep 20, 2011 04:21

Sorry if this has been asked already but looking around the board I haven't found a answer that says yes or no....

Thanks!

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CrazyEddie
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Re: CEGUI on iOS?

Postby CrazyEddie » Tue Sep 20, 2011 09:16

Apparently, some people have had it working fine. In the default branch of mercurial there is a GL ES (1.1) renderer module and a PVR image codec module, although these lack builds at the moment (it's something I will get to, eventually).

This said, I personally have not had CEGUI running on iOS. I think there could be very specific scenarios* where CEGUI could be useful for mobile / touch interface apps, though for general uses, I actually think that having CEGUI as your 'default' GUI option on these devices could be a mistake.

CE.

* Those scenarios basically being if you have extremely complex UI requirements, or if you are porting existing code.

Chekin
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Re: CEGUI on iOS?

Postby Chekin » Tue Nov 22, 2011 10:25

I have seen the thread about iOs and Android... What about Windows Mobile?

michaelosborne
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Re: CEGUI on iOS?

Postby michaelosborne » Mon Jul 19, 2021 09:30

Chekin wrote:I have seen the thread about iOs and Android... What about Windows Mobile?


Maybe this guys can help to port it to mobile platform


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